jkxr/Projects/Android/jni/OpenJK/codeJK2/cgame
Simon c372dd455b E11 Blaster Rifle Scope
also a small change to allow proper rendering of the view when controlling an NPC that isn't a droid
2022-11-16 21:12:28 +00:00
..
animtable.h Initial Commit 2022-09-18 16:37:21 +01:00
cg_camera.cpp If player is controlling a remote NPC 2022-10-26 23:37:42 +01:00
cg_camera.h If player is controlling a remote NPC 2022-10-26 23:37:42 +01:00
cg_consolecmds.cpp E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
cg_credits.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_draw.cpp E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
cg_drawtools.cpp Correct aspect ratio on scope / binoculars overlay 2022-11-12 19:22:24 +00:00
cg_effects.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_ents.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_event.cpp Several changes 2022-09-28 23:07:22 +01:00
cg_info.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_lights.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_local.h Proper handling of saber lock scenario 2022-11-11 19:48:01 +00:00
cg_localents.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_main.cpp E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
cg_marks.cpp MuadDib's persistent saber burn marks 2022-11-09 22:05:06 +00:00
cg_media.h E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
cg_players.cpp Made saber block debounce configurable 2022-11-12 17:06:03 +00:00
cg_playerstate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_predict.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_public.h Several changes 2022-09-28 23:07:22 +01:00
cg_scoreboard.cpp Fixed Ladyluck remote turret 2022-11-07 22:14:36 +00:00
cg_servercmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_snapshot.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_syscalls.cpp Several changes 2022-09-28 23:07:22 +01:00
cg_text.cpp So many changes.. 2022-10-08 17:29:49 +01:00
cg_view.cpp E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
cg_weapons.cpp E11 Blaster Rifle Scope 2022-11-16 21:12:28 +00:00
FX_ATSTMain.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Blaster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Bowcaster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_BryarPistol.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_DEMP2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Disruptor.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Emplaced.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Flechette.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_HeavyRepeater.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_RocketLauncher.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxPrimitives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxPrimitives.h Initial Commit 2022-09-18 16:37:21 +01:00
FxScheduler.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxScheduler.h Initial Commit 2022-09-18 16:37:21 +01:00
FxSystem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxSystem.h Initial Commit 2022-09-18 16:37:21 +01:00
FxTemplate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxUtil.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxUtil.h Initial Commit 2022-09-18 16:37:21 +01:00
strip_objectives.h Initial Commit 2022-09-18 16:37:21 +01:00