mirror of
https://github.com/DrBeef/QuakeQuest.git
synced 2024-11-24 13:01:51 +00:00
b4a24d1765
Also means the Pico 4 works now
502 lines
23 KiB
C
502 lines
23 KiB
C
#include "VrCommon.h"
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#ifdef META_QUEST
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extern ovrApp gAppState;
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XrSpace CreateActionSpace(XrAction poseAction, XrPath subactionPath) {
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XrActionSpaceCreateInfo asci = {};
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asci.type = XR_TYPE_ACTION_SPACE_CREATE_INFO;
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asci.action = poseAction;
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asci.poseInActionSpace.orientation.w = 1.0f;
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asci.subactionPath = subactionPath;
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XrSpace actionSpace = XR_NULL_HANDLE;
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OXR(xrCreateActionSpace(gAppState.Session, &asci, &actionSpace));
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return actionSpace;
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}
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XrActionSuggestedBinding ActionSuggestedBinding(XrAction action, const char* bindingString) {
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XrActionSuggestedBinding asb;
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asb.action = action;
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XrPath bindingPath;
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OXR(xrStringToPath(gAppState.Instance, bindingString, &bindingPath));
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asb.binding = bindingPath;
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return asb;
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}
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XrActionSet CreateActionSet(int priority, const char* name, const char* localizedName) {
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XrActionSetCreateInfo asci = {};
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asci.type = XR_TYPE_ACTION_SET_CREATE_INFO;
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asci.next = NULL;
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asci.priority = priority;
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strcpy(asci.actionSetName, name);
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strcpy(asci.localizedActionSetName, localizedName);
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XrActionSet actionSet = XR_NULL_HANDLE;
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OXR(xrCreateActionSet(gAppState.Instance, &asci, &actionSet));
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return actionSet;
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}
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XrAction CreateAction(
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XrActionSet actionSet,
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XrActionType type,
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const char* actionName,
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const char* localizedName,
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int countSubactionPaths,
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XrPath* subactionPaths) {
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ALOGV("CreateAction %s, %" PRIi32, actionName, countSubactionPaths);
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XrActionCreateInfo aci = {};
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aci.type = XR_TYPE_ACTION_CREATE_INFO;
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aci.next = NULL;
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aci.actionType = type;
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if (countSubactionPaths > 0) {
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aci.countSubactionPaths = countSubactionPaths;
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aci.subactionPaths = subactionPaths;
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}
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strcpy(aci.actionName, actionName);
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strcpy(aci.localizedActionName, localizedName ? localizedName : actionName);
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XrAction action = XR_NULL_HANDLE;
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OXR(xrCreateAction(actionSet, &aci, &action));
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return action;
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}
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bool ActionPoseIsActive(XrAction action, XrPath subactionPath) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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getInfo.subactionPath = subactionPath;
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XrActionStatePose state = {};
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state.type = XR_TYPE_ACTION_STATE_POSE;
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OXR(xrGetActionStatePose(gAppState.Session, &getInfo, &state));
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return state.isActive != XR_FALSE;
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}
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XrActionStateFloat GetActionStateFloat(XrAction action) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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XrActionStateFloat state = {};
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state.type = XR_TYPE_ACTION_STATE_FLOAT;
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OXR(xrGetActionStateFloat(gAppState.Session, &getInfo, &state));
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return state;
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}
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XrActionStateBoolean GetActionStateBoolean(XrAction action) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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XrActionStateBoolean state = {};
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state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
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OXR(xrGetActionStateBoolean(gAppState.Session, &getInfo, &state));
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return state;
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}
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XrActionStateVector2f GetActionStateVector2(XrAction action) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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XrActionStateVector2f state = {};
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state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
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OXR(xrGetActionStateVector2f(gAppState.Session, &getInfo, &state));
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return state;
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}
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//OpenXR
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XrPath leftHandPath;
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XrPath rightHandPath;
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XrAction handPoseLeftAction;
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XrAction handPoseRightAction;
