Commit graph

83 commits

Author SHA1 Message Date
Simon
7b667e72b2 Weapon Scale cvar now applies to Models too
..and added finer control of the mouse in the Total Chaos inventory
2020-06-08 19:15:23 +01:00
Simon
e4d64f9b9f Made Doom Playable in Cinema Mode 2020-06-07 22:32:20 +01:00
Simon
f35544b9b1 Functioning mouse cursor in Total Chaos
Using cinematic mode binding
Also enabled HDR by default
2020-06-06 14:41:41 +01:00
Simon
528a5dcf06 Prevent weapon model clipping through walls/objects 2020-06-01 22:29:54 +01:00
Simon
802543ab30 Update p_map.cpp
Updated the comment to make it clearer what it is doing (I hope!)
2020-05-31 22:58:48 +01:00
Simon
af67930294 Fix strange aiming issue 2020-05-31 22:55:39 +01:00
Simon
f47f9593f8 Fix weapon projectile origin height when standing in water 2020-05-30 10:45:28 +01:00
Simon
a2dae210ca Command line param for FFR in case it makes any difference 2020-05-29 22:37:16 +01:00
Simon
3d9775bb0b Never allow crosshair to be drawn
it doesn't make sense in VR
2020-05-29 09:46:46 +01:00
Simon
68f41c63e7 Prevent weapon projectile spread fix causing laser sight jitter 2020-05-29 00:11:08 +01:00
Simon
4f3b54e84a Major Update - LZDoom 3.85
- Updated to LZDoom 3.85
- Fix for issue where multi-projectile weapons don't have projectile spread
- Configurable cinema mode toggle button
2020-05-28 23:57:00 +01:00
Simon
42b4cf7859 Definition of vr_momentum CVAR
Forgot to commit this in the last commit
2020-05-28 09:38:45 +01:00
Simon
2eb41c6246 Aloow Slidey Movement Toggle
Remove's acceleration which could be a cause of motion sickness
2020-05-27 18:09:59 +01:00
Simon
649d27c982 Many fixes..
- Stair transitions are now smooth as butter!
- Ability to turn off two handed weapons and map grip button instead
- Ability to turn off "alt-key" dominant grip button  and map that to a single button instead
- Weapon no longer jitters or moves independently of player, it should be fixed to controller location (this should fix hexen weapon in water issue)
- Added comment to menu to tell people for to use < 10 angle for smooth turn
- Fix issue where orientation is wrong after using teleporter
2020-05-24 10:52:47 +01:00
Simon
7187af4df9 remove plane reflections 2020-05-20 15:40:08 +01:00
Grant Bagwell
d795526e39 Interpolation 2020-05-20 14:27:45 +02:00
Simon
c54706a73e Updating version for release 2020-05-19 22:48:43 +01:00
Simon
af48994220 Proper Crouch Fix 2020-05-19 22:17:39 +01:00
Simon
4071417a7d Fixes crouching 2020-05-18 23:32:09 +01:00
Simon
9ba23bd449 Fix incorrect Pitch calculation 2020-05-10 23:13:07 +01:00
Simon
97906c50d1 Fix BFG
Fixes the BFG (now as devastating as it was before)
Many cvar defaults courtesy of VR_Bummser
2020-05-03 21:13:37 +01:00
Simon
ba2e853411 Various cvar changes and HUD scaling improvement
also, prevent teleport once dead
2020-04-29 21:42:06 +01:00
Simon
cb747ae419 HUD/Automap config menu
Also updated with KollegeMostrich's latest cheat menu / credits
2020-04-28 22:26:34 +01:00
Simon
2ac5e76ee5 HUD Defualts / Weapon Skew Fix / ScreenSize fix 2020-04-27 23:48:11 +01:00
Simon
d739555967 Additional dyn lights changes
- Used correct dyn lights cvar now
- Default ScreenSize to 11 (transparent / alternative HUD mode)
2020-04-27 19:10:21 +01:00
Simon
92c100b12e Several Changes
- Changed some default cvar values for VR
- Ensure dynamic lights are always defaulted to off
- small menu tweak
- Exit cleanly if launcher not installed or no wads in the wads folder
2020-04-26 23:13:42 +01:00
Simon
755762da33 Exit if no wads or launcher installed 2020-04-25 15:27:58 +01:00
Simon
37fc26e239 Ultimate Cheat Menu
also fix yaw glitch on teleport
2020-04-23 20:19:12 +01:00
Simon
6070477b17 Several changes..
