/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // console.c #if !defined(WIN32) || defined(__MINGW32__) # include #endif #include #include "quakedef.h" #include "thread.h" // for u8_encodech #include "ft2.h" float con_cursorspeed = 4; // lines up from bottom to display int con_backscroll; conbuffer_t con; void *con_mutex = NULL; #define CON_LINES(i) CONBUFFER_LINES(&con, i) #define CON_LINES_LAST CONBUFFER_LINES_LAST(&con) #define CON_LINES_COUNT CONBUFFER_LINES_COUNT(&con) cvar_t con_notifytime = {CVAR_SAVE, "con_notifytime","3", "how long notify lines last, in seconds"}; cvar_t con_notify = {CVAR_SAVE, "con_notify","4", "how many notify lines to show"}; cvar_t con_notifyalign = {CVAR_SAVE, "con_notifyalign", "", "how to align notify lines: 0 = left, 0.5 = center, 1 = right, empty string = game default)"}; cvar_t con_chattime = {CVAR_SAVE, "con_chattime","30", "how long chat lines last, in seconds"}; cvar_t con_chat = {CVAR_SAVE, "con_chat","0", "how many chat lines to show in a dedicated chat area"}; cvar_t con_chatpos = {CVAR_SAVE, "con_chatpos","0", "where to put chat (negative: lines from bottom of screen, positive: lines below notify, 0: at top)"}; cvar_t con_chatrect = {CVAR_SAVE, "con_chatrect","0", "use con_chatrect_x and _y to position con_notify and con_chat freely instead of con_chatpos"}; cvar_t con_chatrect_x = {CVAR_SAVE, "con_chatrect_x","", "where to put chat, relative x coordinate of left edge on screen (use con_chatwidth for width)"}; cvar_t con_chatrect_y = {CVAR_SAVE, "con_chatrect_y","", "where to put chat, relative y coordinate of top edge on screen (use con_chat for line count)"}; cvar_t con_chatwidth = {CVAR_SAVE, "con_chatwidth","1.0", "relative chat window width"}; cvar_t con_textsize = {CVAR_SAVE, "con_textsize","8", "console text size in virtual 2D pixels"}; cvar_t con_notifysize = {CVAR_SAVE, "con_notifysize","8", "notify text size in virtual 2D pixels"}; cvar_t con_chatsize = {CVAR_SAVE, "con_chatsize","8", "chat text size in virtual 2D pixels (if con_chat is enabled)"}; cvar_t con_chatsound = {CVAR_SAVE, "con_chatsound","1", "enables chat sound to play on message"}; cvar_t sys_specialcharactertranslation = {0, "sys_specialcharactertranslation", "1", "terminal console conchars to ASCII translation (set to 0 if your conchars.tga is for an 8bit character set or if you want raw output)"}; #ifdef WIN32 cvar_t sys_colortranslation = {0, "sys_colortranslation", "0", "terminal console color translation (supported values: 0 = strip color codes, 1 = translate to ANSI codes, 2 = no translation)"}; #else cvar_t sys_colortranslation = {0, "sys_colortranslation", "1", "terminal console color translation (supported values: 0 = strip color codes, 1 = translate to ANSI codes, 2 = no translation)"}; #endif cvar_t con_nickcompletion = {CVAR_SAVE, "con_nickcompletion", "1", "tab-complete nicks in console and message input"}; cvar_t con_nickcompletion_flags = {CVAR_SAVE, "con_nickcompletion_flags", "11", "Bitfield: " "0: add nothing after completion. " "1: add the last color after completion. " "2: add a quote when starting a quote instead of the color. " "4: will replace 1, will force color, even after a quote. " "8: ignore non-alphanumerics. " "16: ignore spaces. "}; #define NICKS_ADD_COLOR 1 #define NICKS_ADD_QUOTE 2 #define NICKS_FORCE_COLOR 4 #define NICKS_ALPHANUMERICS_ONLY 8 #define NICKS_NO_SPACES 16 cvar_t con_completion_playdemo = {CVAR_SAVE, "con_completion_playdemo", "*.dem", "completion pattern for the playdemo command"}; cvar_t con_completion_timedemo = {CVAR_SAVE, "con_completion_timedemo", "*.dem", "completion pattern for the timedemo command"}; cvar_t con_completion_exec = {CVAR_SAVE, "con_completion_exec", "*.cfg", "completion pattern for the exec command"}; int con_linewidth; int con_vislines; qboolean con_initialized; extern void BigScreenMode(int mode); // used for server replies to rcon command lhnetsocket_t *rcon_redirect_sock = NULL; lhnetaddress_t *rcon_redirect_dest = NULL; int rcon_redirect_bufferpos = 0; char rcon_redirect_buffer[1400]; qboolean rcon_redirect_proquakeprotocol = false; // generic functions for console buffers void ConBuffer_Init(conbuffer_t *buf, int textsize, int maxlines, mempool_t *mempool) { buf->active = true; buf->textsize = textsize; buf->text = (char *) Mem_Alloc(mempool, textsize); buf->maxlines = maxlines; buf->lines = (con_lineinfo_t *) Mem_Alloc(mempool, maxlines * sizeof(*buf->lines)); buf->lines_first = 0; buf->lines_count = 0; } /* ================ ConBuffer_Clear ================ */ void ConBuffer_Clear (conbuffer_t *buf) { buf->lines_count = 0; } /* ================ ConBuffer_Shutdown ================ */ void ConBuffer_Shutdown(conbuffer_t *buf) { buf->active = false; if (buf->text) Mem_Free(buf->text); if (buf->lines) Mem_Free(buf->lines); buf->text = NULL; buf->lines = NULL; } /* ================ ConBuffer_FixTimes Notifies the console code about the current time (and shifts back times of other entries when the time went backwards) ================ */ void ConBuffer_FixTimes(conbuffer_t *buf) { int i; if(buf->lines_count >= 1) { double diff = cl.time - CONBUFFER_LINES_LAST(buf).addtime; if(diff < 0) { for(i = 0; i < buf->lines_count; ++i) CONBUFFER_LINES(buf, i).addtime += diff; } } } /* ================ ConBuffer_DeleteLine Deletes the first line from the console history. ================ */ void ConBuffer_DeleteLine(conbuffer_t *buf) { if(buf->lines_count == 0) return; --buf->lines_count; buf->lines_first = (buf->lines_first + 1) % buf->maxlines; } /* ================ ConBuffer_DeleteLastLine Deletes the last line from the console history. ================ */ void ConBuffer_DeleteLastLine(conbuffer_t *buf) { if(buf->lines_count == 0) return; --buf->lines_count; } /* ================ ConBuffer_BytesLeft Checks if there is space for a line of the given length, and if yes, returns a pointer to the start of such a space, and NULL otherwise. ================ */ static char *ConBuffer_BytesLeft(conbuffer_t *buf, int len) { if(len > buf->textsize) return NULL; if(buf->lines_count == 0) return buf->text; else { char *firstline_start = buf->lines[buf->lines_first].start; char *lastline_onepastend = CONBUFFER_LINES_LAST(buf).start + CONBUFFER_LINES_LAST(buf).len; // the buffer is cyclic, so we first have two cases... if(firstline_start < lastline_onepastend) // buffer is contiguous { // put at end? if(len <= buf->text + buf->textsize - lastline_onepastend) return lastline_onepastend; // put at beginning? else if(len <= firstline_start - buf->text) return buf->text; else return NULL; } else // buffer has a contiguous hole { if(len <= firstline_start - lastline_onepastend) return lastline_onepastend; else return NULL; } } } /* ================ ConBuffer_AddLine Appends a given string as a new line to the console. ================ */ void ConBuffer_AddLine(conbuffer_t *buf, const char *line, int len, int mask) { char *putpos; con_lineinfo_t *p; // developer_memory 1 during shutdown prints while conbuffer_t is being freed if (!buf->active) return; ConBuffer_FixTimes(buf); if(len >= buf->textsize) { // line too large? // only display end of line. line += len - buf->textsize + 1; len = buf->textsize - 1; } while(!(putpos = ConBuffer_BytesLeft(buf, len + 1)) || buf->lines_count >= buf->maxlines) ConBuffer_DeleteLine(buf); memcpy(putpos, line, len); putpos[len] = 0; ++buf->lines_count; //fprintf(stderr, "Now have %d lines (%d -> %d).\n", buf->lines_count, buf->lines_first, CON_LINES_LAST); p = &CONBUFFER_LINES_LAST(buf); p->start = putpos; p->len = len; p->addtime = cl.time; p->mask = mask; p->height = -1; // calculate when needed } int ConBuffer_FindPrevLine(conbuffer_t *buf, int mask_must, int mask_mustnot, int start) { int i; if(start == -1) start = buf->lines_count; for(i = start - 1; i >= 0; --i) { con_lineinfo_t *l = &CONBUFFER_LINES(buf, i); if((l->mask & mask_must) != mask_must) continue; if(l->mask & mask_mustnot) continue; return i; } return -1; } const char *ConBuffer_GetLine(conbuffer_t *buf, int i) { static char copybuf[MAX_INPUTLINE]; // client only con_lineinfo_t *l = &CONBUFFER_LINES(buf, i); size_t sz = l->len+1 > sizeof(copybuf) ? sizeof(copybuf) : l->len+1; strlcpy(copybuf, l->start, sz); return copybuf; } /* ============================================================================== LOGGING ============================================================================== */ /// \name Logging //@{ cvar_t log_file = {0, "log_file","", "filename to log messages to"}; cvar_t log_dest_udp = {0, "log_dest_udp","", "UDP address to log messages to (in QW rcon compatible format); multiple destinations can be separated by spaces; DO NOT SPECIFY DNS NAMES HERE"}; char log_dest_buffer[1400]; // UDP packet size_t log_dest_buffer_pos; unsigned int log_dest_buffer_appending; char crt_log_file [MAX_OSPATH] = ""; qfile_t* logfile = NULL; unsigned char* logqueue = NULL; size_t logq_ind = 0; size_t logq_size = 0; void Log_ConPrint (const char *msg); //@} static void Log_DestBuffer_Init(void) { memcpy(log_dest_buffer, "\377\377\377\377n", 