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XrAction indexLeftAction;
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XrAction indexRightAction;
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XrAction menuAction;
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XrAction buttonAAction;
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XrAction buttonBAction;
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XrAction buttonXAction;
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XrAction buttonYAction;
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XrAction gripLeftAction;
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XrAction gripRightAction;
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XrAction moveOnLeftJoystickAction;
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XrAction moveOnRightJoystickAction;
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XrAction thumbstickLeftClickAction;
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XrAction thumbstickRightClickAction;
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XrAction vibrateLeftFeedback;
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XrAction vibrateRightFeedback;
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XrActionSet runningActionSet;
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XrSpace leftControllerAimSpace = XR_NULL_HANDLE;
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XrSpace rightControllerAimSpace = XR_NULL_HANDLE;
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bool inputInitialized = false;
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bool useSimpleProfile = false;
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//0 = left, 1 = right
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float vibration_channel_duration[2] = {0.0f, 0.0f};
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float vibration_channel_intensity[2] = {0.0f, 0.0f};
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void TBXR_InitActions( void )
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{
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// Actions
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runningActionSet = CreateActionSet(1, "running_action_set", "Action Set used on main loop");
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indexLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_left", "Index left", 0, NULL);
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indexRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "index_right", "Index right", 0, NULL);
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menuAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "menu_action", "Menu", 0, NULL);
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buttonAAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_a", "Button A", 0, NULL);
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buttonBAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_b", "Button B", 0, NULL);
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buttonXAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_x", "Button X", 0, NULL);
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buttonYAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "button_y", "Button Y", 0, NULL);
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gripLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_left", "Grip left", 0, NULL);
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gripRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_FLOAT_INPUT, "grip_right", "Grip right", 0, NULL);
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moveOnLeftJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_left_joy", "Move on left Joy", 0, NULL);
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moveOnRightJoystickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_VECTOR2F_INPUT, "move_on_right_joy", "Move on right Joy", 0, NULL);
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thumbstickLeftClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_left", "Thumbstick left", 0, NULL);
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thumbstickRightClickAction = CreateAction(runningActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "thumbstick_right", "Thumbstick right", 0, NULL);
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vibrateLeftFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_left_feedback", "Vibrate Left Controller Feedback", 0, NULL);
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vibrateRightFeedback = CreateAction(runningActionSet, XR_ACTION_TYPE_VIBRATION_OUTPUT, "vibrate_right_feedback", "Vibrate Right Controller Feedback", 0, NULL);
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OXR(xrStringToPath(gAppState.Instance, "/user/hand/left", &leftHandPath));
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OXR(xrStringToPath(gAppState.Instance, "/user/hand/right", &rightHandPath));
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handPoseLeftAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_left", NULL, 1, &leftHandPath);
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handPoseRightAction = CreateAction(runningActionSet, XR_ACTION_TYPE_POSE_INPUT, "hand_pose_right", NULL, 1, &rightHandPath);
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if (leftControllerAimSpace == XR_NULL_HANDLE) {
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leftControllerAimSpace = CreateActionSpace(handPoseLeftAction, leftHandPath);
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}
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if (rightControllerAimSpace == XR_NULL_HANDLE) {
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rightControllerAimSpace = CreateActionSpace(handPoseRightAction, rightHandPath);
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}
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XrPath interactionProfilePath = XR_NULL_PATH;
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XrPath interactionProfilePathTouch = XR_NULL_PATH;
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XrPath interactionProfilePathKHRSimple = XR_NULL_PATH;
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OXR(xrStringToPath(gAppState.Instance, "/interaction_profiles/oculus/touch_controller", &interactionProfilePathTouch));
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OXR(xrStringToPath(gAppState.Instance, "/interaction_profiles/khr/simple_controller", &interactionProfilePathKHRSimple));
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// Toggle this to force simple as a first choice, otherwise use it as a last resort
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if (useSimpleProfile) {
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ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
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interactionProfilePath = interactionProfilePathKHRSimple;
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} else {
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// Query Set
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XrActionSet queryActionSet = CreateActionSet(1, "query_action_set", "Action Set used to query device caps");
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XrAction dummyAction = CreateAction(queryActionSet, XR_ACTION_TYPE_BOOLEAN_INPUT, "dummy_action", "Dummy Action", 0, NULL);
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// Map bindings
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XrActionSuggestedBinding bindings[1];
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int currBinding = 0;
