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https://github.com/DrBeef/QuakeQuest.git
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Fix crash on quest firmware v53
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parent
e8a6928ce9
commit
1d7aecfa26
1 changed files with 24 additions and 9 deletions
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@ -16,7 +16,7 @@ XrResult CheckXrResult(XrResult res, const char* originator) {
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#define SIDE_COUNT 2
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XrActionSet actionSet;
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XrActionSet actionSet = NULL;
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XrAction grabAction = 0;
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XrAction poseAction = 0;
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XrAction vibrateAction = 0;
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@ -63,11 +63,13 @@ XrActionStateBoolean GetActionStateBoolean(XrAction action, int hand) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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getInfo.next = NULL;
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if (hand >= 0)
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getInfo.subactionPath = handSubactionPath[hand];
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XrActionStateBoolean state = {};
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state.type = XR_TYPE_ACTION_STATE_BOOLEAN;
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state.next = NULL;
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CHECK_XRCMD(xrGetActionStateBoolean(gAppState.Session, &getInfo, &state));
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return state;
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}
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@ -76,11 +78,13 @@ XrActionStateFloat GetActionStateFloat(XrAction action, int hand) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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getInfo.next = NULL;
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if (hand >= 0)
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getInfo.subactionPath = handSubactionPath[hand];
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XrActionStateFloat state = {};
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state.type = XR_TYPE_ACTION_STATE_FLOAT;
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state.next = NULL;
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CHECK_XRCMD(xrGetActionStateFloat(gAppState.Session, &getInfo, &state));
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return state;
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}
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@ -89,11 +93,13 @@ XrActionStateVector2f GetActionStateVector2(XrAction action, int hand) {
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XrActionStateGetInfo getInfo = {};
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getInfo.type = XR_TYPE_ACTION_STATE_GET_INFO;
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getInfo.action = action;
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getInfo.next = NULL;
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if (hand >= 0)
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getInfo.subactionPath = handSubactionPath[hand];
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XrActionStateVector2f state = {};
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state.type = XR_TYPE_ACTION_STATE_VECTOR2F;
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state.next = NULL;
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CHECK_XRCMD(xrGetActionStateVector2f(gAppState.Session, &getInfo, &state));
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return state;
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}
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@ -131,6 +137,7 @@ void TBXR_InitActions( void )
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strcpy(actionSetInfo.actionSetName, "gameplay");
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strcpy(actionSetInfo.localizedActionSetName, "Gameplay");
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actionSetInfo.priority = 0;
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actionSetInfo.next = NULL;
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CHECK_XRCMD(xrCreateActionSet(gAppState.Instance, &actionSetInfo, &actionSet));
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}
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@ -324,6 +331,7 @@ void TBXR_InitActions( void )
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suggestedBindings.interactionProfile = picoMixedRealityInteractionProfilePath;
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suggestedBindings.suggestedBindings = bindings;
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suggestedBindings.countSuggestedBindings = currBinding;
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suggestedBindings.next = NULL;
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result = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
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}
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@ -375,6 +383,7 @@ void TBXR_InitActions( void )
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suggestedBindings.interactionProfile = touchControllerInteractionProfilePath;
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suggestedBindings.suggestedBindings = bindings;
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suggestedBindings.countSuggestedBindings = currBinding;
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suggestedBindings.next = NULL;
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result = xrSuggestInteractionProfileBindings(gAppState.Instance, &suggestedBindings);
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}
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@ -391,16 +400,20 @@ void TBXR_InitActions( void )
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actionSpaceInfo.subactionPath = handSubactionPath[SIDE_LEFT];
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CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &aimSpace[SIDE_LEFT]));
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actionSpaceInfo.subactionPath = handSubactionPath[SIDE_RIGHT];
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actionSpaceInfo.next = NULL;
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CHECK_XRCMD(xrCreateActionSpace(gAppState.Session, &actionSpaceInfo, &aimSpace[SIDE_RIGHT]));
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XrSessionActionSetsAttachInfo attachInfo = {};
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attachInfo.type = XR_TYPE_SESSION_ACTION_SETS_ATTACH_INFO;
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attachInfo.countActionSets = 1;
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attachInfo.actionSets = &actionSet;
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attachInfo.next = NULL;
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CHECK_XRCMD(xrAttachSessionActionSets(gAppState.Session, &attachInfo));
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}
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void TBXR_SyncActions( void )
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{
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if (actionSet)
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{
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XrActiveActionSet activeActionSet = {};
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activeActionSet.actionSet = actionSet;
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@ -409,8 +422,10 @@ void TBXR_SyncActions( void )
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syncInfo.type = XR_TYPE_ACTIONS_SYNC_INFO;
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syncInfo.countActiveActionSets = 1;
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syncInfo.activeActionSets = &activeActionSet;
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syncInfo.next = NULL;
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CHECK_XRCMD(xrSyncActions(gAppState.Session, &syncInfo));
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}
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}
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void TBXR_UpdateControllers( )
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{
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