- New fluidsynth sound font file from: http://www.schristiancollins.com/generaluser.php
- Cheat Menu mod
- Prevent crash in Brutal Doom 64
2020-04-21 22:44:10 +01:00
Simon
04591e38d4 Show version number on title screen 2020-04-15 22:55:43 +01:00
Simon
46c9900185 Couple of improvement
- Clean exit (no crash)
- Menu option to switch thumbstick function (for left handers who like right-hander thumbsticks)
2020-04-15 20:48:44 +01:00
Simon
c893d99b6c Implemented clean shutdown 2020-04-14 23:47:06 +01:00
Simon
7ec9b2932e Multiple improvements
- version number update
- pickup haptic level
- default world quaking to 0
- earth quake now triggers haptics
- Big changes to allow key mapping to work
  - X button will delete a mapping
  - Menu control uses only A/B (right-hand) X/Y (left-hand) due to mapping changes
2020-04-14 16:49:54 +01:00
Simon
58ac534ab6 Turn off Quake Intensity by default for VR 2020-04-13 22:42:15 +01:00
Simon
2f8d200246 Prevent FAT_TEM width selector causing crash 2020-04-13 22:29:57 +01:00
Simon
e76886f7f3 Prevent crash on death with laser sight active 2020-04-13 21:47:50 +01:00
Simon
dd81030375 Y button toggle map
+Version number update
2020-04-13 17:38:29 +01:00
Simon
d960d4bcf7 Several fixes
- Don't let Brutal Doom flashlight trigger haptics
- Haptic blip on item pickup
- Default world scale reduced slightly to 34
- HUD default tweak
2020-04-13 16:50:59 +01:00
Simon
7f3ed6be85 Update v_blend.cpp 2020-04-12 00:34:35 +01:00
Simon
5d3ac4811e Several Fixes/Improvements
- Refresh Rate command line param
- Fix for Yaw jitter
- Haptic on pain
2020-04-12 00:34:29 +01:00
Simon
6f371800c7 Properly fix the vr_recoil option
- Also added in the laser sight mod with permission courtesy of Alexander Kromm (m8f): https://github.com/mmaulwurff/laser-sight
- Slightly modified the laser sight mod to remove the beam option as this doesn't work correctly in VR
2020-04-09 10:11:32 +01:00
Simon
837d3aa54a Menu and haptic tweak 2020-04-08 23:26:09 +01:00
Simon
933b33d661 Stopped fat weapons from killing FPS
-Slight tweak to off hand pitch to make teleport a bit more natural
2020-04-08 10:27:50 +01:00
Simon
05f9c30e73 Finished Teleport Functionality
Now Doom Guy is the teleport location marker
2020-04-07 23:39:04 +01:00
Simon
f29d7530c8 Teleport Changes 2020-04-07 18:07:58 +01:00
Simon
c1f71d5c3e Couple of fixes
- Walking/running speed config (and menu options)
- Prevent weapon clipping on near Z plane so that iron sights can be used better
- Stop switch from left to right handed mode messing up control of menus
2020-04-05 19:02:54 +01:00
Simon
b55c77987c Slight performance improvements 2020-04-03 23:20:50 +01:00
Simon
d3c4f71d5b Fix crash 2020-04-03 23:03:01 +01:00
Simon
959c8ebdf5 Ensure both eyes see same sprite rotation frame 2020-04-03 19:05:25 +01:00
Simon
d6d6085740 Fix "tearing" issue 2020-04-02 22:49:50 +01:00