mirror of
https://github.com/DrBeef/Quake2Quest.git
synced 2024-12-13 22:10:40 +00:00
ece44600d1
removes the audio lag
318 lines
10 KiB
C
318 lines
10 KiB
C
/**
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* OpenAL cross platform audio library
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* Copyright (C) 1999-2010 by authors.
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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* Or go to http://www.gnu.org/copyleft/lgpl.html
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*/
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#include "config.h"
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include <assert.h>
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#include "alMain.h"
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#include "AL/al.h"
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#include "AL/alc.h"
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#include "alu.h"
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static void SetSpeakerArrangement(const char *name, ALfloat SpeakerAngle[MAXCHANNELS],
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enum Channel Speaker2Chan[MAXCHANNELS], ALint chans)
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{
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char *confkey, *next;
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char *layout_str;
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char *sep, *end;
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enum Channel val;
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const char *str;
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int i;
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if(!ConfigValueStr(NULL, name, &str) && !ConfigValueStr(NULL, "layout", &str))
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return;
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layout_str = strdup(str);
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next = confkey = layout_str;
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while(next && *next)
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{
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confkey = next;
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next = strchr(confkey, ',');
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if(next)
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{
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*next = 0;
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do {
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next++;
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} while(isspace(*next) || *next == ',');
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}
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sep = strchr(confkey, '=');
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if(!sep || confkey == sep)
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{
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ERR("Malformed speaker key: %s\n", confkey);
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continue;
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}
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end = sep - 1;
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while(isspace(*end) && end != confkey)
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end--;
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*(++end) = 0;
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if(strcmp(confkey, "fl") == 0 || strcmp(confkey, "front-left") == 0)
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val = FRONT_LEFT;
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else if(strcmp(confkey, "fr") == 0 || strcmp(confkey, "front-right") == 0)
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val = FRONT_RIGHT;
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else if(strcmp(confkey, "fc") == 0 || strcmp(confkey, "front-center") == 0)
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val = FRONT_CENTER;
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else if(strcmp(confkey, "bl") == 0 || strcmp(confkey, "back-left") == 0)
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val = BACK_LEFT;
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else if(strcmp(confkey, "br") == 0 || strcmp(confkey, "back-right") == 0)
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val = BACK_RIGHT;
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else if(strcmp(confkey, "bc") == 0 || strcmp(confkey, "back-center") == 0)
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val = BACK_CENTER;
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else if(strcmp(confkey, "sl") == 0 || strcmp(confkey, "side-left") == 0)
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val = SIDE_LEFT;
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else if(strcmp(confkey, "sr") == 0 || strcmp(confkey, "side-right") == 0)
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val = SIDE_RIGHT;
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else
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{
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ERR("Unknown speaker for %s: \"%s\"\n", name, confkey);
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continue;
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}
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*(sep++) = 0;
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while(isspace(*sep))
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sep++;
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for(i = 0;i < chans;i++)
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{
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if(Speaker2Chan[i] == val)
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{
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long angle = strtol(sep, NULL, 10);
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if(angle >= -180 && angle <= 180)
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SpeakerAngle[i] = angle * F_PI/180.0f;
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else
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ERR("Invalid angle for speaker \"%s\": %ld\n", confkey, angle);
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break;
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}
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}
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}
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free(layout_str);
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layout_str = NULL;
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for(i = 0;i < chans;i++)
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{
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int min = i;
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int i2;
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for(i2 = i+1;i2 < chans;i2++)
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{
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if(SpeakerAngle[i2] < SpeakerAngle[min])