5); // QW rcon print log_dest_buffer_pos = 5; } static void Log_DestBuffer_Flush_NoLock(void) { lhnetaddress_t log_dest_addr; lhnetsocket_t *log_dest_socket; const char *s = log_dest_udp.string; qboolean have_opened_temp_sockets = false; if(s) if(log_dest_buffer_pos > 5) { ++log_dest_buffer_appending; log_dest_buffer[log_dest_buffer_pos++] = 0; if(!NetConn_HaveServerPorts() && !NetConn_HaveClientPorts()) // then temporarily open one { have_opened_temp_sockets = true; NetConn_OpenServerPorts(true); } while(COM_ParseToken_Console(&s)) if(LHNETADDRESS_FromString(&log_dest_addr, com_token, 26000)) { log_dest_socket = NetConn_ChooseClientSocketForAddress(&log_dest_addr); if(!log_dest_socket) log_dest_socket = NetConn_ChooseServerSocketForAddress(&log_dest_addr); if(log_dest_socket) NetConn_WriteString(log_dest_socket, log_dest_buffer, &log_dest_addr); } if(have_opened_temp_sockets) NetConn_CloseServerPorts(); --log_dest_buffer_appending; } log_dest_buffer_pos = 0; } /* ==================== Log_DestBuffer_Flush ==================== */ void Log_DestBuffer_Flush(void) { if (con_mutex) Thread_LockMutex(con_mutex); Log_DestBuffer_Flush_NoLock(); if (con_mutex) Thread_UnlockMutex(con_mutex); } static const char* Log_Timestamp (const char *desc) { static char timestamp [128]; // init/shutdown only time_t crt_time; #if _MSC_VER >= 1400 struct tm crt_tm; #else struct tm *crt_tm; #endif char timestring [64]; // Build the time stamp (ex: "Wed Jun 30 21:49:08 1993"); time (&crt_time); #if _MSC_VER >= 1400 localtime_s (&crt_tm, &crt_time); strftime (timestring, sizeof (timestring), "%a %b %d %H:%M:%S %Y", &crt_tm); #else crt_tm = localtime (&crt_time); strftime (timestring, sizeof (timestring), "%a %b %d %H:%M:%S %Y", crt_tm); #endif if (desc != NULL) dpsnprintf (timestamp, sizeof (timestamp), "====== %s (%s) ======\n", desc, timestring); else dpsnprintf (timestamp, sizeof (timestamp), "====== %s ======\n", timestring); return timestamp; } static void Log_Open (void) { if (logfile != NULL || log_file.string[0] == '\0') return; logfile = FS_OpenRealFile(log_file.string, "a", false); if (logfile != NULL) { strlcpy (crt_log_file, log_file.string, sizeof (crt_log_file)); FS_Print (logfile, Log_Timestamp ("Log started")); } } /* ==================== Log_Close ==================== */ void Log_Close (void) { if (logfile == NULL) return; FS_Print (logfile, Log_Timestamp ("Log stopped")); FS_Print (logfile, "\n"); FS_Close (logfile); logfile = NULL; crt_log_file[0] = '\0'; } /* ==================== Log_Start ==================== */ void Log_Start (void) { size_t pos; size_t n; Log_Open (); // Dump the contents of the log queue into the log file and free it if (logqueue != NULL) { unsigned char *temp = logqueue; logqueue = NULL; if(logq_ind != 0) { if (logfile != NULL) FS_Write (logfile, temp, logq_ind); if(*log_dest_udp.string) { for(pos = 0; pos < logq_ind; ) { if(log_dest_buffer_pos == 0) Log_DestBuffer_Init(); n = min(sizeof(log_dest_buffer) - log_dest_buffer_pos - 1, logq_ind - pos); memcpy(log_dest_buffer + log_dest_buffer_pos, temp + pos, n); log_dest_buffer_pos += n; Log_DestBuffer_Flush_NoLock(); pos += n; } } } Mem_Free (temp); logq_ind = 0; logq_size = 0; } } /* ================ Log_ConPrint ================ */ void Log_ConPrint (const char *msg) { static qboolean inprogress = false; // don't allow feedback loops with memory error reports if (inprogress) return; inprogress = true; // Until the host is completely initialized, we maintain a log queue // to store the messages, since the log can't be started before if (logqueue != NULL) { size_t remain = logq_size - logq_ind; size_t len = strlen (msg); // If we need to enlarge the log queue if (len > remain) { size_t factor = ((logq_ind + len) / logq_size) + 1; unsigned char* newqueue; logq_size *= factor; newqueue = (unsigned char *)Mem_Alloc (tempmempool, logq_size); memcpy (newqueue, logqueue, logq_ind); Mem_Free (logqueue); logqueue = newqueue; remain = logq_size - logq_ind; } memcpy (&logqueue[logq_ind], msg, len); logq_ind += len; inprogress = false; return; } // Check if log_file has changed if (strcmp (crt_log_file, log_file.string) != 0) { Log_Close (); Log_Open (); } // If a log file is available if (logfile != NULL) FS_Print (logfile, msg); inprogress = false; } /* ================ Log_Printf ================ */ void Log_Printf (const char *logfilename, const char *fmt, ...) { qfile_t *file; file = FS_OpenRealFile(logfilename, "a", true); if (file != NULL) { va_list argptr; va_start (argptr, fmt); FS_VPrintf (file, fmt, argptr); va_end (argptr); FS_Close (file); } } /* ============================================================================== CONSOLE ============================================================================== */ /* ================ Con_ToggleConsole_f ================ */ void Con_ToggleConsole_f (void) { if (COM_CheckParm ("-noconsole")) if (!(key_consoleactive & KEY_CONSOLEACTIVE_USER)) return; // only allow the key bind to turn off console // toggle the 'user wants console' bit key_consoleactive ^= KEY_CONSOLEACTIVE_USER; BigScreenMode(key_consoleactive > 0 ? 1 : 0); Con_ClearNotify(); } /* ================ Con_ClearNotify ================ */ void Con_ClearNotify (void) { int i; for(i = 0; i < CON_LINES_COUNT; ++i) if(!(CON_LINES(i).mask & CON_MASK_CHAT)) CON_LINES(i).mask |= CON_MASK_HIDENOTIFY; } /* ================ Con_MessageMode_f ================ */ static void Con_MessageMode_f (void) { key_dest = key_message; chat_mode = 0; // "say" if(Cmd_Argc() > 1) { dpsnprintf(chat_buffer, sizeof(chat_buffer), "%s ", Cmd_Args()); chat_bufferlen = strlen(chat_buffer); } } /* ================ Con_MessageMode2_f ================ */ static void Con_MessageMode2_f (void) { key_dest = key_message; chat_mode = 1; // "say_team" if(Cmd_Argc() > 1) { dpsnprintf(chat_buffer, sizeof(chat_buffer), "%s ", Cmd_Args()); chat_bufferlen = strlen(chat_buffer); } } /* ================ Con_CommandMode_f ================ */ static void Con_CommandMode_f (void) { key_dest = key_message; if(Cmd_Argc() > 1) { dpsnprintf(chat_buffer, sizeof(chat_buffer), "%s ", Cmd_Args()); chat_bufferlen = strlen(chat_buffer); } chat_mode = -1; // command } /* ================ Con_CheckResize ================ */ void Con_CheckResize (void) { int i, width; float f; f = bound(1, con_textsize.value, 128); if(f != con_textsize.value) Cvar_SetValueQuick(&con_textsize, f); width = (int)floor(vid_conwidth.value / con_textsize.value); width = bound(1, width, con.textsize/4); // FIXME uses con in a non abstracted way if (width == con_linewidth) return; con_linewidth = width; for(i = 0; i < CON_LINES_COUNT; ++i) CON_LINES(i).height = -1; // recalculate when next needed Con_ClearNotify(); con_backscroll = 0; } //[515]: the simplest command ever //LordHavoc: not so simple after I made it print usage... static void Con_Maps_f (void) { if (Cmd_Argc() > 2) { Con_Printf("usage: maps [mapnameprefix]\n"); return; } else if (Cmd_Argc() == 2) GetMapList(Cmd_Argv(1), NULL, 0); else GetMapList("", NULL, 0); } static void Con_ConDump_f (void) { int i; qfile_t *file; if (Cmd_Argc() != 2) { Con_Printf("usage: condump \n"); return; } file = FS_OpenRealFile(Cmd_Argv(1), "w", false); if (!file) { Con_Printf("condump: unable to write file \"%s\"\n", Cmd_Argv(1)); return; } if (con_mutex) Thread_LockMutex(con_mutex); for(i = 0; i < CON_LINES_COUNT; ++i) { FS_Write(file, CON_LINES(i).start, CON_LINES(i).len); FS_Write(file, "\n", 1); } if (con_mutex) Thread_UnlockMutex(con_mutex); FS_Close(file); } void Con_Clear_f (void) { if (con_mutex) Thread_LockMutex(con_mutex); ConBuffer_Clear(&con); if (con_mutex) Thread_UnlockMutex(con_mutex); } /* ================ Con_Init ================ */ void Con_Init (void) { con_linewidth = 80; ConBuffer_Init(&con, CON_TEXTSIZE, CON_MAXLINES, zonemempool); if (Thread_HasThreads()) con_mutex = Thread_CreateMutex(); // Allocate a log queue, this will be freed after configs are parsed logq_size = MAX_INPUTLINE; logqueue = (unsigned char *)Mem_Alloc (tempmempool, logq_size); logq_ind = 0; Cvar_RegisterVariable (&sys_colortranslation); Cvar_RegisterVariable (&sys_specialcharactertranslation); Cvar_RegisterVariable (&log_file); Cvar_RegisterVariable (&log_dest_udp); // support for the classic Quake option // COMMANDLINEOPTION: Console: -condebug logs console messages to qconsole.log, see also log_file if (COM_CheckParm ("-condebug") != 0) Cvar_SetQuick (&log_file, "qconsole.log"); // register our cvars Cvar_RegisterVariable (&con_chat); Cvar_RegisterVariable (&con_chatpos); Cvar_RegisterVariable (&con_chatrect_x); Cvar_RegisterVariable (&con_chatrect_y); Cvar_RegisterVariable (&con_chatrect); Cvar_RegisterVariable (&con_chatsize); Cvar_RegisterVariable (&con_chattime); Cvar_RegisterVariable (&con_chatwidth); Cvar_RegisterVariable (&con_notify); Cvar_RegisterVariable (&con_notifyalign); Cvar_RegisterVariable (&con_notifysize); Cvar_RegisterVariable (&con_notifytime); Cvar_RegisterVariable (&con_textsize); Cvar_RegisterVariable (&con_chatsound); // --blub Cvar_RegisterVariable (&con_nickcompletion); Cvar_RegisterVariable (&con_nickcompletion_flags); Cvar_RegisterVariable (&con_completion_playdemo); // *.dem Cvar_RegisterVariable (&con_completion_timedemo); // *.dem Cvar_RegisterVariable (&con_completion_exec); // *.cfg // register our commands Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f, "opens or closes the console"); Cmd_AddCommand ("messagemode", Con_MessageMode_f, "input a chat message to say to everyone"); Cmd_AddCommand ("messagemode2", Con_MessageMode2_f, "input a chat message to say to only your team"); Cmd_AddCommand ("commandmode", Con_CommandMode_f, "input a console command"); Cmd_AddCommand ("clear", Con_Clear_f, "clear console history"); Cmd_AddCommand ("maps", Con_Maps_f, "list information about available maps"); Cmd_AddCommand ("condump", Con_ConDump_f, "output console history to a file (see also log_file)"); con_initialized = true; Con_DPrint("Console initialized.