quake2quest/Projects/Android/jni/gl4es/include/android_debug.h

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2019-09-25 21:46:42 +00:00
#ifndef __ANDROID_DEBUG_H__
#define __ANDROID_DEBUG_H__
// Redirect printf() to Android log
// Put this file into CFLAGS: "-include ../android_debug.h"
#include <stdio.h>
#include <stdarg.h>
#include <android/log.h>
#ifdef __cplusplus
// Include everything beforehand, so we wont' get compiler errors because of our #define
#include <string>
#include <ios>
#include <streambuf>
#include <sstream>
#include <fstream>
#include <iostream>
namespace std
{
class android_cout: public ostringstream
{
public:
android_cout() {}
template <class T>
android_cout &operator<<(const T &v)
{
*((ostringstream*)this) << v;
if( this->str().find('\n') != ::std::string::npos )
{
__android_log_print(ANDROID_LOG_INFO, "LIBGL", "%s", this->str().c_str());
this->str().clear();
}
return *this;
}
~android_cout()
{
__android_log_print(ANDROID_LOG_INFO, "LIBGL", "%s", this->str().c_str());
this->str().clear();
}
};
static const char * android_endl = "\n";
}
#define cout android_cout()
#define cerr android_cout()
#define endl android_endl
#endif
#define printf(...) __android_log_print(ANDROID_LOG_INFO, "LIBGL", __VA_ARGS__)
/*
// Override fprintf(stderr, ...) constructs
static inline int __sdl_logged_fprintf(FILE *stream, const char *format, ...)
{
int ret = 0;
va_list args;
va_start(args, format);
if( stream == stderr || stream == stdout )
ret = __android_log_vprint(ANDROID_LOG_INFO, "LIBGL", format, args);
else
ret = vfprintf(stream, format, args);
va_end(args);
return ret;
}
#define fprintf(...) __sdl_logged_fprintf(__VA_ARGS__)
*/
#endif