#if !defined(tbxr_common_h) #define tbxr_common_h //OpenXR #define XR_USE_GRAPHICS_API_OPENGL_ES 1 #define XR_USE_PLATFORM_ANDROID 1 #include #include #include #include #include #include #include #include #include #include #include #include #ifndef NDEBUG #define DEBUG 1 #endif #define LOG_TAG "TBXR" #define ALOGE(...) __android_log_print( ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__ ) #if DEBUG #define ALOGV(...) __android_log_print( ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__ ) #else #define ALOGV(...) #endif enum { ovrMaxLayerCount = 1 }; enum { ovrMaxNumEyes = 2 }; typedef enum xrButton_ { xrButton_A = 0x00000001, // Set for trigger pulled on the Gear VR and Go Controllers xrButton_B = 0x00000002, xrButton_RThumb = 0x00000004, xrButton_RShoulder = 0x00000008, xrButton_X = 0x00000100, xrButton_Y = 0x00000200, xrButton_LThumb = 0x00000400, xrButton_LShoulder = 0x00000800, xrButton_Up = 0x00010000, xrButton_Down = 0x00020000, xrButton_Left = 0x00040000, xrButton_Right = 0x00080000, xrButton_Enter = 0x00100000, xrButton_Back = 0x00200000, xrButton_GripTrigger = 0x04000000, xrButton_Trigger = 0x20000000, xrButton_Joystick = 0x80000000, xrButton_EnumSize = 0x7fffffff } xrButton; typedef struct { uint32_t Buttons; float IndexTrigger; float GripTrigger; XrVector2f Joystick; } ovrInputStateTrackedRemote; typedef struct { GLboolean Active; XrPosef Pose; XrSpaceVelocity Velocity; } ovrTrackedController; typedef enum control_scheme { RIGHT_HANDED_DEFAULT = 0, LEFT_HANDED_DEFAULT = 10, WEAPON_ALIGN = 99 } control_scheme_t; typedef struct { float M[4][4]; } ovrMatrix4f; typedef struct { XrSwapchain Handle; uint32_t Width; uint32_t Height; } ovrSwapChain; typedef struct { int Width; int Height; int Multisamples; uint32_t TextureSwapChainLength; uint32_t TextureSwapChainIndex; ovrSwapChain ColorSwapChain; XrSwapchainImageOpenGLESKHR* ColorSwapChainImage; GLuint* DepthBuffers; GLuint* FrameBuffers; } ovrFramebuffer; /* ================================================================================ ovrRenderer ================================================================================ */ typedef struct { ovrFramebuffer FrameBuffer[ovrMaxNumEyes]; } ovrRenderer; /* ================================================================================ ovrApp ================================================================================ */ typedef enum { MQ_WAIT_NONE, // don't wait MQ_WAIT_RECEIVED, // wait until the consumer thread has received the message MQ_WAIT_PROCESSED // wait until the consumer thread has processed the message } ovrMQWait; #define MAX_MESSAGE_PARMS 8 #define MAX_MESSAGES 1024 typedef struct { int Id; ovrMQWait Wait; long long Parms[MAX_MESSAGE_PARMS]; } srufaceMessage; typedef struct { srufaceMessage Messages[MAX_MESSAGES]; volatile int Head; // dequeue at the head volatile int Tail; // enqueue at the tail ovrMQWait Wait; volatile bool EnabledFlag; volatile bool PostedFlag; volatile bool ReceivedFlag; volatile bool ProcessedFlag; pthread_mutex_t Mutex; pthread_cond_t PostedCondition; pthread_cond_t ReceivedCondition; pthread_cond_t ProcessedCondition; } surfaceMessageQueue; typedef struct { JavaVM * JavaVm; jobject ActivityObject; jclass ActivityClass; pthread_t Thread; surfaceMessageQueue MessageQueue; ANativeWindow * NativeWindow; } ovrAppThread; typedef union { XrCompositionLayerProjection Projection; XrCompositionLayerQuad Quad; } xrCompositorLayer_Union; #define GL(func) func; // Forward declarations XrInstance TBXR_GetXrInstance(); #if defined(DEBUG) static void OXR_CheckErrors(XrInstance instance, XrResult result, const char* function, bool failOnError) { if (XR_FAILED(result)) { char errorBuffer[XR_MAX_RESULT_STRING_SIZE]; xrResultToString(instance, result, errorBuffer); if (failOnError) { ALOGE("OpenXR error: %s: %s\n", function, errorBuffer); } else { ALOGV("OpenXR error: %s: %s\n", function, errorBuffer); } } } #endif #if defined(DEBUG) #define OXR(func) OXR_CheckErrors(TBXR_GetXrInstance(), func, #func, true); #else #define OXR(func) func; #endif typedef struct { EGLint MajorVersion; EGLint MinorVersion; EGLDisplay Display; EGLConfig Config; EGLSurface TinySurface; EGLSurface MainSurface; EGLContext Context; } ovrEgl; /// Java details about an activity typedef struct ovrJava_ { JavaVM* Vm; //< Java Virtual Machine JNIEnv* Env; //< Thread specific environment jobject ActivityObject; //< Java activity object } ovrJava; typedef struct { ovrJava Java; ovrEgl Egl; ANativeWindow* NativeWindow; bool Resumed; bool Focused; bool FrameSetup; float Width; float Height; XrInstance Instance; XrSession Session; XrViewConfigurationProperties ViewportConfig; XrViewConfigurationView ViewConfigurationView[ovrMaxNumEyes]; XrSystemId SystemId; XrSpace HeadSpace; XrSpace StageSpace; XrSpace FakeStageSpace; XrSpace CurrentSpace; GLboolean SessionActive; XrPosef xfStageFromHead; XrView* Projections; XrMatrix4x4f ProjectionMatrices[2]; float currentDisplayRefreshRate; float* SupportedDisplayRefreshRates; uint32_t RequestedDisplayRefreshRateIndex; uint32_t NumSupportedDisplayRefreshRates; PFN_xrGetDisplayRefreshRateFB pfnGetDisplayRefreshRate; PFN_xrRequestDisplayRefreshRateFB pfnRequestDisplayRefreshRate; XrTime PredictedDisplayTime; int SwapInterval; int MainThreadTid; int RenderThreadTid; xrCompositorLayer_Union Layers[ovrMaxLayerCount]; int LayerCount; ovrRenderer Renderer; ovrTrackedController TrackedController[2]; } ovrApp; enum { MESSAGE_ON_CREATE, MESSAGE_ON_START, MESSAGE_ON_RESUME, MESSAGE_ON_PAUSE, MESSAGE_ON_STOP, MESSAGE_ON_DESTROY, MESSAGE_ON_SURFACE_CREATED, MESSAGE_ON_SURFACE_DESTROYED }; extern ovrAppThread * gAppThread; extern ovrApp gAppState; extern ovrJava java; void ovrTrackedController_Clear(ovrTrackedController* controller); void * AppThreadFunction(void * parm ); void ovrAppThread_Create( ovrAppThread * appThread, JNIEnv * env, jobject activityObject, jclass activityClass ); void ovrAppThread_Destroy( ovrAppThread * appThread, JNIEnv * env ); void QuatToYawPitchRoll(XrQuaternionf q, vec3_t rotation, vec3_t out); /* * Surface Lifecycle Message Queue */ void surfaceMessage_Init(srufaceMessage * message, const int id, const int wait ); void * surfaceMessage_GetPointerParm(srufaceMessage * message, int index ); void surfaceMessage_SetPointerParm(srufaceMessage * message, int index, void * ptr ); void surfaceMessageQueue_Create(surfaceMessageQueue * messageQueue ); void surfaceMessageQueue_Destroy(surfaceMessageQueue * messageQueue ); void surfaceMessageQueue_Enable(surfaceMessageQueue * messageQueue, const bool set ); void surfaceMessageQueue_PostMessage(surfaceMessageQueue * messageQueue, const srufaceMessage * message ); //Functions that need to be implemented by the game specific code void VR_FrameSetup(); bool VR_UseScreenLayer(); float VR_GetScreenLayerDistance(); bool VR_GetVRProjection(int eye, float zNear, float zFar, float* projection); void VR_HandleControllerInput(); void VR_SetHMDOrientation(float pitch, float yaw, float roll ); void VR_SetHMDPosition(float x, float y, float z ); void VR_HapticEvent(const char* event, int position, int flags, int intensity, float angle, float yHeight ); void VR_HapticUpdateEvent(const char* event, int intensity, float angle ); void VR_HapticEndFrame(); void VR_HapticStopEvent(const char* event); void VR_HapticEnable(); void VR_HapticDisable(); void VR_Shutdown(); //Reusable Team Beef OpenXR stuff (in TBXR_Common.cpp) double TBXR_GetTimeInMilliSeconds(); int TBXR_GetRefresh(); void TBXR_Recenter(); void TBXR_InitialiseOpenXR(); void TBXR_WaitForSessionActive(); void TBXR_InitRenderer(); void TBXR_EnterVR(); void TBXR_LeaveVR( ); void TBXR_GetScreenRes(int *width, int *height); void TBXR_InitActions( void ); void TBXR_Vibrate(int duration, int channel, float intensity ); void TBXR_ProcessHaptics(); void TBXR_FrameSetup(); void TBXR_updateProjections(); void TBXR_UpdateControllers( ); void TBXR_prepareEyeBuffer(int eye ); void TBXR_finishEyeBuffer(int eye ); void TBXR_submitFrame(); #endif //vrcommon_h