\n"); } void Con_Shutdown (void) { if (con_mutex) Thread_LockMutex(con_mutex); ConBuffer_Shutdown(&con); if (con_mutex) Thread_UnlockMutex(con_mutex); if (con_mutex) Thread_DestroyMutex(con_mutex);con_mutex = NULL; } /* ================ Con_PrintToHistory Handles cursor positioning, line wrapping, etc All console printing must go through this in order to be displayed If no console is visible, the notify window will pop up. ================ */ static void Con_PrintToHistory(const char *txt, int mask) { // process: // \n goes to next line // \r deletes current line and makes a new one static int cr_pending = 0; static char buf[CON_TEXTSIZE]; // con_mutex static int bufpos = 0; if(!con.text) // FIXME uses a non-abstracted property of con return; for(; *txt; ++txt) { if(cr_pending) { ConBuffer_DeleteLastLine(&con); cr_pending = 0; } switch(*txt) { case 0: break; case '\r': ConBuffer_AddLine(&con, buf, bufpos, mask); bufpos = 0; cr_pending = 1; break; case '\n': ConBuffer_AddLine(&con, buf, bufpos, mask); bufpos = 0; break; default: buf[bufpos++] = *txt; if(bufpos >= con.textsize - 1) // FIXME uses a non-abstracted property of con { ConBuffer_AddLine(&con, buf, bufpos, mask); bufpos = 0; } break; } } } /*! The translation table between the graphical font and plain ASCII --KB */ static char qfont_table[256] = { '\0', '#', '#', '#', '#', '.', '#', '#', '#', 9, 10, '#', ' ', 13, '.', '.', '[', ']', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.', '<', '=', '>', ' ', '!', '"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_', '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', '<', '<', '=', '>', '#', '#', '.', '#', '#', '#', '#', ' ', '#', ' ', '>', '.', '.', '[', ']', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.', '<', '=', '>', ' ', '!', '"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', '@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_', '`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', '<' }; void Con_Rcon_Redirect_Init(lhnetsocket_t *sock, lhnetaddress_t *dest, qboolean proquakeprotocol) { rcon_redirect_sock = sock; rcon_redirect_dest = dest; rcon_redirect_proquakeprotocol = proquakeprotocol; if (rcon_redirect_proquakeprotocol) { // reserve space for the packet header rcon_redirect_buffer[0] = 0; rcon_redirect_buffer[1] = 0; rcon_redirect_buffer[2] = 0; rcon_redirect_buffer[3] = 0; // this is a reply to a CCREQ_RCON rcon_redirect_buffer[4] = (char)CCREP_RCON; } else memcpy(rcon_redirect_buffer, "\377\377\377\377n", 5); // QW rcon print rcon_redirect_bufferpos = 5; } static void Con_Rcon_Redirect_Flush(void) { if(rcon_redirect_sock) { rcon_redirect_buffer[rcon_redirect_bufferpos] = 0; if (rcon_redirect_proquakeprotocol) { // update the length in the packet header StoreBigLong((unsigned char *)rcon_redirect_buffer, NETFLAG_CTL | (rcon_redirect_bufferpos & NETFLAG_LENGTH_MASK)); } NetConn_Write(rcon_redirect_sock, rcon_redirect_buffer, rcon_redirect_bufferpos, rcon_redirect_dest); } memcpy(rcon_redirect_buffer, "\377\377\377\377n", 5); // QW rcon print rcon_redirect_bufferpos = 5; rcon_redirect_proquakeprotocol = false; } void Con_Rcon_Redirect_End(void) { Con_Rcon_Redirect_Flush(); rcon_redirect_dest = NULL; rcon_redirect_sock = NULL; } void Con_Rcon_Redirect_Abort(void) { rcon_redirect_dest = NULL; rcon_redirect_sock = NULL; } /* ================ Con_Rcon_AddChar ================ */ /// Adds a character to the rcon buffer. static void Con_Rcon_AddChar(int c) { if(log_dest_buffer_appending) return; ++log_dest_buffer_appending; // if this print is in response to an rcon command, add the character // to the rcon redirect buffer if (rcon_redirect_dest) { rcon_redirect_buffer[rcon_redirect_bufferpos++] = c; if(rcon_redirect_bufferpos >= (int)sizeof(rcon_redirect_buffer) - 1) Con_Rcon_Redirect_Flush(); } else if(*log_dest_udp.string) // don't duplicate rcon command responses here, these are sent another way { if(log_dest_buffer_pos == 0) Log_DestBuffer_Init(); log_dest_buffer[log_dest_buffer_pos++] = c; if(log_dest_buffer_pos >= sizeof(log_dest_buffer) - 1) // minus one, to allow for terminating zero Log_DestBuffer_Flush_NoLock(); } else log_dest_buffer_pos = 0; --log_dest_buffer_appending; } /** * Convert an RGB color to its nearest quake color. * I'll cheat on this a bit by translating the colors to HSV first, * S and V decide if it's black or white, otherwise, H will decide the * actual color. * @param _r Red (0-255) * @param _g Green (0-255) * @param _b Blue (0-255) * @return A quake color character. */ static char Sys_Con_NearestColor(const unsigned char _r, const unsigned char _g, const unsigned char _b) { float r = ((float)_r)/255.0; float g = ((float)_g)/255.0; float b = ((float)_b)/255.0; float min = min(r, min(g, b)); float max = max(r, max(g, b)); int h; ///< Hue angle [0,360] float s; ///< Saturation [0,1] float v = max; ///< In HSV v == max [0,1] if(max == min) s = 0; else s = 1.0 - (min/max); // Saturation threshold. We now say 0.2 is the minimum value for a color! if(s < 0.2) { // If the value is less than half, return a black color code. // Otherwise return a white one. if(v < 0.5) return '0'; return '7'; } // Let's get the hue angle to define some colors: if(max == min) h = 0; else if(max == r) h = (int)(60.0 * (g-b)/(max-min))%360; else if(max == g) h = (int)(60.0 * (b-r)/(max-min) + 120); else // if(max == b) redundant check h = (int)(60.0 * (r-g)/(max-min) + 240); if(h < 36) // *red* to orange return '1'; else if(h < 80) // orange over *yellow* to evilish-bright-green return '3'; else if(h < 150) // evilish-bright-green over *green* to ugly bright blue return '2'; else if(h < 200) // ugly bright blue over *bright blue* to darkish blue return '5'; else if(h < 270) // darkish blue over *dark blue* to cool purple return '4'; else if(h < 330) // cool purple over *purple* to ugly swiny red return '6'; else // ugly red to red closes the circly return '1'; } /* ================ Con_MaskPrint ================ */ extern cvar_t timestamps; extern cvar_t timeformat; extern qboolean sys_nostdout; void Con_MaskPrint(int additionalmask, const char *msg) { static int mask = 0; static int index = 0; static char line[MAX_INPUTLINE]; if (con_mutex) Thread_LockMutex(con_mutex); for (;*msg;msg++) { Con_Rcon_AddChar(*msg); // if this is the beginning of a new line, print timestamp if (index == 0) { const char *timestamp = timestamps.integer ? Sys_TimeString(timeformat.string) : ""; // reset the color // FIXME: 1. perhaps we should use a terminal system 2. use a constant instead of 7! line[index++] = STRING_COLOR_TAG; // assert( STRING_COLOR_DEFAULT < 10 ) line[index++] = STRING_COLOR_DEFAULT + '0'; // special color codes for chat messages must always come first // for Con_PrintToHistory to work properly if (*msg == 1 || *msg == 2 || *msg == 3) { // play talk wav if (*msg == 1) { if (con_chatsound.value) { if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC) { if(msg[1] == '\r' && cl.foundtalk2wav) S_LocalSound ("sound/misc/talk2.wav"); else S_LocalSound ("sound/misc/talk.wav"); } else { if (msg[1] == '(' && cl.foundtalk2wav) S_LocalSound ("sound/misc/talk2.wav"); else S_LocalSound ("sound/misc/talk.wav"); } } } // Send to chatbox for say/tell (1) and messages (3) // 3 is just so that a message can be sent to the chatbox without a sound. if (*msg == 1 || *msg == 3) mask = CON_MASK_CHAT; line[index++] = STRING_COLOR_TAG; line[index++] = '3'; msg++; Con_Rcon_AddChar(*msg); } // store timestamp for (;*timestamp;index++, timestamp++) if (index < (int)sizeof(line) - 2) line[index] = *timestamp; // add the mask mask |= additionalmask; } // append the character line[index++] = *msg; // if this is a newline character, we have a complete line to print if (*msg == '\n' || index >= (int)sizeof(line) / 2) { // terminate the line line[index] = 0; // send to log file Log_ConPrint(line); // send to scrollable buffer if (con_initialized && cls.state != ca_dedicated) { Con_PrintToHistory(line, mask); } // send to terminal or dedicated server window if (!sys_nostdout) if (developer.integer || !