Grant Bagwell
5f2c42fa09
Merge pull request #26 from DrBeef/gbtesting
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Update gzdoom-g3.3mgw_mobile
2022-11-09 23:14:05 +01:00
Emanuele Disco
84b8113645
Update gzdoom-g3.3mgw_mobile
2022-11-07 01:20:10 +09:00
Emanuele Disco
2df7087169
- copy cheat-menu and laser-sight mods only if they are not present in the mods folder
2022-05-25 22:34:08 +09:00
Emanuele Disco
0dc8495ae8
- removed fluidsynth unused folder
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- updated fluidsynth lite to version 1.1.11
2022-04-18 21:49:11 +09:00
Emanuele Disco
97f066669f
- replaced fluidsynth.sf2 with the default sf2 file in lzdoom asset
2022-04-03 23:54:11 +09:00
Emanuele Disco
bf44809a31
- enabled offhand grip button event whether or not the two handed weapon option is turned on
2022-03-08 04:19:51 +09:00
Emanuele Disco
f5d006eb2e
Merge branch 'beef_master' into questzdoom
2022-03-04 02:22:29 +09:00
Simon
aab0df4a80
Update gzdoom-g3.3mgw_mobile
2022-03-02 21:28:11 +00:00
Simon
dd422472d7
fix various build breaks
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and added VR API extra latency mode
2022-03-02 21:27:29 +00:00
Emanuele Disco
73e0e73317
- fixed lzma compilation
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added flag -march=armv8+crc
2021-12-30 20:54:28 +09:00
Emanuele Disco
e1371f4bde
Merge remote-tracking branch 'origin/master' into questzdoom
2021-11-12 13:47:26 +09:00
Emanuele Disco
8b45ea7f89
Changes to laser-sight mod
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- replaced option 'Hide on slot 1' with 'Hide with melee weapon'
2021-11-12 13:47:12 +09:00
Emanuele Disco
43dbb02581
- fixed laser-sight mod to work with offhand weapon
2021-11-12 13:47:12 +09:00
Emanuele Disco
8773d849f9
- disabled snapturn when secondary button pressed, enabling 4 more buttons to be binded
2021-11-12 13:47:12 +09:00
Emanuele Disco
0c96f9908a
- cleaned up button events
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- added button events for main and offhand joystick with and without secondary button pressed
- simplified implementation for wheel buttons events
2021-11-12 13:47:11 +09:00
Emanuele Disco
70cb4046af
- added two more button events to the main controller
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secondary button + joysitick up
secondary button + joystick down
they can be used to switch offhand weapon with new qzd update
- moved default button events for joysticks way down to avoid conflict during key bindings with other buttons events
2021-11-12 13:47:11 +09:00
Emanuele Disco
72feffbbef
- added pitch adjust to offhand weapon
2021-11-11 01:32:54 +09:00
Simon
b0b7a36d46
Update to latest changes from @emawind84
2021-11-02 22:51:52 +00:00
Simon
4fbcca0df6
Point to my fork of @emawind84 's repo
2021-09-29 22:39:14 +01:00
Simon
4abfa88af8
Merge pull request #20 from emawind84/questzdoom
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Merge to rebase1
2021-09-29 22:31:32 +01:00
Emanuele Disco
40db6ea16b
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-09-28 13:37:55 +09:00
Emanuele Disco
9a14174303
- fixed wrong offhandoffset X, Y position when in cinema mode
2021-09-28 13:30:39 +09:00
Emanuele Disco
8526c3890d
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-09-08 12:14:02 +09:00
Emanuele Disco
3bd239a37c
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-09-07 00:43:48 +09:00
Emanuele Disco
304cff0a03
- fixed joystick events not triggered when menu state on
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It was impossible to scroll strafe dialog content or choose reply
- changed the joystick axis bind keys to match the pcvr version
2021-09-07 00:42:51 +09:00
Emanuele Disco
88a3cdf414
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-09-01 10:47:07 +09:00
Emanuele Disco
b26d0c29c2
- add splash screen to the app
2021-08-20 23:34:18 +09:00
Emanuele Disco
25f15196d8
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-08-20 23:28:51 +09:00
Emanuele Disco
66d4b9d566
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-08-20 10:34:06 +09:00
Emanuele Disco
3f93b8d1e1
- added 120Hz refresh rate support for command line
2021-08-20 10:24:01 +09:00
Emanuele Disco
3b4e8ce848
- moved the set refresh rate execution on initialization instead of setting it on every frame (dynamic throttling should happen)
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- check if passed refresh rate is supported by the device before set it
- added public QzDoom_SetRefreshRate to change refresh rate in game
2021-08-20 10:19:08 +09:00
Emanuele Disco
1dd0e88cff
- changed submodule to latest questzdoom update
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- repacked lzdoom.pk3
2021-08-17 22:39:43 +09:00
Emanuele Disco
a035e9ab4e
- added 4 key binding for thumb rest for Quest 2 controller
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- inverted key bind mousewheel down/up
- added missing key definitions on doomkeys.h
2021-08-17 22:37:53 +09:00
Emanuele Disco
3f19e085a4
- changed submodule reference to latest questzdoom update
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- update version to 1.3.0
- packed lzdoom.pk3
2021-08-05 01:30:19 +09:00
Emanuele Disco
1b4d9448cb
Merge branch 'questzdoom' of https://github.com/emawind84/QuestZDoom into questzdoom
2021-08-05 00:20:39 +09:00
Emanuele Disco
dded640874
- changed submodule reference to latest commit
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- updated pk3 files
2021-07-27 09:58:37 +09:00
Emanuele Disco
ed6d85b93d
added support for 90hz for Quest 2
2021-07-27 09:55:37 +09:00
Emanuele Disco
f7a9d63ab6
added 90hz support for Oculus Quest 2
2021-07-26 23:10:41 +09:00
Emanuele Disco
a7ee685929
changed submodule reference to latest commit
2021-07-09 16:54:06 +09:00
Emanuele Disco
b1b283a85c
- added submodule questzdoom
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https://github.com/emawind84/gzdoom/tree/questzdoom
2021-07-09 13:36:19 +09:00
Emanuele Disco
0a774f828c
- removed gzdoom code
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preparation for attaching submodule
2021-07-09 12:54:10 +09:00
Emanuele Disco
2c531e54f9
restored fix for savegame screenshot
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fix for heretic filter + cleanup
2021-06-19 09:35:50 +09:00
Simon
329dee523c
Fix for enemy hit haptics when no gameplay mod is being used
2021-06-17 19:34:27 +01:00
Simon
7e9a35b3a2
Fix Brutal Doom enemy fire not triggering vest
2021-06-16 22:36:27 +01:00
Simon
a3d2eca0d8
Added External Haptics Intensity config
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Affects level of all external haptics
2021-06-14 22:14:29 +01:00
Simon
8bd954828a
Small change to allow adjustment of individual haptic intensity
2021-06-11 19:25:11 +01:00
Simon
f8ab514d5c
Merged @Baggyg's changes for Cybershoes support
2021-05-16 19:35:30 +01:00
Simon
035881dbdd
Remove external haptics menu option
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if it is present, then it will be used, no need for a toggle
2021-05-10 22:03:26 +01:00
Simon
a5228fab96
Update Version to 1.2.0
2021-05-08 17:31:07 +01:00
Simon
41bccaa732
More fixes for use of service
2021-05-08 17:24:02 +01:00