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bindings[currBinding++] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/system/click");
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XrInteractionProfileSuggestedBinding suggestedBindings = {};
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suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
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suggestedBindings.next = NULL;
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suggestedBindings.suggestedBindings = bindings;
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suggestedBindings.countSuggestedBindings = currBinding;
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// Try all
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suggestedBindings.interactionProfile = interactionProfilePathTouch;
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XrResult suggestTouchResult = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
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OXR(suggestTouchResult);
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if (XR_SUCCESS == suggestTouchResult) {
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ALOGV("xrSuggestInteractionProfileBindings found bindings for QUEST controller");
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interactionProfilePath = interactionProfilePathTouch;
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}
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if (interactionProfilePath == XR_NULL_PATH) {
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// Simple as a fallback
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bindings[0] = ActionSuggestedBinding(dummyAction, "/user/hand/right/input/select/click");
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suggestedBindings.interactionProfile = interactionProfilePathKHRSimple;
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XrResult suggestKHRSimpleResult = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
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OXR(suggestKHRSimpleResult);
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if (XR_SUCCESS == suggestKHRSimpleResult) {
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ALOGV("xrSuggestInteractionProfileBindings found bindings for Khronos SIMPLE controller");
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interactionProfilePath = interactionProfilePathKHRSimple;
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} else {
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ALOGE("xrSuggestInteractionProfileBindings did NOT find any bindings.");
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assert(false);
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}
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}
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}
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// Action creation
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{
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// Map bindings
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XrActionSuggestedBinding bindings[32]; // large enough for all profiles
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int currBinding = 0;
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{
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if (interactionProfilePath == interactionProfilePathTouch) {
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bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/trigger");
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bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/trigger");
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bindings[currBinding++] = ActionSuggestedBinding(menuAction, "/user/hand/left/input/menu/click");
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bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/left/input/x/click");
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bindings[currBinding++] = ActionSuggestedBinding(buttonYAction, "/user/hand/left/input/y/click");
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bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/right/input/a/click");
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bindings[currBinding++] = ActionSuggestedBinding(buttonBAction, "/user/hand/right/input/b/click");
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bindings[currBinding++] = ActionSuggestedBinding(gripLeftAction, "/user/hand/left/input/squeeze/value");
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bindings[currBinding++] = ActionSuggestedBinding(gripRightAction, "/user/hand/right/input/squeeze/value");
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bindings[currBinding++] = ActionSuggestedBinding(moveOnLeftJoystickAction, "/user/hand/left/input/thumbstick");
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bindings[currBinding++] = ActionSuggestedBinding(moveOnRightJoystickAction, "/user/hand/right/input/thumbstick");
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bindings[currBinding++] = ActionSuggestedBinding(thumbstickLeftClickAction, "/user/hand/left/input/thumbstick/click");
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bindings[currBinding++] = ActionSuggestedBinding(thumbstickRightClickAction, "/user/hand/right/input/thumbstick/click");
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bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
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bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
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bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
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bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
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}
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if (interactionProfilePath == interactionProfilePathKHRSimple) {
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bindings[currBinding++] = ActionSuggestedBinding(indexLeftAction, "/user/hand/left/input/select/click");
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bindings[currBinding++] = ActionSuggestedBinding(indexRightAction, "/user/hand/right/input/select/click");
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bindings[currBinding++] = ActionSuggestedBinding(buttonAAction, "/user/hand/left/input/menu/click");
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bindings[currBinding++] = ActionSuggestedBinding(buttonXAction, "/user/hand/right/input/menu/click");
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bindings[currBinding++] = ActionSuggestedBinding(vibrateLeftFeedback, "/user/hand/left/output/haptic");
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bindings[currBinding++] = ActionSuggestedBinding(vibrateRightFeedback, "/user/hand/right/output/haptic");
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bindings[currBinding++] = ActionSuggestedBinding(handPoseLeftAction, "/user/hand/left/input/aim/pose");
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bindings[currBinding++] = ActionSuggestedBinding(handPoseRightAction, "/user/hand/right/input/aim/pose");
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}
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}
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XrInteractionProfileSuggestedBinding suggestedBindings = {};
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suggestedBindings.type = XR_TYPE_INTERACTION_PROFILE_SUGGESTED_BINDING;
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suggestedBindings.next = NULL;