(mask & CON_MASK_DEVELOPER)) { if(sys_specialcharactertranslation.integer) { char *p; const char *q; p = line; while(*p) { int ch = u8_getchar(p, &q); if(ch >= 0xE000 && ch <= 0xE0FF && ((unsigned char) qfont_table[ch - 0xE000]) >= 0x20) { *p = qfont_table[ch - 0xE000]; if(q > p+1) memmove(p+1, q, strlen(q)+1); p = p + 1; } else p = p + (q - p); } } if(sys_colortranslation.integer == 1) // ANSI { static char printline[MAX_INPUTLINE * 4 + 3]; // 2 can become 7 bytes, rounding that up to 8, and 3 bytes are added at the end // a newline can transform into four bytes, but then prevents the three extra bytes from appearing int lastcolor = 0; const char *in; char *out; int color; for(in = line, out = printline; *in; ++in) { switch(*in) { case STRING_COLOR_TAG: if( in[1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(in[2]) && isxdigit(in[3]) && isxdigit(in[4]) ) { char r = tolower(in[2]); char g = tolower(in[3]); char b = tolower(in[4]); // it's a hex digit already, so the else part needs no check --blub if(isdigit(r)) r -= '0'; else r -= 87; if(isdigit(g)) g -= '0'; else g -= 87; if(isdigit(b)) b -= '0'; else b -= 87; color = Sys_Con_NearestColor(r * 17, g * 17, b * 17); in += 3; // 3 only, the switch down there does the fourth } else color = in[1]; switch(color) { case STRING_COLOR_TAG: ++in; *out++ = STRING_COLOR_TAG; break; case '0': case '7': // normal color ++in; if(lastcolor == 0) break; else lastcolor = 0; *out++ = 0x1B; *out++ = '['; *out++ = 'm'; break; case '1': // light red ++in; if(lastcolor == 1) break; else lastcolor = 1; *out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '1'; *out++ = 'm'; break; case '2': // light green ++in; if(lastcolor == 2) break; else lastcolor = 2; *out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '2'; *out++ = 'm'; break; case '3': // yellow ++in; if(lastcolor == 3) break; else lastcolor = 3; *out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '3'; *out++ = 'm'; break; case '4': // light blue ++in; if(lastcolor == 4) break; else lastcolor = 4; *out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '4'; *out++ = 'm'; break; case '5': // light cyan ++in; if(lastcolor == 5) break; else lastcolor = 5; *out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '6'; *out++ = 'm'; break; case '6': // light magenta ++in; if(lastcolor == 6) break; else lastcolor = 6; *out++ = 0x1B; *out++ = '['; *out++ = '1'; *out++ = ';'; *out++ = '3'; *out++ = '5'; *out++ = 'm'; break; // 7 handled above case '8': case '9': // bold normal color ++in; if(lastcolor == 8) break; else lastcolor = 8; *out++ = 0x1B; *out++ = '['; *out++ = '0'; *out++ = ';'; *out++ = '1'; *out++ = 'm'; break; default: *out++ = STRING_COLOR_TAG; break; } break; case '\n': if(lastcolor != 0) { *out++ = 0x1B; *out++ = '['; *out++ = 'm'; lastcolor = 0; } *out++ = *in; break; default: *out++ = *in; break; } } if(lastcolor != 0) { *out++ = 0x1B; *out++ = '['; *out++ = 'm'; } *out++ = 0; Sys_PrintToTerminal(printline); } else if(sys_colortranslation.integer == 2) // Quake { Sys_PrintToTerminal(line); } else // strip { static char printline[MAX_INPUTLINE]; // it can only get shorter here const char *in; char *out; for(in = line, out = printline; *in; ++in) { switch(*in) { case STRING_COLOR_TAG: switch(in[1]) { case STRING_COLOR_RGB_TAG_CHAR: if ( isxdigit(in[2]) && isxdigit(in[3]) && isxdigit(in[4]) ) { in+=4; break; } *out++ = STRING_COLOR_TAG; *out++ = STRING_COLOR_RGB_TAG_CHAR; ++in; break; case STRING_COLOR_TAG: ++in; *out++ = STRING_COLOR_TAG; break; case '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': ++in; break; default: *out++ = STRING_COLOR_TAG; break; } break; default: *out++ = *in; break; } } *out++ = 0; Sys_PrintToTerminal(printline); } } // empty the line buffer index = 0; mask = 0; } } if (con_mutex) Thread_UnlockMutex(con_mutex); } /* ================ Con_MaskPrintf ================ */ void Con_MaskPrintf(int mask, const char *fmt, ...) { va_list argptr; char msg[MAX_INPUTLINE]; va_start(argptr,fmt); dpvsnprintf(msg,sizeof(msg),fmt,argptr); va_end(argptr); Con_MaskPrint(mask, msg); } /* ================ Con_Print ================ */ void Con_Print(const char *msg) { Con_MaskPrint(CON_MASK_PRINT, msg); } /* ================ Con_Printf ================ */ void Con_Printf(const char *fmt, ...) { va_list argptr; char msg[MAX_INPUTLINE]; va_start(argptr,fmt); dpvsnprintf(msg,sizeof(msg),fmt,argptr); va_end(argptr); Con_MaskPrint(CON_MASK_PRINT, msg); } /* ================ Con_DPrint ================ */ void Con_DPrint(const char *msg) { if(developer.integer < 0) // at 0, we still add to the buffer but hide return; Con_MaskPrint(CON_MASK_DEVELOPER, msg); } /* ================ Con_DPrintf ================ */ void Con_DPrintf(const char *fmt, ...) { va_list argptr; char msg[MAX_INPUTLINE]; if(developer.integer < 0) // at 0, we still add to the buffer but hide return; va_start(argptr,fmt); dpvsnprintf(msg,sizeof(msg),fmt,argptr); va_end(argptr); Con_MaskPrint(CON_MASK_DEVELOPER, msg); } /* ============================================================================== DRAWING ============================================================================== */ /* ================ Con_DrawInput The input line scrolls horizontally if typing goes beyond the right edge Modified by EvilTypeGuy eviltypeguy@qeradiant.com ================ */ extern cvar_t r_font_disable_freetype; static void Con_DrawInput (void) { int y; int i; char editlinecopy[MAX_INPUTLINE+1], *text; float x, xo; size_t len_out; int col_out; if (!key_consoleactive) return; // don't draw anything strlcpy(editlinecopy, key_line, sizeof(editlinecopy)); text = editlinecopy; // Advanced Console Editing by Radix radix@planetquake.com // Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com // use strlen of edit_line instead of key_linepos to allow editing // of early characters w/o erasing y = (int)strlen(text); // append enoug nul-bytes to cover the utf8-versions of the cursor too for (i = y; i < y + 4 && i < (int)sizeof(editlinecopy); ++i) text[i] = 0; // add the cursor frame if (r_font_disable_freetype.integer) { // this code is freetype incompatible! if ((int)(realtime*con_cursorspeed) & 1) // cursor is visible { if (!utf8_enable.integer) text[key_linepos] = 11 + 130 * key_insert; // either solid or triangle facing right else if (y + 3 < (int)sizeof(editlinecopy)-1) { int ofs = u8_bytelen(text + key_linepos, 1); size_t len; const char *curbuf; char charbuf16[16]; curbuf = u8_encodech(0xE000 + 11 + 130 * key_insert, &len, charbuf16); if (curbuf) { memmove(text + key_linepos + len, text + key_linepos + ofs, sizeof(editlinecopy) - key_linepos - len); memcpy(text + key_linepos, curbuf, len); } } else text[key_linepos] = '-' + ('+' - '-') * key_insert; } } // text[key_linepos + 1] = 0; len_out = key_linepos; col_out = -1; xo = DrawQ_TextWidth_UntilWidth_TrackColors(text, &len_out, con_textsize.value, con_textsize.value, &col_out, false, FONT_CONSOLE, 1000000000); x = vid_conwidth.value * 0.95 - xo; // scroll if(x >= 0) x = 0; // draw it DrawQ_String(x, con_vislines - con_textsize.value*2, text, y + 3, con_textsize.value, con_textsize.value, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, FONT_CONSOLE ); // add a cursor on top of this (when using freetype) if (!r_font_disable_freetype.integer) { if ((int)(realtime*con_cursorspeed) & 1) // cursor is visible { if (!utf8_enable.integer) { text[0] = 11 + 130 * key_insert; // either solid or triangle facing right text[1] = 0; } else { size_t len; const char *curbuf; char charbuf16[16]; curbuf = u8_encodech(0xE000 + 11 + 130 * key_insert, &len, charbuf16); memcpy(text, curbuf, len); text[len] = 0; } DrawQ_String(x + xo, con_vislines - con_textsize.value*2, text, 0, con_textsize.value, con_textsize.value, 1.0, 1.0, 1.0, 1.0, 0, &col_out, false, FONT_CONSOLE); } } // remove cursor // key_line[key_linepos] = 0; } typedef struct { dp_font_t *font; float alignment; // 0 = left, 0.5 = center, 1 = right float fontsize; float x; float y; float width; float ymin, ymax; const char *continuationString; // PRIVATE: int colorindex; // init to -1 } con_text_info_t; static float Con_WordWidthFunc(void *passthrough, const char *w, size_t *length, float maxWidth) { con_text_info_t *ti = (con_text_info_t *) passthrough; if(w == NULL) { ti->colorindex = -1; return ti->fontsize * ti->font->maxwidth; } if(maxWidth >= 0) return DrawQ_TextWidth_UntilWidth(w, length, ti->fontsize, ti->fontsize, false, ti->font, -maxWidth); // -maxWidth: we want at least one char else if(maxWidth == -1) return DrawQ_TextWidth(w, *length, ti->fontsize, ti->fontsize, false, ti->font); else { Sys_PrintfToTerminal("Con_WordWidthFunc: can't get here (maxWidth should never be %f)\n", maxWidth); // Note: this is NOT a Con_Printf, as it could print recursively return 0; } } static int Con_CountLineFunc(void *passthrough, const char *line, size_t length, float width, qboolean isContinuation) { (void) passthrough; (void) line; (void) length; (void) width; (void) isContinuation; return 1; } static int Con_DisplayLineFunc(void *passthrough, const char *line, size_t length, float width, qboolean isContinuation) { con_text_info_t *ti = (con_text_info_t *) passthrough; if(ti->y < ti->ymin - 0.001) (void) 0; else if(ti->y > ti->ymax - ti->fontsize + 0.001) (void) 0; else { int x = (int) (ti->x + (ti->width - width) * ti->alignment); if(isContinuation && *ti->continuationString) x = (int) DrawQ_String(x, ti->y, ti->continuationString, strlen(ti->continuationString), ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, NULL, false, ti->font); if(length > 0) DrawQ_String(x, ti->y, line, length, ti->fontsize, ti->fontsize, 1.0, 1.0, 1.0, 1.0, 0, &(ti->colorindex), false, ti->font); } ti->y += ti->fontsize; return 1; } static int Con_DrawNotifyRect(int mask_must, int mask_mustnot, float maxage, float x, float y, float width, float height, float fontsize, float alignment_x, float alignment_y, const char *continuationString) { int i; int lines = 0; int maxlines = (int) floor(height / fontsize + 0.01f); int startidx; int nskip = 0; int continuationWidth = 0; size_t l; double t = cl.time; // saved so it won't change con_text_info_t ti; ti.font = (mask_must & CON_MASK_CHAT) ? FONT_CHAT : FONT_NOTIFY; ti.fontsize = fontsize; ti.alignment = alignment_x; ti.width = width; ti.ymin = y; ti.ymax = y + height; ti.continuationString = continuationString; l = 0; Con_WordWidthFunc(&ti, NULL, &l, -1); l = strlen(continuationString); continuationWidth = (int) Con_WordWidthFunc(&ti, continuationString, &l, -1); // first find the first line to draw by backwards iterating and word wrapping to find their length... startidx = CON_LINES_COUNT; for(i = CON_LINES_COUNT - 1; i >= 0; --i) { con_lineinfo_t *l = &CON_LINES(i); int mylines; if((l->mask & mask_must) != mask_must) continue; if(l->mask & mask_mustnot) continue; if(maxage && (l->addtime < t - maxage)) continue; // WE FOUND ONE! // Calculate its actual height... mylines = COM_Wordwrap(l->start, l->len, continuationWidth, width, Con_WordWidthFunc, &ti, Con_CountLineFunc, &ti); if(lines + mylines >= maxlines) { nskip = lines + mylines - maxlines; lines = maxlines; startidx = i; break; } lines += mylines; startidx = i; } // then center according to the calculated amount of lines... ti.x = x; ti.y = y + alignment_y * (height - lines * fontsize) - nskip * fontsize; // then actually draw for(i = startidx; i < CON_LINES_COUNT; ++i) { con_lineinfo_t *l = &CON_LINES(i); if((l->mask & mask_must) != mask_must) continue; if(l->mask & mask_mustnot) continue; if(maxage && (l->addtime < t - maxage)) continue; COM_Wordwrap(l->start, l->len, continuationWidth, width, Con_WordWidthFunc, &ti, Con_DisplayLineFunc, &ti); } return lines; } /* ================ Con_DrawNotify Draws the last few lines of output transparently over the game top ================ */ void Con_DrawNotify (void) { float x, v, xr; float chatstart, notifystart, inputsize, height; float align; char temptext[MAX_INPUTLINE]; int numChatlines; int chatpos; if (con_mutex) Thread_LockMutex(con_mutex); ConBuffer_FixTimes(&con); numChatlines = con_chat.integer; chatpos = con_chatpos.integer; if (con_notify.integer < 0) Cvar_SetValueQuick(&con_notify, 0); if (gamemode == GAME_TRANSFUSION) v = 8; // vertical offset else v = 0; // GAME_NEXUIZ: center, otherwise left justify align = con_notifyalign.value; if(!*con_notifyalign.string) // empty string, evaluated to 0 above { if(gamemode == GAME_NEXUIZ) align = 0.5; } if(numChatlines || !con_chatrect.integer) { if(chatpos == 0) { // first chat, input line, then notify chatstart = v; notifystart = v + (numChatlines + 1) * con_chatsize.value; } else if(chatpos > 0) { // first notify, then (chatpos-1) empty lines, then chat, then input notifystart = v; chatstart = v + (con_notify.value + (chatpos - 1)) * con_notifysize.value; } else // if(chatpos < 0) { // first notify, then much space, then chat, then input, then -chatpos-1 empty lines notifystart = v; chatstart = vid_conheight.value - (-chatpos-1 + numChatlines + 1) * con_chatsize.value; } } else { // just notify and input notifystart = v; chatstart = 0; // shut off gcc warning } v = notifystart + con_notifysize.value * Con_DrawNotifyRect(0, CON_MASK_INPUT | CON_MASK_HIDENOTIFY | (numChatlines ? CON_MASK_CHAT : 0) | CON_MASK_DEVELOPER, con_notifytime.value, 0, notifystart, vid_conwidth.value, con_notify.value * con_notifysize.value, con_notifysize.value, align, 0.0, ""); if(con_chatrect.integer) { x = con_chatrect_x.value * vid_conwidth.value; v = con_chatrect_y.value * vid_conheight.value; } else { x = 0; if(numChatlines) // only do this if chat area is enabled, or this would move the input line wrong v = chatstart; } height = numChatlines * con_chatsize.value; if(numChatlines) { Con_DrawNotifyRect(CON_MASK_CHAT, CON_MASK_INPUT, con_chattime.value, x, v, vid_conwidth.value * con_chatwidth.value, height, con_chatsize.value, 0.0, 1.0, (utf8_enable.integer ? "^3\xee\x80\x8c\xee\x80\x8c\xee\x80\x8c " : "^3\014\014\014 ")); // 015 is ยท> character in conchars.tga v += height; } if (key_dest == key_message) { //static char *cursor[2] = { "\xee\x80\x8a", "\xee\x80\x8b" }; // { off, on } int colorindex = -1; const char *cursor; char charbuf16[16]; cursor = u8_encodech(0xE00A + ((int)(realtime * con_cursorspeed)&1), NULL, charbuf16); // LordHavoc: speedup, and other improvements if (chat_mode < 0) dpsnprintf(temptext, sizeof(temptext), "]%s%s", chat_buffer, cursor); else if(chat_mode) dpsnprintf(temptext, sizeof(temptext), "say_team:%s%s", chat_buffer, cursor); else dpsnprintf(temptext, sizeof(temptext), "say:%s%s", chat_buffer, cursor); // FIXME word wrap inputsize = (numChatlines ? con_chatsize : con_notifysize).value; xr = vid_conwidth.value - DrawQ_TextWidth(temptext, 0, inputsize, inputsize, false, FONT_CHAT); x = min(xr, x); DrawQ_String(x, v, temptext, 0, inputsize, inputsize, 1.0, 1.0, 1.0, 1.0, 0, &colorindex, false, FONT_CHAT); } if (con_mutex) Thread_UnlockMutex(con_mutex); } /* ================ Con_LineHeight Returns the height of a given console line; calculates it if necessary. ================ */ static int Con_LineHeight(int lineno) { con_lineinfo_t *li = &CON_LINES(lineno); if(li->height == -1) { float width = vid_conwidth.value; con_text_info_t ti; con_lineinfo_t *li = &CON_LINES(lineno); ti.fontsize = con_textsize.value; ti.font = FONT_CONSOLE; li->height = COM_Wordwrap(li->start, li->len, 0, width, Con_WordWidthFunc, &ti, Con_CountLineFunc, NULL); } return li->height; } /* ================ Con_DrawConsoleLine Draws a line of the console; returns its height in lines. If alpha is 0, the line is not drawn, but still wrapped and its height returned. ================ */ static int Con_DrawConsoleLine(int mask_must, int mask_mustnot, float y, int lineno, float ymin, float ymax) { float width = vid_conwidth.value; con_text_info_t ti; con_lineinfo_t *li = &CON_LINES(lineno); if((li->mask & mask_must) != mask_must) return 0; if((li->mask & mask_mustnot) != 0) return 0; ti.continuationString = ""; ti.alignment = 0; ti.fontsize = con_textsize.value; ti.font = FONT_CONSOLE; ti.x = 0; ti.y = y - (Con_LineHeight(lineno) - 1) * ti.fontsize; ti.ymin = ymin; ti.ymax = ymax; ti.width = width; return COM_Wordwrap(li->start, li->len, 0, width, Con_WordWidthFunc, &ti, Con_DisplayLineFunc, &ti); } /* ================ Con_LastVisibleLine Calculates the last visible line index and how much to show of it based on con_backscroll. ================ */ static void Con_LastVisibleLine(int mask_must, int mask_mustnot, int *last, int *limitlast) { int lines_seen = 0; int i; if(con_backscroll < 0) con_backscroll = 0; *last = 0; // now count until we saw con_backscroll actual lines for(i = CON_LINES_COUNT - 1; i >= 0; --i) if((CON_LINES(i).mask & mask_must) == mask_must) if((CON_LINES(i).mask & mask_mustnot) == 0) { int h = Con_LineHeight(i); // line is the last visible line? *last = i; if(lines_seen + h > con_backscroll && lines_seen <= con_backscroll) { *limitlast = lines_seen + h - con_backscroll; return; } lines_seen += h; } // if we get here, no line was on screen - scroll so that one line is // visible then. con_backscroll = lines_seen - 1; *limitlast = 1; } /* ================ Con_DrawConsole Draws the console with the solid background The typing input line at the bottom should only be drawn if typing is allowed ================ */ void Con_DrawConsole (int lines) { float alpha, alpha0; double sx, sy; int mask_must = 0; int mask_mustnot = (developer.integer>0) ? 