quake2quest/Projects/Android/build.gradle

59 lines
1.5 KiB
Groovy

apply plugin: 'com.android.application'
apply from: "${rootProject.projectDir}/VrApp.gradle"
android {
// This is the name of the generated apk file, which will have
// -debug.apk or -release.apk appended to it.
// The filename doesn't effect the Android installation process.
// Use only letters to remain compatible with the package name.
project.archivesBaseName = "quake2quest"
defaultConfig {
// Gradle replaces the manifest package with this value, which must
// be unique on a system. If you don't change it, a new app
// will replace an older one.
applicationId "com.drbeef." + project.archivesBaseName
// override app plugin abiFilters for both 32 and 64-bit support
externalNativeBuild {
ndk {
abiFilters 'armeabi-v7a','arm64-v8a'
}
ndkBuild {
abiFilters 'armeabi-v7a','arm64-v8a'
}
}
minSdkVersion 24
targetSdkVersion 26
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['../../java']
jniLibs.srcDir 'libs'
res.srcDirs = ['../../res']
assets.srcDirs = ['../../assets']
}
}
compileOptions {
sourceCompatibility = '1.8'
targetCompatibility = '1.8'
}
compileSdkVersion = 24
buildToolsVersion = '29.0.1'
}
dependencies {
implementation "com.android.support:support-compat:24.2.0"
implementation "com.android.support:support-core-utils:24.2.0"
}
repositories {
google()
}
buildscript {
repositories {
google()
}
}