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min = i2;
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}
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if(min != i)
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{
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ALfloat tmpf;
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enum Channel tmpc;
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tmpf = SpeakerAngle[i];
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SpeakerAngle[i] = SpeakerAngle[min];
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SpeakerAngle[min] = tmpf;
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tmpc = Speaker2Chan[i];
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Speaker2Chan[i] = Speaker2Chan[min];
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Speaker2Chan[min] = tmpc;
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}
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}
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}
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static ALfloat aluLUTpos2Angle(ALint pos)
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{
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if(pos < QUADRANT_NUM)
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return aluAtan((ALfloat)pos / (ALfloat)(QUADRANT_NUM - pos));
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if(pos < 2 * QUADRANT_NUM)
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return F_PI_2 + aluAtan((ALfloat)(pos - QUADRANT_NUM) / (ALfloat)(2 * QUADRANT_NUM - pos));
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if(pos < 3 * QUADRANT_NUM)
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return aluAtan((ALfloat)(pos - 2 * QUADRANT_NUM) / (ALfloat)(3 * QUADRANT_NUM - pos)) - F_PI;
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return aluAtan((ALfloat)(pos - 3 * QUADRANT_NUM) / (ALfloat)(4 * QUADRANT_NUM - pos)) - F_PI_2;
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}
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ALint aluCart2LUTpos(ALfloat re, ALfloat im)
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{
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ALint pos = 0;
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ALfloat denom = aluFabs(re) + aluFabs(im);
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if(denom > 0.0f)
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pos = (ALint)(QUADRANT_NUM*aluFabs(im) / denom + 0.5);
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if(re < 0.0f)
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pos = 2 * QUADRANT_NUM - pos;
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if(im < 0.0f)
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pos = LUT_NUM - pos;
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return pos%LUT_NUM;
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}
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ALvoid aluInitPanning(ALCdevice *Device)
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{
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ALfloat SpeakerAngle[MAXCHANNELS];
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const char *layoutname = NULL;
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enum Channel *Speaker2Chan;
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ALfloat Alpha, Theta;
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ALint pos;
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ALuint s;
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Speaker2Chan = Device->Speaker2Chan;
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switch(Device->FmtChans)
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{
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case DevFmtMono:
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Device->NumChan = 1;
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Speaker2Chan[0] = FRONT_CENTER;
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SpeakerAngle[0] = F_PI/180.0f * 0.0f;
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layoutname = NULL;
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break;
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case DevFmtStereo:
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Device->NumChan = 2;
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Speaker2Chan[0] = FRONT_LEFT;
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Speaker2Chan[1] = FRONT_RIGHT;
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SpeakerAngle[0] = F_PI/180.0f * -90.0f;
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SpeakerAngle[1] = F_PI/180.0f * 90.0f;
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layoutname = "layout_stereo";
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break;
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case DevFmtQuad:
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Device->NumChan = 4;
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Speaker2Chan[0] = BACK_LEFT;
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Speaker2Chan[1] = FRONT_LEFT;
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Speaker2Chan[2] = FRONT_RIGHT;
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Speaker2Chan[3] = BACK_RIGHT;
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SpeakerAngle[0] = F_PI/180.0f * -135.0f;
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SpeakerAngle[1] = F_PI/180.0f * -45.0f;
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SpeakerAngle[2] = F_PI/180.0f * 45.0f;
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SpeakerAngle[3] = F_PI/180.0f * 135.0f;
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layoutname = "layout_quad";
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break;
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case DevFmtX51:
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Device->NumChan = 5;
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Speaker2Chan[0] = BACK_LEFT;
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Speaker2Chan[1] = FRONT_LEFT;
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Speaker2Chan[2] = FRONT_CENTER;
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Speaker2Chan[3] = FRONT_RIGHT;
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Speaker2Chan[4] = BACK_RIGHT;
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SpeakerAngle[0] = F_PI/180.0f * -110.0f;
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SpeakerAngle[1] = F_PI/180.0f * -30.0f;
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SpeakerAngle[2] = F_PI/180.0f * 0.0f;
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SpeakerAngle[3] = F_PI/180.0f * 30.0f;
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SpeakerAngle[4] = F_PI/180.0f * 110.0f;
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layoutname = "layout_surround51";
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break;
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case DevFmtX51Side:
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Device->NumChan = 5;
