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314 lines
7.5 KiB
C
314 lines
7.5 KiB
C
/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307, USA
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*/
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/**
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This header contains a bunch of (mostly) system and machine
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dependent functions:
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- timers
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- current time in milliseconds and microseconds
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- debug logging
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- profiling
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- memory locking
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- checking for floating point exceptions
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*/
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#ifndef _FLUID_SYS_H
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#define _FLUID_SYS_H
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#include "fluidsynth_priv.h"
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void fluid_sys_config(void);
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void fluid_log_config(void);
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void fluid_time_config(void);
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/*
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* Utility functions
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*/
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char *fluid_strtok (char **str, char *delim);
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/**
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Additional debugging system, separate from the log system. This
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allows to print selected debug messages of a specific subsystem.
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*/
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extern unsigned int fluid_debug_flags;
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#if DEBUG
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enum fluid_debug_level {
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FLUID_DBG_DRIVER = 1
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};
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int fluid_debug(int level, char * fmt, ...);
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#else
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#define fluid_debug
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#endif
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/** fluid_curtime() returns the current time in milliseconds. This time
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should only be used in relative time measurements. */
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/** fluid_utime() returns the time in micro seconds. this time should
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only be used to measure duration (relative times). */
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#if defined(WIN32)
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#define fluid_curtime() GetTickCount()
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double fluid_utime(void);
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#elif defined(MACOS9)
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#include <OSUtils.h>
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#include <Timer.h>
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unsigned int fluid_curtime();
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#define fluid_utime() 0.0
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#elif defined(__OS2__)
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#define INCL_DOS
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#include <os2.h>
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typedef int socklen_t;
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unsigned int fluid_curtime(void);
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double fluid_utime(void);
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#else
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unsigned int fluid_curtime(void);
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double fluid_utime(void);
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#endif
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/**
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Timers
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*/
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/* if the callback function returns 1 the timer will continue; if it
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returns 0 it will stop */
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typedef int (*fluid_timer_callback_t)(void* data, unsigned int msec);
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typedef struct _fluid_timer_t fluid_timer_t;
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fluid_timer_t* new_fluid_timer(int msec, fluid_timer_callback_t callback,
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void* data, int new_thread, int auto_destroy);
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int delete_fluid_timer(fluid_timer_t* timer);
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int fluid_timer_join(fluid_timer_t* timer);
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int fluid_timer_stop(fluid_timer_t* timer);
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/**
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Muteces
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*/
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#if defined(MACOS9)
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typedef int fluid_mutex_t;
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#define fluid_mutex_init(_m) { (_m) = 0; }
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#define fluid_mutex_destroy(_m)
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#define fluid_mutex_lock(_m)
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#define fluid_mutex_unlock(_m)
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#elif defined(WIN32)
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typedef HANDLE fluid_mutex_t;
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#define fluid_mutex_init(_m) { (_m) = CreateMutex(NULL, 0, NULL); }
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#define fluid_mutex_destroy(_m) if (_m) { CloseHandle(_m); }
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#define fluid_mutex_lock(_m) WaitForSingleObject(_m, INFINITE)
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#define fluid_mutex_unlock(_m) ReleaseMutex(_m)
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#elif defined(__OS2__)
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typedef HMTX fluid_mutex_t;
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#define fluid_mutex_init(_m) { (_m) = 0; DosCreateMutexSem( NULL, &(_m), 0, FALSE ); }
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#define fluid_mutex_destroy(_m) if (_m) { DosCloseMutexSem(_m); }
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#define fluid_mutex_lock(_m) DosRequestMutexSem(_m, -1L)
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#define fluid_mutex_unlock(_m) DosReleaseMutexSem(_m)
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#else
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typedef pthread_mutex_t fluid_mutex_t;
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#define fluid_mutex_init(_m) pthread_mutex_init(&(_m), NULL)
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#define fluid_mutex_destroy(_m) pthread_mutex_destroy(&(_m))
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#define fluid_mutex_lock(_m) pthread_mutex_lock(&(_m))
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#define fluid_mutex_unlock(_m) pthread_mutex_unlock(&(_m))
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#endif
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/**
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Threads
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*/
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typedef struct _fluid_thread_t fluid_thread_t;
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typedef void (*fluid_thread_func_t)(void* data);
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/** When detached, 'join' does not work and the thread destroys itself
