mirror of
https://github.com/DrBeef/Quake2Quest.git
synced 2024-11-10 06:41:53 +00:00
Fix missing comfort vignette
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parent
34d7a2bbfd
commit
ec228f855e
3 changed files with 13 additions and 17 deletions
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.drbeef.quake2quest"
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package="com.drbeef.quake2quest"
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android:versionCode="12"
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android:versionCode="13"
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android:versionName="1.0.1" android:installLocation="auto" >
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android:versionName="1.0.2" android:installLocation="auto" >
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<!-- Tell the system this app requires OpenGL ES 3.1. -->
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<!-- Tell the system this app requires OpenGL ES 3.1. -->
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<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
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<uses-feature android:glEsVersion="0x00030001" android:required="true"/>
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@ -32,7 +32,7 @@
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#include "shared.h"
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#include "shared.h"
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#include "crc.h"
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#include "crc.h"
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#define Q2QVERSION "1.0.1"
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#define Q2QVERSION "1.0.2"
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#define YQ2VERSION "7.41"
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#define YQ2VERSION "7.41"
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#define BASEDIRNAME "Quake2Quest"
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#define BASEDIRNAME "Quake2Quest"
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@ -163,24 +163,20 @@ import static android.system.Os.setenv;
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{
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{
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//This will copy the shareware version of quake2 if user doesn't have anything installed
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//This will copy the shareware version of quake2 if user doesn't have anything installed
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copy_asset("/sdcard/Quake2Quest", "pak0.pak");
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copy_asset("/sdcard/Quake2Quest", "pak0.pak");
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//HD Textures
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copy_asset("/sdcard/Quake2Quest", "pak6.pak");
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//Custom weapons
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copy_asset("/sdcard/Quake2Quest", "pak99.pak");
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//Configuration files
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copy_asset("/sdcard/Quake2Quest", "config.cfg");
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copy_asset("/sdcard/Quake2Quest", "config.cfg");
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copy_asset("/sdcard/Quake2Quest", "autoexec.cfg");
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copy_asset("/sdcard/Quake2Quest", "autoexec.cfg");
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copy_asset("/sdcard/Quake2Quest", "commandline.txt");
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copy_asset("/sdcard/Quake2Quest", "commandline.txt");
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//The custom weapon PAK file
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//Comfort Vignette Mask
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copy_asset("/sdcard/Quake2Quest", "pak6.pak");
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copy_asset("/sdcard/Quake2Quest", "vignette.tga");
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copy_asset("/sdcard/Quake2Quest", "pak99.pak");
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/* String models[] = {"g_blast", "v_blast",
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"g_shotg", "v_shotg",
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"g_shotg2", "v_shotg2"};
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for (String model : models) {
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copy_asset("/sdcard/Quake2Quest", "models/weapons/" + model + "/skin_new.pcx");
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copy_asset("/sdcard/Quake2Quest", "models/weapons/" + model + "/skin_new.tga");
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copy_asset("/sdcard/Quake2Quest", "models/weapons/" + model + "/tris.md2");
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}
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*/
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//Read these from a file and pass through
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//Read these from a file and pass through
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commandLineParams = new String("quake2");
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commandLineParams = new String("quake2");
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