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Speaker2Chan[0] = SIDE_LEFT;
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Speaker2Chan[1] = FRONT_LEFT;
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Speaker2Chan[2] = FRONT_CENTER;
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Speaker2Chan[3] = FRONT_RIGHT;
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Speaker2Chan[4] = SIDE_RIGHT;
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SpeakerAngle[0] = F_PI/180.0f * -90.0f;
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SpeakerAngle[1] = F_PI/180.0f * -30.0f;
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SpeakerAngle[2] = F_PI/180.0f * 0.0f;
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SpeakerAngle[3] = F_PI/180.0f * 30.0f;
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SpeakerAngle[4] = F_PI/180.0f * 90.0f;
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layoutname = "layout_side51";
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break;
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case DevFmtX61:
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Device->NumChan = 6;
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Speaker2Chan[0] = SIDE_LEFT;
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Speaker2Chan[1] = FRONT_LEFT;
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Speaker2Chan[2] = FRONT_CENTER;
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Speaker2Chan[3] = FRONT_RIGHT;
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Speaker2Chan[4] = SIDE_RIGHT;
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Speaker2Chan[5] = BACK_CENTER;
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SpeakerAngle[0] = F_PI/180.0f * -90.0f;
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SpeakerAngle[1] = F_PI/180.0f * -30.0f;
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SpeakerAngle[2] = F_PI/180.0f * 0.0f;
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SpeakerAngle[3] = F_PI/180.0f * 30.0f;
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SpeakerAngle[4] = F_PI/180.0f * 90.0f;
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SpeakerAngle[5] = F_PI/180.0f * 180.0f;
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layoutname = "layout_surround61";
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break;
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case DevFmtX71:
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Device->NumChan = 7;
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Speaker2Chan[0] = BACK_LEFT;
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Speaker2Chan[1] = SIDE_LEFT;
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Speaker2Chan[2] = FRONT_LEFT;
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Speaker2Chan[3] = FRONT_CENTER;
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Speaker2Chan[4] = FRONT_RIGHT;
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Speaker2Chan[5] = SIDE_RIGHT;
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Speaker2Chan[6] = BACK_RIGHT;
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SpeakerAngle[0] = F_PI/180.0f * -150.0f;
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SpeakerAngle[1] = F_PI/180.0f * -90.0f;
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SpeakerAngle[2] = F_PI/180.0f * -30.0f;
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SpeakerAngle[3] = F_PI/180.0f * 0.0f;
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SpeakerAngle[4] = F_PI/180.0f * 30.0f;
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SpeakerAngle[5] = F_PI/180.0f * 90.0f;
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SpeakerAngle[6] = F_PI/180.0f * 150.0f;
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layoutname = "layout_surround71";
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break;
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}
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if(layoutname && Device->Type != Loopback)
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SetSpeakerArrangement(layoutname, SpeakerAngle, Speaker2Chan, Device->NumChan);
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for(pos = 0; pos < LUT_NUM; pos++)
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{
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ALfloat *PanningLUT = Device->PanningLUT[pos];
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/* clear all values */
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for(s = 0; s < MAXCHANNELS; s++)
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PanningLUT[s] = 0.0f;
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if(Device->NumChan == 1)
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{
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PanningLUT[Speaker2Chan[0]] = 1.0f;
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continue;
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}
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/* source angle */
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Theta = aluLUTpos2Angle(pos);
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/* set panning values */
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for(s = 0; s < Device->NumChan - 1; s++)
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{
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if(Theta >= SpeakerAngle[s] && Theta < SpeakerAngle[s+1])
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{
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/* source between speaker s and speaker s+1 */
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Alpha = (Theta-SpeakerAngle[s]) /
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(SpeakerAngle[s+1]-SpeakerAngle[s]);
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PanningLUT[Speaker2Chan[s]] = aluSqrt(1.0f-Alpha);
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PanningLUT[Speaker2Chan[s+1]] = aluSqrt( Alpha);
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break;
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}
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}
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if(s == Device->NumChan - 1)
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{
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/* source between last and first speaker */
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if(Theta < SpeakerAngle[0])
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Theta += F_PI*2.0f;
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Alpha = (Theta-SpeakerAngle[s]) /
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(F_PI*2.0f + SpeakerAngle[0]-SpeakerAngle[s]);
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PanningLUT[Speaker2Chan[s]] = aluSqrt(1.0f-Alpha);
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PanningLUT[Speaker2Chan[0]] = aluSqrt( Alpha);
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}
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}
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}
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