jkxr/Projects/Android/jni/OpenJK/codemp/icarus/Interface.cpp

43 lines
1.3 KiB
C++

/*
===========================================================================
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
// ICARUS Engine Interface File
//
// This file is the only section of the ICARUS systems that
// is not directly portable from engine to engine.
//
// -- jweier
#include "game/g_public.h"
#include "interface.h"
/*
void Interface_Init( interface_export_t *pe )
{
//TODO: This is where you link up all your functions to the engine
//Example:
//
// pe->I_GetEntityByName = ENGINE_GetEntityByName;
}
*/