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suggestedBindings.interactionProfile = interactionProfilePath;
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suggestedBindings.suggestedBindings = bindings;
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suggestedBindings.countSuggestedBindings = currBinding;
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OXR(xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings));
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// Enumerate actions
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XrPath actionPathsBuffer[32];
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char stringBuffer[256];
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XrAction actionsToEnumerate[] = {
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indexLeftAction,
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indexRightAction,
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menuAction,
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buttonAAction,
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buttonBAction,
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buttonXAction,
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buttonYAction,
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gripLeftAction,
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gripRightAction,
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moveOnLeftJoystickAction,
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moveOnRightJoystickAction,
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thumbstickLeftClickAction,
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thumbstickRightClickAction,
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vibrateLeftFeedback,
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vibrateRightFeedback,
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handPoseLeftAction,
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handPoseRightAction
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};
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for (size_t i = 0; i < sizeof(actionsToEnumerate) / sizeof(actionsToEnumerate[0]); ++i) {
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XrBoundSourcesForActionEnumerateInfo enumerateInfo = {};
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enumerateInfo.type = XR_TYPE_BOUND_SOURCES_FOR_ACTION_ENUMERATE_INFO;
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enumerateInfo.next = NULL;
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enumerateInfo.action = actionsToEnumerate[i];
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// Get Count
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uint32_t countOutput = 0;
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OXR(xrEnumerateBoundSourcesForAction(
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gAppState.Session, &enumerateInfo, 0 /* request size */, &countOutput, NULL));
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ALOGV(
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"xrEnumerateBoundSourcesForAction action=%lld count=%u",
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(long long)enumerateInfo.action,
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countOutput);
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if (countOutput < 32) {
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OXR(xrEnumerateBoundSourcesForAction(
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gAppState.Session, &enumerateInfo, 32, &countOutput, actionPathsBuffer));
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for (uint32_t a = 0; a < countOutput; ++a) {
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XrInputSourceLocalizedNameGetInfo nameGetInfo = {};
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nameGetInfo.type = XR_TYPE_INPUT_SOURCE_LOCALIZED_NAME_GET_INFO;
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nameGetInfo.next = NULL;
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nameGetInfo.sourcePath = actionPathsBuffer[a];
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nameGetInfo.whichComponents = XR_INPUT_SOURCE_LOCALIZED_NAME_USER_PATH_BIT |
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XR_INPUT_SOURCE_LOCALIZED_NAME_INTERACTION_PROFILE_BIT |
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XR_INPUT_SOURCE_LOCALIZED_NAME_COMPONENT_BIT;
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uint32_t stringCount = 0u;
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OXR(xrGetInputSourceLocalizedName(
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gAppState.Session, &nameGetInfo, 0, &stringCount, NULL));
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if (stringCount < 256) {
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OXR(xrGetInputSourceLocalizedName(
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gAppState.Session, &nameGetInfo, 256, &stringCount, stringBuffer));
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char pathStr[256];
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uint32_t strLen = 0;
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OXR(xrPathToString(
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gAppState.Instance,
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actionPathsBuffer[a],
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(uint32_t)sizeof(pathStr),
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&strLen,
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pathStr));
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ALOGV(
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" -> path = %lld `%s` -> `%s`",
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(long long)actionPathsBuffer[a],
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pathStr,
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stringBuffer);
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}
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}
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}
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}
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}
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// Attach to session
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XrSessionActionSetsAttachInfo attachInfo = {};
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attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
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attachInfo.next = NULL;
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attachInfo.countActionSets = 1;
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attachInfo.actionSets = &runningActionSet;
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OXR(xrAttachSessionActionSets(gAppState.Session, &attachInfo));
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inputInitialized = true;
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}
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void TBXR_SyncActions( void )
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{
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// sync action data
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XrActiveActionSet activeActionSet = {};
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activeActionSet.actionSet = runningActionSet;
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activeActionSet.subactionPath = XR_NULL_PATH;
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XrActionsSyncInfo syncInfo = {};
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syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