0 : CON_MASK_DEVELOPER; cachepic_t *conbackpic; if (lines <= 0) return; if (con_mutex) Thread_LockMutex(con_mutex); if (con_backscroll < 0) con_backscroll = 0; con_vislines = lines; r_draw2d_force = true; // draw the background alpha0 = cls.signon == SIGNONS ? scr_conalpha.value : 1.0f; // always full alpha when not in game if((alpha = alpha0 * scr_conalphafactor.value) > 0) { sx = scr_conscroll_x.value; sy = scr_conscroll_y.value; conbackpic = scr_conbrightness.value >= 0.01f ? Draw_CachePic_Flags("gfx/conback", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0) : NULL; sx *= realtime; sy *= realtime; sx -= floor(sx); sy -= floor(sy); if (conbackpic && conbackpic->tex != r_texture_notexture) DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer, 0 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 1 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 0 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 1 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 0); else DrawQ_Fill(0, lines - vid_conheight.integer, vid_conwidth.integer, vid_conheight.integer, 0.0f, 0.0f, 0.0f, alpha, 0); } if((alpha = alpha0 * scr_conalpha2factor.value) > 0) { sx = scr_conscroll2_x.value; sy = scr_conscroll2_y.value; conbackpic = Draw_CachePic_Flags("gfx/conback2", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0); sx *= realtime; sy *= realtime; sx -= floor(sx); sy -= floor(sy); if(conbackpic && conbackpic->tex != r_texture_notexture) DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer, 0 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 1 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 0 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 1 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 0); } if((alpha = alpha0 * scr_conalpha3factor.value) > 0) { sx = scr_conscroll3_x.value; sy = scr_conscroll3_y.value; conbackpic = Draw_CachePic_Flags("gfx/conback3", (sx != 0 || sy != 0) ? CACHEPICFLAG_NOCLAMP : 0); sx *= realtime; sy *= realtime; sx -= floor(sx); sy -= floor(sy); if(conbackpic && conbackpic->tex != r_texture_notexture) DrawQ_SuperPic(0, lines - vid_conheight.integer, conbackpic, vid_conwidth.integer, vid_conheight.integer, 0 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 1 + sx, 0 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 0 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 1 + sx, 1 + sy, scr_conbrightness.value, scr_conbrightness.value, scr_conbrightness.value, alpha, 0); } DrawQ_String(vid_conwidth.integer - DrawQ_TextWidth(engineversion, 0, con_textsize.value, con_textsize.value, false, FONT_CONSOLE), lines - con_textsize.value, engineversion, 0, con_textsize.value, con_textsize.value, 1, 0, 0, 1, 0, NULL, true, FONT_CONSOLE); // draw the text #if 0 { int i; int count = CON_LINES_COUNT; float ymax = con_vislines - 2 * con_textsize.value; float y = ymax + con_textsize.value * con_backscroll; for (i = 0;i < count && y >= 0;i++) y -= Con_DrawConsoleLine(mask_must, mask_mustnot, y - con_textsize.value, CON_LINES_COUNT - 1 - i, 0, ymax) * con_textsize.value; // fix any excessive scrollback for the next frame if (i >= count && y >= 0) { con_backscroll -= (int)(y / con_textsize.value); if (con_backscroll < 0) con_backscroll = 0; } } #else if(CON_LINES_COUNT > 0) { int i, last, limitlast; float y; float ymax = con_vislines - 2 * con_textsize.value; Con_LastVisibleLine(mask_must, mask_mustnot, &last, &limitlast); //Con_LastVisibleLine(mask_must, mask_mustnot, &last, &limitlast); y = ymax - con_textsize.value; if(limitlast) y += (CON_LINES(last).height - limitlast) * con_textsize.value; i = last; for(;;) { y -= Con_DrawConsoleLine(mask_must, mask_mustnot, y, i, 0, ymax) * con_textsize.value; if(i == 0) break; // top of console buffer if(y < 0) break; // top of console window limitlast = 0; --i; } } #endif // draw the input prompt, user text, and cursor if desired Con_DrawInput (); r_draw2d_force = false; if (con_mutex) Thread_UnlockMutex(con_mutex); } /* GetMapList Made by [515] Prints not only map filename, but also its format (q1/q2/q3/hl) and even its message */ //[515]: here is an ugly hack.. two gotos... oh my... *but it works* //LordHavoc: rewrote bsp type detection, rewrote message extraction to do proper worldspawn parsing //LordHavoc: added .ent file loading, and redesigned error handling to still try the .ent file even if the map format is not recognized, this also eliminated one goto //LordHavoc: FIXME: man this GetMapList is STILL ugly code even after my cleanups... qboolean GetMapList (const char *s, char *completedname, int completednamebufferlength) { fssearch_t *t; char message[1024]; int i, k, max, p, o, min; unsigned char *len; qfile_t *f; unsigned char buf[1024]; dpsnprintf(message, sizeof(message), "maps/%s*.bsp", s); t = FS_Search(message, 1, true); if(!t) return false; if (t->numfilenames > 1) Con_Printf("^1 %i maps found :\n", t->numfilenames); len = (unsigned char *)Z_Malloc(t->numfilenames); min = 666; for(max=i=0;inumfilenames;i++) { k = (int)strlen(t->filenames[i]); k -= 9; if(max < k) max = k; else if(min > k) min = k; len[i] = k; } o = (int)strlen(s); for(i=0;inumfilenames;i++) { int lumpofs = 0, lumplen = 0; char *entities = NULL; const char *data = NULL; char keyname[64]; char entfilename[MAX_QPATH]; char desc[64]; desc[0] = 0; strlcpy(message, "^1ERROR: open failed^7", sizeof(message)); p = 0; f = FS_OpenVirtualFile(t->filenames[i], true); if(f) { strlcpy(message, "^1ERROR: not a known map format^7", sizeof(message)); memset(buf, 0, 1024); FS_Read(f, buf, 1024); if (!memcmp(buf, "IBSP", 4)) { p = LittleLong(((int *)buf)[1]); if (p == Q3BSPVERSION) { q3dheader_t *header = (q3dheader_t *)buf; lumpofs = LittleLong(header->lumps[Q3LUMP_ENTITIES].fileofs); lumplen = LittleLong(header->lumps[Q3LUMP_ENTITIES].filelen); dpsnprintf(desc, sizeof(desc), "Q3BSP%i", p); } else if (p == Q2BSPVERSION) { q2dheader_t *header = (q2dheader_t *)buf; lumpofs = LittleLong(header->lumps[Q2LUMP_ENTITIES].fileofs); lumplen = LittleLong(header->lumps[Q2LUMP_ENTITIES].filelen); dpsnprintf(desc, sizeof(desc), "Q2BSP%i", p); } else dpsnprintf(desc, sizeof(desc), "IBSP%i", p); } else if (BuffLittleLong(buf) == BSPVERSION) { lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES); lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4); dpsnprintf(desc, sizeof(desc), "BSP29"); } else if (BuffLittleLong(buf) == 30) { lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES); lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4); dpsnprintf(desc, sizeof(desc), "BSPHL"); } else if (!memcmp(buf, "BSP2", 4)) { lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES); lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4); dpsnprintf(desc, sizeof(desc), "BSP2"); } else if (!memcmp(buf, "2PSB", 4)) { lumpofs = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES); lumplen = BuffLittleLong(buf + 4 + 8 * LUMP_ENTITIES + 4); dpsnprintf(desc, sizeof(desc), "BSP2RMQe"); } else { dpsnprintf(desc, sizeof(desc), "unknown%i", BuffLittleLong(buf)); } strlcpy(entfilename, t->filenames[i], sizeof(entfilename)); memcpy(entfilename + strlen(entfilename) - 4, ".ent", 5); entities = (char *)FS_LoadFile(entfilename, tempmempool, true, NULL); if (!entities && lumplen >= 10) { FS_Seek(f, lumpofs, SEEK_SET); entities = (char *)Z_Malloc(lumplen + 1); FS_Read(f, entities, lumplen); } if (entities) { // if there are entities to parse, a missing message key just // means there is no title, so clear the message string now message[0] = 0; data = entities; for (;;) { int l; if (!COM_ParseToken_Simple(&data, false, false, true)) break; if (com_token[0] == '{') continue; if (com_token[0] == '}') break; // skip leading whitespace for (k = 0;com_token[k] && ISWHITESPACE(com_token[k]);k++); for (l = 0;l < (int)sizeof(keyname) - 1 && com_token[k+l] && !ISWHITESPACE(com_token[k+l]);l++) keyname[l] = com_token[k+l]; keyname[l] = 0; if (!COM_ParseToken_Simple(&data, false, false, true)) break; if (developer_extra.integer) Con_DPrintf("key: %s %s\n", keyname, com_token); if (!strcmp(keyname, "message")) { // get the message contents strlcpy(message, com_token, sizeof(message)); break; } } } } if (entities) Z_Free(entities); if(f) FS_Close(f); *(t->filenames[i]+len[i]+5) = 0; Con_Printf("%16s (%-8s) %s\n", t->filenames[i]+5, desc, message); } Con_Print("\n"); for(p=o;pfilenames[0]+5+p); if(k == 0) goto endcomplete; for(i=1;inumfilenames;i++) if(*(t->filenames[i]+5+p) != k) goto endcomplete; } endcomplete: if(p > o && completedname && completednamebufferlength > 0) { memset(completedname, 0, completednamebufferlength); memcpy(completedname, (t->filenames[0]+5), min(p, completednamebufferlength - 1)); } Z_Free(len); FS_FreeSearch(t); return p > o; } /* Con_DisplayList New function for tab-completion system Added by EvilTypeGuy MEGA Thanks to Taniwha */ void Con_DisplayList(const char **list) { int i = 0, pos = 0, len = 0, maxlen = 0, width = (con_linewidth - 4); const char **walk = list; while (*walk) { len = (int)strlen(*walk); if (len > maxlen) maxlen = len; walk++; } maxlen += 1; while (*list) { len = (int)strlen(*list); if (pos + maxlen >= width) { Con_Print("\n"); pos = 0; } Con_Print(*list); for (i = 0; i < (maxlen - len); i++) Con_Print(" "); pos += maxlen; list++; } if (pos) Con_Print("\n\n"); } /* SanitizeString strips color tags from the string in and writes the result on string out */ static void SanitizeString(char *in, char *out) { while(*in) { if(*in == STRING_COLOR_TAG) { ++in; if(!*in) { out[0] = STRING_COLOR_TAG; out[1] = 0; return; } else if (*in >= '0' && *in <= '9') // ^[0-9] found { ++in; if(!*in) { *out = 0; return; } else if (*in == STRING_COLOR_TAG) // ^[0-9]^ found, don't print ^[0-9] continue; } else if (*in == STRING_COLOR_RGB_TAG_CHAR) // ^x found { if ( isxdigit(in[1]) && isxdigit(in[2]) && isxdigit(in[3]) ) { in+=4; if (!