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when finished. */
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fluid_thread_t* new_fluid_thread(fluid_thread_func_t func, void* data, int detach);
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int delete_fluid_thread(fluid_thread_t* thread);
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int fluid_thread_join(fluid_thread_t* thread);
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/**
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Sockets
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*/
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/** The function should return 0 if no error occured, non-zero
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otherwise. If the function return non-zero, the socket will be
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closed by the server. */
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typedef int (*fluid_server_func_t)(void* data, fluid_socket_t client_socket, char* addr);
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fluid_server_socket_t* new_fluid_server_socket(int port, fluid_server_func_t func, void* data);
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int delete_fluid_server_socket(fluid_server_socket_t* sock);
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int fluid_server_socket_join(fluid_server_socket_t* sock);
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/** Create a new client socket. */
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fluid_socket_t new_fluid_client_socket(char* host, int port);
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/** Delete the client socket. This function should only be called on
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sockets create with 'new_fluid_client_socket'. */
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void delete_fluid_client_socket(fluid_socket_t sock);
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void fluid_socket_close(fluid_socket_t sock);
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fluid_istream_t fluid_socket_get_istream(fluid_socket_t sock);
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fluid_ostream_t fluid_socket_get_ostream(fluid_socket_t sock);
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/**
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Profiling
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*/
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/**
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Profile numbers. List all the pieces of code you want to profile
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here. Be sure to add an entry in the fluid_profile_data table in
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fluid_sys.c
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*/
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enum {
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FLUID_PROF_WRITE_S16,
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FLUID_PROF_ONE_BLOCK,
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FLUID_PROF_ONE_BLOCK_CLEAR,
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FLUID_PROF_ONE_BLOCK_VOICE,
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FLUID_PROF_ONE_BLOCK_VOICES,
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FLUID_PROF_ONE_BLOCK_REVERB,
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FLUID_PROF_ONE_BLOCK_CHORUS,
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FLUID_PROF_VOICE_NOTE,
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FLUID_PROF_VOICE_RELEASE,
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FLUID_PROF_LAST
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};
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#if WITH_PROFILING
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void fluid_profiling_print(void);
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/** Profiling data. Keep track of min/avg/max values to execute a
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piece of code. */
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typedef struct _fluid_profile_data_t {
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int num;
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char* description;
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double min, max, total;
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unsigned int count;
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} fluid_profile_data_t;
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extern fluid_profile_data_t fluid_profile_data[];
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/** Macro to obtain a time refence used for the profiling */
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#define fluid_profile_ref() fluid_utime()
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/** Macro to calculate the min/avg/max. Needs a time refence and a
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profile number. */
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#define fluid_profile(_num,_ref) { \
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double _now = fluid_utime(); \
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double _delta = _now - _ref; \
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fluid_profile_data[_num].min = _delta < fluid_profile_data[_num].min ? _delta : fluid_profile_data[_num].min; \
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fluid_profile_data[_num].max = _delta > fluid_profile_data[_num].max ? _delta : fluid_profile_data[_num].max; \
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fluid_profile_data[_num].total += _delta; \
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fluid_profile_data[_num].count++; \
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_ref = _now; \
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}
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#else
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/* No profiling */
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#define fluid_profiling_print()
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#define fluid_profile_ref() 0
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#define fluid_profile(_num,_ref)
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#endif
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/**
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Memory locking
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Memory locking is used to avoid swapping of the large block of
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sample data.
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*/
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#if defined(HAVE_SYS_MMAN_H) && !defined(__OS2__)
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#define fluid_mlock(_p,_n) mlock(_p, _n)
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#define fluid_munlock(_p,_n) munlock(_p,_n)
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#else
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#define fluid_mlock(_p,_n) 0
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#define fluid_munlock(_p,_n)
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#endif
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/**
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Floating point exceptions
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fluid_check_fpe() checks for "unnormalized numbers" and other
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exceptions of the floating point processsor.
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*/
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#ifdef FPE_CHECK
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#define fluid_check_fpe(expl) fluid_check_fpe_i386(expl)
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#define fluid_clear_fpe() fluid_clear_fpe_i386()
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#else
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#define fluid_check_fpe(expl)
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#define fluid_clear_fpe()
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#endif
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unsigned int fluid_check_fpe_i386(char * explanation_in_case_of_fpe);
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void fluid_clear_fpe_i386(void);
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#endif /* _FLUID_SYS_H */
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