quakequest/Projects/Android/AndroidManifest.xml

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.drbeef.quakequest"
android:versionCode="21"
android:versionName="1.5.2"
android:installLocation="auto" >
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<!-- Tell the system this app requires OpenGL ES 3.1. -->
<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
<uses-feature android:name="android.hardware.vr.headtracking" android:version="1"
android:required="true" />
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<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<application
android:allowBackup="false"
android:icon="@drawable/ic_qquest"
android:label="@string/quakequest"
android:extractNativeLibs="true">
<!-- META QUEST -->
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<meta-data android:name="com.samsung.android.vr.application.mode" android:value="vr_only"/>
<meta-data android:name="com.oculus.supportedDevices" android:value="quest|quest2"/>
<!-- PICO XR -->
<meta-data android:name="pvr.app.type" android:value="vr" />
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<activity
android:name="com.drbeef.quakequest.GLES3JNIActivity"
android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
android:label="@string/quakequest"
android:launchMode="singleTask"
android:screenOrientation="landscape"
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android:excludeFromRecents="true"
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android:configChanges="screenSize|screenLayout|orientation|keyboardHidden|keyboard|navigation|uiMode">
<!-- Tell NativeActivity the name of the .so -->
<meta-data android:name="android.app.lib_name" android:value="quakequest" />
<!-- This filter lets the apk show up as a launchable icon. -->
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>