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syncInfo.next = NULL;
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syncInfo.countActiveActionSets = 1;
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syncInfo.activeActionSets = &activeActionSet;
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OXR(xrSyncActions(gAppState.Session, &syncInfo));
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// query input action states
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.next = NULL;
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getInfo.subactionPath = XR_NULL_PATH;
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}
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void TBXR_UpdateControllers( )
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{
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TBXR_SyncActions();
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//get controller poses
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XrAction controller[] = {handPoseLeftAction, handPoseRightAction};
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XrPath subactionPath[] = {leftHandPath, rightHandPath};
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XrSpace controllerSpace[] = {leftControllerAimSpace, rightControllerAimSpace};
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for (int i = 0; i < 2; i++) {
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if (ActionPoseIsActive(controller[i], subactionPath[i])) {
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XrSpaceVelocity vel = {};
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vel.type = XR_TYPE_SPACE_VELOCITY;
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XrSpaceLocation loc = {};
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loc.type = XR_TYPE_SPACE_LOCATION;
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loc.next = &vel;
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OXR(xrLocateSpace(controllerSpace[i], gAppState.CurrentSpace, gAppState.PredictedDisplayTime, &loc));
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gAppState.TrackedController[i].Active = (loc.locationFlags & XR_SPACE_LOCATION_POSITION_VALID_BIT) != 0;
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gAppState.TrackedController[i].Pose = loc.pose;
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gAppState.TrackedController[i].Velocity = vel;
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} else {
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ovrTrackedController_Clear(&gAppState.TrackedController[i]);
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}
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}
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leftRemoteTracking_new = gAppState.TrackedController[0];
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rightRemoteTracking_new = gAppState.TrackedController[1];
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|
|
|
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memset(&leftTrackedRemoteState_new, 0, sizeof leftTrackedRemoteState_new);
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memset(&rightTrackedRemoteState_new, 0, sizeof rightTrackedRemoteState_new);
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|
|
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//button mapping
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if (GetActionStateBoolean(menuAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Enter;
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if (GetActionStateBoolean(buttonXAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_X;
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if (GetActionStateBoolean(buttonYAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Y;
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leftTrackedRemoteState_new.GripTrigger = GetActionStateFloat(gripLeftAction).currentState;
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if (leftTrackedRemoteState_new.GripTrigger > 0.5f) leftTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
|
|
if (GetActionStateBoolean(thumbstickLeftClickAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_LThumb;
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|
|
|
if (GetActionStateBoolean(buttonAAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_A;
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|
if (GetActionStateBoolean(buttonBAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_B;
|
|
rightTrackedRemoteState_new.GripTrigger = GetActionStateFloat(gripRightAction).currentState;
|
|
if (rightTrackedRemoteState_new.GripTrigger > 0.5f) rightTrackedRemoteState_new.Buttons |= xrButton_GripTrigger;
|
|
if (GetActionStateBoolean(thumbstickRightClickAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_RThumb;
|
|
|
|
//index finger click
|
|
if (GetActionStateBoolean(indexLeftAction).currentState) leftTrackedRemoteState_new.Buttons |= xrButton_Trigger;
|
|
if (GetActionStateBoolean(indexRightAction).currentState) rightTrackedRemoteState_new.Buttons |= xrButton_Trigger;
|
|
|
|
//thumbstick
|
|
XrActionStateVector2f moveJoystickState;
|
|
moveJoystickState = GetActionStateVector2(moveOnLeftJoystickAction);
|
|
leftTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
|
|
leftTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
|
|
|
|
moveJoystickState = GetActionStateVector2(moveOnRightJoystickAction);
|
|
rightTrackedRemoteState_new.Joystick.x = moveJoystickState.currentState.x;
|
|
rightTrackedRemoteState_new.Joystick.y = moveJoystickState.currentState.y;
|
|
}
|
|
|
|
void TBXR_Vibrate( int duration, int chan, float intensity )
|
|
{
|
|
for (int i = 0; i < 2; ++i)
|
|
{
|
|
int channel = 1-i;
|
|
if ((i + 1) & chan)
|
|
{
|
|
if (vibration_channel_duration[channel] > 0.0f)
|
|
return;
|
|
|
|
if (vibration_channel_duration[channel] == -1.0f && duration != 0.0f)
|
|
return;
|
|
|
|
vibration_channel_duration[channel] = duration;
|
|
vibration_channel_intensity[channel] = intensity;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TBXR_ProcessHaptics() {
|
|
static float lastFrameTime = 0.0f;
|
|
float timestamp = (float)(TBXR_GetTimeInMilliSeconds());
|
|
float frametime = timestamp - lastFrameTime;
|
|
lastFrameTime = timestamp;
|
|
|
|
for (int i = 0; i < 2; ++i) {
|
|
if (vibration_channel_duration[i] > 0.0f ||
|
|
vibration_channel_duration[i] == -1.0f) {
|
|
|
|
// fire haptics using output action
|
|
XrHapticVibration vibration = {};
|
|
vibration.type = XR_TYPE_HAPTIC_VIBRATION;
|
|
vibration.next = NULL;
|
|
vibration.amplitude = vibration_channel_intensity[i];
|
|
vibration.duration = ToXrTime(vibration_channel_duration[i]);
|
|
vibration.frequency = 3000;
|
|
XrHapticActionInfo hapticActionInfo = {};
|
|
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
|
|
hapticActionInfo.next = NULL;
|
|
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
|
|
OXR(xrApplyHapticFeedback(gAppState.Session, &hapticActionInfo, (const XrHapticBaseHeader*)&vibration));
|
|
|
|
if (vibration_channel_duration[i] != -1.0f) {
|
|
vibration_channel_duration[i] -= frametime;
|
|
|
|
if (vibration_channel_duration[i] < 0.0f) {
|
|
vibration_channel_duration[i] = 0.0f;
|
|
vibration_channel_intensity[i] = 0.0f;
|
|
}
|
|
}
|
|
} else {
|
|
// Stop haptics
|
|
XrHapticActionInfo hapticActionInfo = {};
|
|
hapticActionInfo.type = XR_TYPE_HAPTIC_ACTION_INFO;
|
|
hapticActionInfo.next = NULL;
|
|
hapticActionInfo.action = i == 0 ? vibrateLeftFeedback : vibrateRightFeedback;
|
|
OXR(xrStopHapticFeedback(gAppState.Session, &hapticActionInfo));
|
|
}
|
|
}
|
|
}
|
|
#endif
|