jkxr/Projects/Android/jni/OpenJK/code/cgame
Simon baafc2ec8d Several fixes
- Disruptor scope now working pretty much as expected
- Fix to menu hints now rendering correctly (@MuadDib)
- Removed roll from thrown saber angles
2022-11-08 21:43:12 +00:00
..
animtable.h Initial Commit 2022-09-18 16:37:21 +01:00
cg_camera.cpp If player is controlling a remote NPC 2022-10-26 23:37:42 +01:00
cg_camera.h If player is controlling a remote NPC 2022-10-26 23:37:42 +01:00
cg_consolecmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_credits.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_draw.cpp Immersive Cutscene 6DoF 2022-10-30 23:15:58 +00:00
cg_drawtools.cpp Decouple view angles from 3rd person saber 2022-10-31 22:17:09 +00:00
cg_effects.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_ents.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_event.cpp Several changes 2022-09-28 23:07:22 +01:00
cg_headers.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
cg_info.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_lights.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_local.h Fixed Ladyluck remote turret 2022-11-07 22:14:36 +00:00
cg_localents.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_main.cpp Force Crosshair 2022-10-20 17:47:12 +01:00
cg_marks.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
cg_media.h Initial Commit 2022-09-18 16:37:21 +01:00
cg_players.cpp Several fixes 2022-11-08 21:43:12 +00:00
cg_playerstate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_predict.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_public.h Several changes 2022-09-28 23:07:22 +01:00
cg_scoreboard.cpp Don't draw mission failed message (no need) 2022-10-17 22:35:18 +01:00
cg_servercmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_snapshot.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_syscalls.cpp Many many changes 2022-09-27 23:19:12 +01:00
cg_text.cpp So many changes.. 2022-10-08 17:29:49 +01:00
cg_view.cpp Decouple view angles from 3rd person saber 2022-10-31 22:17:09 +00:00
cg_weapons.cpp Few small changes... 2022-10-29 09:44:25 +01:00
common_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
FX_ATSTMain.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Blaster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Bowcaster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_BryarPistol.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Concussion.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_DEMP2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Disruptor.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Emplaced.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Flechette.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_HeavyRepeater.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_NoghriShot.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_RocketLauncher.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_TuskenShot.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxPrimitives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxPrimitives.h Initial Commit 2022-09-18 16:37:21 +01:00
FxScheduler.cpp Mouse working in main menu 2022-09-23 23:10:32 +01:00
FxScheduler.h Initial Commit 2022-09-18 16:37:21 +01:00
FxSystem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxSystem.h Initial Commit 2022-09-18 16:37:21 +01:00
FxTemplate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxUtil.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxUtil.h Initial Commit 2022-09-18 16:37:21 +01:00
strip_objectives.h Initial Commit 2022-09-18 16:37:21 +01:00