mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-23 12:32:26 +00:00
4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
95 lines
No EOL
2.5 KiB
C++
95 lines
No EOL
2.5 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 2000 - 2013, Raven Software, Inc.
|
|
Copyright (C) 2001 - 2013, Activision, Inc.
|
|
Copyright (C) 2013 - 2015, OpenJK contributors
|
|
|
|
This file is part of the OpenJK source code.
|
|
|
|
OpenJK is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License version 2 as
|
|
published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, see <http://www.gnu.org/licenses/>.
|
|
===========================================================================
|
|
*/
|
|
|
|
// Disruptor Weapon
|
|
|
|
#include "cg_local.h"
|
|
#include "cg_media.h"
|
|
#include "FxScheduler.h"
|
|
|
|
|
|
/*
|
|
---------------------------
|
|
FX_DisruptorMainShot
|
|
---------------------------
|
|
*/
|
|
static vec3_t WHITE ={1.0f,1.0f,1.0f};
|
|
|
|
void FX_DisruptorMainShot( vec3_t start, vec3_t end )
|
|
{
|
|
FX_AddLine( start, end, 0.1f, 4.0f, 0.0f,
|
|
1.0f, 0.0f, 0.0f,
|
|
WHITE, WHITE, 0.0f,
|
|
120, cgi_R_RegisterShader( "gfx/effects/redLine" ),
|
|
FX_SIZE_LINEAR | FX_ALPHA_LINEAR );
|
|
}
|
|
|
|
|
|
/*
|
|
---------------------------
|
|
FX_DisruptorAltShot
|
|
---------------------------
|
|
*/
|
|
void FX_DisruptorAltShot( vec3_t start, vec3_t end, qboolean fullCharge )
|
|
{
|
|
FX_AddLine( start, end, 0.1f, 10.0f, 0.0f,
|
|
1.0f, 0.0f, 0.0f,
|
|
WHITE, WHITE, 0.0f,
|
|
175, cgi_R_RegisterShader( "gfx/effects/redLine" ),
|
|
FX_SIZE_LINEAR | FX_ALPHA_LINEAR );
|
|
|
|
if ( fullCharge )
|
|
{
|
|
vec3_t YELLER={0.8f,0.7f,0.0f};
|
|
|
|
// add some beef
|
|
FX_AddLine( start, end, 0.1f, 7.0f, 0.0f,
|
|
1.0f, 0.0f, 0.0f,
|
|
YELLER, YELLER, 0.0f,
|
|
150, cgi_R_RegisterShader( "gfx/misc/whiteline2" ),
|
|
FX_SIZE_LINEAR | FX_ALPHA_LINEAR );
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
---------------------------
|
|
FX_DisruptorAltShot
|
|
---------------------------
|
|
*/
|
|
|
|
void FX_DisruptorAltMiss( vec3_t origin, vec3_t normal )
|
|
{
|
|
vec3_t pos, c1, c2;
|
|
|
|
VectorMA( origin, 4.0f, normal, c1 );
|
|
VectorCopy( c1, c2 );
|
|
c1[2] += 4;
|
|
c2[2] += 12;
|
|
|
|
VectorAdd( origin, normal, pos );
|
|
pos[2] += 28;
|
|
|
|
FX_AddBezier( origin, pos, c1, vec3_origin, c2, vec3_origin, 6.0f, 6.0f, 0.0f, 0.0f, 0.2f, 0.5f, WHITE, WHITE, 0.0f, 4000, cgi_R_RegisterShader( "gfx/effects/smokeTrail" ), FX_ALPHA_WAVE );
|
|
|
|
theFxScheduler.PlayEffect( "disruptor/alt_miss", origin, normal );
|
|
} |