*in) { *out = 0; return; } else if (*in == STRING_COLOR_TAG) // ^xrgb^ found, don't print ^xrgb continue; } else in--; } else if (*in != STRING_COLOR_TAG) --in; } *out = qfont_table[*(unsigned char*)in]; ++in; ++out; } *out = 0; } // Now it becomes TRICKY :D --blub static char Nicks_list[MAX_SCOREBOARD][MAX_SCOREBOARDNAME]; // contains the nicks with colors and all that static char Nicks_sanlist[MAX_SCOREBOARD][MAX_SCOREBOARDNAME]; // sanitized list for completion when there are other possible matches. // means: when somebody uses a cvar's name as his name, we won't ever get his colors in there... static int Nicks_offset[MAX_SCOREBOARD]; // when nicks use a space, we need this to move the completion list string starts to avoid invalid memcpys static int Nicks_matchpos; // co against <<:BLASTER:>> is true!? static int Nicks_strncasecmp_nospaces(char *a, char *b, unsigned int a_len) { while(a_len) { if(tolower(*a) == tolower(*b)) { if(*a == 0) return 0; --a_len; ++a; ++b; continue; } if(!*a) return -1; if(!*b) return 1; if(*a == ' ') return (*a < *b) ? -1 : 1; if(*b == ' ') ++b; else return (*a < *b) ? -1 : 1; } return 0; } static int Nicks_strncasecmp(char *a, char *b, unsigned int a_len) { char space_char; if(!(con_nickcompletion_flags.integer & NICKS_ALPHANUMERICS_ONLY)) { if(con_nickcompletion_flags.integer & NICKS_NO_SPACES) return Nicks_strncasecmp_nospaces(a, b, a_len); return strncasecmp(a, b, a_len); } space_char = (con_nickcompletion_flags.integer & NICKS_NO_SPACES) ? 'a' : ' '; // ignore non alphanumerics of B // if A contains a non-alphanumeric, B must contain it as well though! while(a_len) { qboolean alnum_a, alnum_b; if(tolower(*a) == tolower(*b)) { if(*a == 0) // end of both strings, they're equal return 0; --a_len; ++a; ++b; continue; } // not equal, end of one string? if(!*a) return -1; if(!*b) return 1; // ignore non alphanumerics alnum_a = ( (*a >= 'a' && *a <= 'z') || (*a >= 'A' && *a <= 'Z') || (*a >= '0' && *a <= '9') || *a == space_char); alnum_b = ( (*b >= 'a' && *b <= 'z') || (*b >= 'A' && *b <= 'Z') || (*b >= '0' && *b <= '9') || *b == space_char); if(!alnum_a) // b must contain this return (*a < *b) ? -1 : 1; if(!alnum_b) ++b; // otherwise, both are alnum, they're just not equal, return the appropriate number else return (*a < *b) ? -1 : 1; } return 0; } /* Nicks_CompleteCountPossible Count the number of possible nicks to complete */ static int Nicks_CompleteCountPossible(char *line, int pos, char *s, qboolean isCon) { char name[128]; int i, p; int match; int spos; int count = 0; if(!con_nickcompletion.integer) return 0; // changed that to 1 if(!line[0])// || !line[1]) // we want at least... 2 written characters return 0; for(i = 0; i < cl.maxclients; ++i) { p = i; if(!cl.scores[p].name[0]) continue; SanitizeString(cl.scores[p].name, name); //Con_Printf(" ^2Sanitized: ^7%s -> %s", cl.scores[p].name, name); if(!name[0]) continue; match = -1; spos = pos - 1; // no need for a minimum of characters :) while(spos >= 0) { if(spos > 0 && line[spos-1] != ' ' && line[spos-1] != ';' && line[spos-1] != '\"' && line[spos-1] != '\'') { if(!(isCon && line[spos-1] == ']' && spos == 1) && // console start !(spos > 1 && line[spos-1] >= '0' && line[spos-1] <= '9' && line[spos-2] == STRING_COLOR_TAG)) // color start { --spos; continue; } } if(isCon && spos == 0) break; if(Nicks_strncasecmp(line+spos, name, pos-spos) == 0) match = spos; --spos; } if(match < 0) continue; //Con_Printf("Possible match: %s|%s\n", cl.scores[p].name, name); strlcpy(Nicks_list[count], cl.scores[p].name, sizeof(Nicks_list[count])); // the sanitized list strlcpy(Nicks_sanlist[count], name, sizeof(Nicks_sanlist[count])); if(!count) { Nicks_matchpos = match; } Nicks_offset[count] = s - (&line[match]); //Con_Printf("offset for %s: %i\n", name, Nicks_offset[count]); ++count; } return count; } static void Cmd_CompleteNicksPrint(int count) { int i; for(i = 0; i < count; ++i) Con_Printf("%s\n", Nicks_list[i]); } static void Nicks_CutMatchesNormal(int count) { // cut match 0 down to the longest possible completion int i; unsigned int c, l; c = strlen(Nicks_sanlist[0]) - 1; for(i = 1; i < count; ++i) { l = strlen(Nicks_sanlist[i]) - 1; if(l < c) c = l; for(l = 0; l <= c; ++l) if(tolower(Nicks_sanlist[0][l]) != tolower(Nicks_sanlist[i][l])) { c = l-1; break; } } Nicks_sanlist[0][c+1] = 0; //Con_Printf("List0: %s\n", Nicks_sanlist[0]); } static unsigned int Nicks_strcleanlen(const char *s) { unsigned int l = 0; while(*s) { if( (*s >= 'a' && *s <= 'z') || (*s >= 'A' && *s <= 'Z') || (*s >= '0' && *s <= '9') || *s == ' ') ++l; ++s; } return l; } static void Nicks_CutMatchesAlphaNumeric(int count) { // cut match 0 down to the longest possible completion int i; unsigned int c, l; char tempstr[sizeof(Nicks_sanlist[0])]; char *a, *b; char space_char = (con_nickcompletion_flags.integer & NICKS_NO_SPACES) ? 'a' : ' '; // yes this is correct, we want NO spaces when no spaces c = strlen(Nicks_sanlist[0]); for(i = 0, l = 0; i < (int)c; ++i) { if( (Nicks_sanlist[0][i] >= 'a' && Nicks_sanlist[0][i] <= 'z') || (Nicks_sanlist[0][i] >= 'A' && Nicks_sanlist[0][i] <= 'Z') || (Nicks_sanlist[0][i] >= '0' && Nicks_sanlist[0][i] <= '9') || Nicks_sanlist[0][i] == space_char) // this is what's COPIED { tempstr[l++] = Nicks_sanlist[0][i]; } } tempstr[l] = 0; for(i = 1; i < count; ++i) { a = tempstr; b = Nicks_sanlist[i]; while(1) { if(!*a) break; if(!*b) { *a = 0; break; } if(tolower(*a) == tolower(*b)) { ++a; ++b; continue; } if( (*b >= 'a' && *b <= 'z') || (*b >= 'A' && *b <= 'Z') || (*b >= '0' && *b <= '9') || *b == space_char) { // b is alnum, so cut *a = 0; break; } ++b; } } // Just so you know, if cutmatchesnormal doesn't kill the first entry, then even the non-alnums fit Nicks_CutMatchesNormal(count); //if(!Nicks_sanlist[0][0]) if(Nicks_strcleanlen(Nicks_sanlist[0]) < strlen(tempstr)) { // if the clean sanitized one is longer than the current one, use it, it has crap chars which definitely are in there strlcpy(Nicks_sanlist[0], tempstr, sizeof(Nicks_sanlist[0])); } } static void Nicks_CutMatchesNoSpaces(int count) { // cut match 0 down to the longest possible completion int i; unsigned int c, l; char tempstr[sizeof(Nicks_sanlist[0])]; char *a, *b; c = strlen(Nicks_sanlist[0]); for(i = 0, l = 0; i < (int)c; ++i) { if(Nicks_sanlist[0][i] != ' ') // here it's what's NOT copied { tempstr[l++] = Nicks_sanlist[0][i]; } } tempstr[l] = 0; for(i = 1; i < count; ++i) { a = tempstr; b = Nicks_sanlist[i]; while(1) { if(!*a) break; if(!*b) { *a = 0; break; } if(tolower(*a) == tolower(*b)) { ++a; ++b; continue; } if(*b != ' ') { *a = 0; break; } ++b; } } // Just so you know, if cutmatchesnormal doesn't kill the first entry, then even the non-alnums fit Nicks_CutMatchesNormal(count); //if(!Nicks_sanlist[0][0]) //Con_Printf("TS: %s\n", tempstr); if(Nicks_strcleanlen(Nicks_sanlist[0]) < strlen(tempstr)) { // if the clean sanitized one is longer than the current one, use it, it has crap chars which definitely are in there strlcpy(Nicks_sanlist[0], tempstr, sizeof(Nicks_sanlist[0])); } } static void Nicks_CutMatches(int count) { if(con_nickcompletion_flags.integer & NICKS_ALPHANUMERICS_ONLY) Nicks_CutMatchesAlphaNumeric(count); else if(con_nickcompletion_flags.integer & NICKS_NO_SPACES) Nicks_CutMatchesNoSpaces(count); else Nicks_CutMatchesNormal(count); } static const char **Nicks_CompleteBuildList(int count) { const char **buf; int bpos = 0; // the list is freed by Con_CompleteCommandLine, so create a char** buf = (const char **)Mem_Alloc(tempmempool, count * sizeof(const char *) + sizeof (const char *)); for(; bpos < count; ++bpos) buf[bpos] = Nicks_sanlist[bpos] + Nicks_offset[bpos]; Nicks_CutMatches(count); buf[bpos] = NULL; return buf; } /* Nicks_AddLastColor Restores the previous used color, after the autocompleted name. */ static int Nicks_AddLastColor(char *buffer, int pos) { qboolean quote_added = false; int match; int color = STRING_COLOR_DEFAULT + '0'; char r = 0, g = 0, b = 0; if(con_nickcompletion_flags.integer & NICKS_ADD_QUOTE && buffer[Nicks_matchpos-1] == '\"') { // we'll have to add a quote :) buffer[pos++] = '\"'; quote_added = true; } if((!quote_added && con_nickcompletion_flags.integer & NICKS_ADD_COLOR) || con_nickcompletion_flags.integer & NICKS_FORCE_COLOR) { // add color when no quote was added, or when flags &4? // find last color for(match = Nicks_matchpos-1; match >= 0; --match) { if(buffer[match] == STRING_COLOR_TAG) { if( isdigit(buffer[match+1]) ) { color = buffer[match+1]; break; } else if(buffer[match+1] == STRING_COLOR_RGB_TAG_CHAR) { if ( isxdigit(buffer[match+2]) && isxdigit(buffer[match+3]) && isxdigit(buffer[match+4]) ) { r = buffer[match+2]; g = buffer[match+3]; b = buffer[match+4]; color = -1; break; } } } } if(!quote_added) { if( pos >= 2 && buffer[pos-2] == STRING_COLOR_TAG && isdigit(buffer[pos-1]) ) // when thes use &4 pos -= 2; else if( pos >= 5 && buffer[pos-5] == STRING_COLOR_TAG && buffer[pos-4] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(buffer[pos-3]) && isxdigit(buffer[pos-2]) && isxdigit(buffer[pos-1]) ) pos -= 5; } buffer[pos++] = STRING_COLOR_TAG; if (color == -1) { buffer[pos++] = STRING_COLOR_RGB_TAG_CHAR; buffer[pos++] = r; buffer[pos++] = g; buffer[pos++] = b; } else buffer[pos++] = color; } return pos; } int Nicks_CompleteChatLine(char *buffer, size_t size, unsigned int pos) { int n; /*if(!con_nickcompletion.integer) return; is tested in Nicks_CompletionCountPossible */ n = Nicks_CompleteCountPossible(buffer, pos, &buffer[pos], false); if(n == 1) { size_t len; char *msg; msg = Nicks_list[0]; len = min(size - Nicks_matchpos - 3, strlen(msg)); memcpy(&buffer[Nicks_matchpos], msg, len); if( len < (size - 7) ) // space for color (^[0-9] or ^xrgb) and space and \0 len = Nicks_AddLastColor(buffer, Nicks_matchpos+len); buffer[len++] = ' '; buffer[len] = 0; return len; } else if(n > 1) { int len; char *msg; Con_Printf("\n%i possible nicks:\n", n); Cmd_CompleteNicksPrint(n); Nicks_CutMatches(n); msg = Nicks_sanlist[0]; len = min(size - Nicks_matchpos, strlen(msg)); memcpy(&buffer[Nicks_matchpos], msg, len); buffer[Nicks_matchpos + len] = 0; //pos += len; return Nicks_matchpos + len; } return pos; } /* Con_CompleteCommandLine New function for tab-completion system Added by EvilTypeGuy Thanks to Fett erich@heintz.com Thanks to taniwha Enhanced to tab-complete map names by [515] */ void Con_CompleteCommandLine (void) { const char *cmd = ""; char *s; const char **list[4] = {0, 0, 0, 0}; char s2[512]; char command[512]; int c, v, a, i, cmd_len, pos, k; int n; // nicks --blub const char *space, *patterns; char vabuf[1024]; //find what we want to complete pos = key_linepos; while(--pos) { k = key_line[pos]; if(k == '\"' || k == ';' || k == ' ' || k == '\'') break; } pos++; s = key_line + pos; strlcpy(s2, key_line + key_linepos, sizeof(s2)); //save chars after cursor key_line[key_linepos] = 0; //hide them space = strchr(key_line + 1, ' '); if(space && pos == (space - key_line) + 1) { strlcpy(command, key_line + 1, min(sizeof(command), (unsigned int)(space - key_line))); patterns = Cvar_VariableString(va(vabuf, sizeof(vabuf), "con_completion_%s", command)); // TODO maybe use a better place for this? if(patterns && !*patterns) patterns = NULL; // get rid of the empty string if(!strcmp(command, "map") || !strcmp(command, "changelevel") || (patterns && !strcmp(patterns, "map"))) { //maps search char t[MAX_QPATH]; if (GetMapList(s, t, sizeof(t))) { // first move the cursor key_linepos += (int)strlen(t) - (int)strlen(s); // and now do the actual work *s = 0; strlcat(key_line, t, MAX_INPUTLINE); strlcat(key_line, s2, MAX_INPUTLINE); //add back chars after cursor // and fix the cursor if(key_linepos > (int) strlen(key_line)) key_linepos = (int) strlen(key_line); } return; } else { if(patterns) { char t[MAX_QPATH]; stringlist_t resultbuf, dirbuf; // Usage: // // store completion patterns (space separated) for command foo in con_completion_foo // set con_completion_foo "foodata/*.foodefault *.foo" // foo // // Note: patterns with slash are always treated as absolute // patterns; patterns without slash search in the innermost // directory the user specified. There is no way to "complete into" // a directory as of now, as directories seem to be unknown to the // FS subsystem. // // Examples: // set con_completion_playermodel "models/player/*.zym models/player/*.md3 models/player/*.psk models/player/*.dpm" // set con_completion_playdemo "*.dem" // set con_completion_play "*.wav *.ogg" // // TODO somehow add support for directories; these shall complete // to their name + an appended slash. stringlistinit(&resultbuf); stringlistinit(&dirbuf); while(COM_ParseToken_Simple(&patterns, false, false, true)) { fssearch_t *search; if(strchr(com_token, '/')) { search = FS_Search(com_token, true, true); } else { const char *slash = strrchr(s, '/'); if(slash) { strlcpy(t, s, min(sizeof(t), (unsigned int)(slash - s + 2))); // + 2, because I want to include the slash strlcat(t, com_token, sizeof(t)); search = FS_Search(t, true, true); } else search = FS_Search(com_token, true, true); } if(search) { for(i = 0; i < search->numfilenames; ++i) if(!strncmp(search->filenames[i], s, strlen(s))) if(FS_FileType(search->filenames[i]) == FS_FILETYPE_FILE) stringlistappend(&resultbuf, search->filenames[i]); FS_FreeSearch(search); } } // In any case, add directory names { fssearch_t *search; const char *slash = strrchr(s, '/'); if(slash) { strlcpy(t, s, min(sizeof(t), (unsigned int)(slash - s + 2))); // + 2, because I want to include the slash strlcat(t, "*", sizeof(t)); search = FS_Search(t, true, true); } else search = FS_Search("*", true, true); if(search) { for(i = 0; i < search->numfilenames; ++i) if(!strncmp(search->filenames[i], s, strlen(s))) if(FS_FileType(search->filenames[i]) == FS_FILETYPE_DIRECTORY) stringlistappend(&dirbuf, search->filenames[i]); FS_FreeSearch(search); } } if(resultbuf.numstrings > 0 || dirbuf.numstrings > 0) { const char *p, *q; unsigned int matchchars; if(resultbuf.numstrings == 0 && dirbuf.numstrings == 1) { dpsnprintf(t, sizeof(t), "%s/", dirbuf.strings[0]); } else if(resultbuf.numstrings == 1 && dirbuf.numstrings == 0) { dpsnprintf(t, sizeof(t), "%s ", resultbuf.strings[0]); } else { stringlistsort(&resultbuf, true); // dirbuf is already sorted Con_Printf("\n%i possible filenames\n", resultbuf.numstrings + dirbuf.numstrings); for(i = 0; i < dirbuf.numstrings; ++i) { Con_Printf("^4%s^7/\n", dirbuf.strings[i]); } for(i = 0; i < resultbuf.numstrings; ++i) { Con_Printf("%s\n", resultbuf.strings[i]); } matchchars = sizeof(t) - 1; if(resultbuf.numstrings > 0) { p = resultbuf.strings[0]; q = resultbuf.strings[resultbuf.numstrings - 1]; for(; *p && *p == *q; ++p, ++q); matchchars = (unsigned int)(p - resultbuf.strings[0]); } if(dirbuf.numstrings > 0) { p = dirbuf.strings[0]; q = dirbuf.strings[dirbuf.numstrings - 1]; for(; *p && *p == *q; ++p, ++q); matchchars = min(matchchars, (unsigned int)(p - dirbuf.strings[0])); } // now p points to the first non-equal character, or to the end // of resultbuf.strings[0]. We want to append the characters // from resultbuf.strings[0] to (not including) p as these are // the unique prefix strlcpy(t, (resultbuf.numstrings > 0 ? resultbuf : dirbuf).strings[0], min(matchchars + 1, sizeof(t))); } // first move the cursor key_linepos += (int)strlen(t) - (int)strlen(s); // and now do the actual work *s = 0; strlcat(key_line, t, MAX_INPUTLINE); strlcat(key_line, s2, MAX_INPUTLINE); //add back chars after cursor // and fix the cursor if(key_linepos > (int) strlen(key_line)) key_linepos = (int) strlen(key_line); } stringlistfreecontents(&resultbuf); stringlistfreecontents(&dirbuf); return; // bail out, when we complete for a command that wants a file name } } } // Count number of possible matches and print them c = Cmd_CompleteCountPossible(s); if (c) { Con_Printf("\n%i possible command%s\n", c, (c > 1) ? "s: " : ":"); Cmd_CompleteCommandPrint(s); } v = Cvar_CompleteCountPossible(s); if (v) { Con_Printf("\n%i possible variable%s\n", v, (v > 1) ? "s: " : ":"); Cvar_CompleteCvarPrint(s); } a = Cmd_CompleteAliasCountPossible(s); if (a) { Con_Printf("\n%i possible alias%s\n", a, (a > 1) ? "es: " : ":"); Cmd_CompleteAliasPrint(s); } n = Nicks_CompleteCountPossible(key_line, key_linepos, s, true); if (n) { Con_Printf("\n%i possible nick%s\n", n, (n > 1) ? "s: " : ":"); Cmd_CompleteNicksPrint(n); } if (!(c + v + a + n)) // No possible matches { if(s2[0]) strlcpy(&key_line[key_linepos], s2, sizeof(key_line) - key_linepos); return; } if (c) cmd = *(list[0] = Cmd_CompleteBuildList(s)); if (v) cmd = *(list[1] = Cvar_CompleteBuildList(s)); if (a) cmd = *(list[2] = Cmd_CompleteAliasBuildList(s)); if (n) cmd = *(list[3] = Nicks_CompleteBuildList(n)); for (cmd_len = (int)strlen(s);;cmd_len++) { const char **l; for (i = 0; i < 3; i++) if (list[i]) for (l = list[i];*l;l++) if ((*l)[cmd_len] != cmd[cmd_len]) goto done; // all possible matches share this character, so we continue... if (!cmd[cmd_len]) { // if all matches ended at the same position, stop // (this means there is only one match) break; } } done: // prevent a buffer overrun by limiting cmd_len according to remaining space cmd_len = min(cmd_len, (int)sizeof(key_line) - 1 - pos); if (cmd) { key_linepos = pos; memcpy(&key_line[key_linepos], cmd, cmd_len); key_linepos += cmd_len; // if there is only one match, add a space after it if (c + v + a + n == 1 && key_linepos < (int)sizeof(key_line) - 1) { if(n) { // was a nick, might have an offset, and needs colors ;) --blub key_linepos = pos - Nicks_offset[0]; cmd_len = strlen(Nicks_list[0]); cmd_len = min(cmd_len, (int)sizeof(key_line) - 3 - pos); memcpy(&key_line[key_linepos] , Nicks_list[0], cmd_len); key_linepos += cmd_len; if(key_linepos < (int)(sizeof(key_line)-4)) // space for ^, X and space and \0 key_linepos = Nicks_AddLastColor(key_line, key_linepos); } key_line[key_linepos++] = ' '; } } // use strlcat to avoid a buffer overrun key_line[key_linepos] = 0; strlcat(key_line, s2, sizeof(key_line)); // free the command, cvar, and alias lists for (i = 0; i < 4; i++) if (list[i]) Mem_Free((void *)list[i]); }