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38 lines
1.2 KiB
C
38 lines
1.2 KiB
C
/*
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===========================================================================
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Copyright (C) 2000 - 2013, Raven Software, Inc.
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Copyright (C) 2001 - 2013, Activision, Inc.
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Copyright (C) 2013 - 2015, OpenJK contributors
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This file is part of the OpenJK source code.
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OpenJK is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License version 2 as
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published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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===========================================================================
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*/
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#pragma once
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void R_InitWorldEffects(void);
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void R_ShutdownWorldEffects(void);
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void RB_RenderWorldEffects(void);
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void RE_WorldEffectCommand(const char *command);
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void R_WorldEffect_f(void);
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bool R_GetWindVector(vec3_t windVector);
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bool R_GetWindSpeed(float &windSpeed);
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bool R_IsRaining();
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//bool R_IsSnowing();
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bool R_IsPuffing();
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void RE_AddWeatherZone(vec3_t mins, vec3_t maxs);
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