quakequest/Projects/Android/jni/Android.mk
2019-05-30 06:57:57 +01:00

121 lines
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2 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
#--------------------------------------------------------
# libquakequest.so
#--------------------------------------------------------
include $(CLEAR_VARS)
LOCAL_CFLAGS := -std=c99
LOCAL_MODULE := quakequest
LOCAL_SRC_FILES := ../../../Src/QuakeQuest_SurfaceView.c
LOCAL_LDLIBS := -llog -landroid -lGLESv3 -lEGL # include default libraries
LOCAL_SHARED_LIBRARIES := vrapi
# CD objects
SRC_NOCD=cd_null.c
SRC_SND_COMMON=snd_main.c snd_mem.c snd_mix.c snd_ogg.c snd_wav.c snd_modplug.c
###### Common objects and flags #####
# Common objects
SRC_COMMON= \
argtable3.c \
bih.c \
cap_avi.c \
cap_ogg.c \
cd_shared.c \
crypto.c \
cl_collision.c \
cl_demo.c \
cl_dyntexture.c \
cl_input.c \
cl_main.c \
cl_parse.c \
cl_particles.c \
cl_screen.c \
cl_video.c \
clvm_cmds.c \
cmd.c \
collision.c \
common.c \
console.c \
csprogs.c \
curves.c \
cvar.c \
dpsoftrast.c \
dpvsimpledecode.c \
filematch.c \
fractalnoise.c \
fs.c \
ft2.c \
utf8lib.c \
gl_backend.c \
gl_draw.c \
gl_rmain.c \
gl_rsurf.c \
gl_textures.c \
hmac.c \
host.c \
host_cmd.c \
image.c \
image_png.c \
jpeg.c \
keys.c \
lhnet.c \
libcurl.c \
mathlib.c \
matrixlib.c \
mdfour.c \
menu.c \
meshqueue.c \
mod_skeletal_animatevertices_sse.c \
mod_skeletal_animatevertices_generic.c \
model_alias.c \
model_brush.c \
model_shared.c \
model_sprite.c \
mvm_cmds.c \
netconn.c \
palette.c \
polygon.c \
portals.c \
protocol.c \
prvm_cmds.c \
prvm_edict.c \
prvm_exec.c \
r_explosion.c \
r_lerpanim.c \
r_lightning.c \
r_lasersight.c \
r_modules.c \
r_shadow.c \
r_sky.c \
r_sprites.c \
sbar.c \
snprintf.c \
sv_demo.c \
sv_main.c \
sv_move.c \
sv_phys.c \
sv_user.c \
svbsp.c \
svvm_cmds.c \
sys_shared.c \
vid_shared.c \
view.c \
wad.c \
world.c \
zone.c
SRC_ANDROID= builddate.c sys_linux.c vid_android.c thread_pthread.c snd_android.c $(SRC_SND_COMMON) $(SRC_NOCD) $(SRC_COMMON)
LOCAL_SRC_FILES += $(SRC_ANDROID)
include $(BUILD_SHARED_LIBRARY)
$(call import-module,VrApi/Projects/AndroidPrebuilt/jni)