jkxr/Projects/Android/jni/OpenJK/code/game
2023-05-27 12:17:20 +01:00
..
ai.h Initial Commit 2022-09-18 16:37:21 +01:00
AI_Animal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_AssassinDroid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Atst.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_BobaFett.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Civilian.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Default.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Droid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_GalakMech.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Grenadier.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_HazardTrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Howler.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_ImperialProbe.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Interrogator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Jedi.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark1.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_MineMonster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Rancor.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Remote.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_RocketTrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_SaberDroid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_SandCreature.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Seeker.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sentry.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sniper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Stormtrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Tusken.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Wampa.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AnimalNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
anims.h Initial Commit 2022-09-18 16:37:21 +01:00
b_local.h Initial Commit 2022-09-18 16:37:21 +01:00
b_public.h Attempted fix for save game crash 2023-04-11 08:39:32 +01:00
bg_local.h Start of proper changes for JKA 2023-02-26 09:45:41 +00:00
bg_misc.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
bg_pangles.cpp Proper handling of saber lock scenario 2022-11-11 19:48:01 +00:00
bg_panimate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_pmove.cpp Throwable Thermal Detonators 2023-03-08 22:56:21 +00:00
bg_public.h @MuadDib's Multi-hand-use-gesture 2023-03-05 08:48:31 +00:00
bg_slidemove.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_vehicleLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bset.h Initial Commit 2022-09-18 16:37:21 +01:00
bstate.h Initial Commit 2022-09-18 16:37:21 +01:00
channels.h Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
common_headers.h Still too many build issues... 2022-09-19 22:46:47 +01:00
dmstates.h Initial Commit 2022-09-18 16:37:21 +01:00
events.h Initial Commit 2022-09-18 16:37:21 +01:00
fields.h Initial Commit 2022-09-18 16:37:21 +01:00
FighterNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_active.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
g_breakable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_camera.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_client.cpp A number of changes 2023-05-21 22:38:42 +01:00
g_cmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_combat.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_emplaced.cpp Prevent cameras and turrets exiting if player moves their head too much 2022-10-25 23:12:20 +01:00
g_functions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_functions.h Initial Commit 2022-09-18 16:37:21 +01:00
g_fx.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_inventory.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_itemLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.h Initial Commit 2022-09-18 16:37:21 +01:00
g_local.h Initial Commit 2022-09-18 16:37:21 +01:00
g_main.cpp Ensure proper menu defaults on the very first start 2023-04-15 00:02:59 +02:00
g_mem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_misc.cpp Add special delay for re-triggering security cameras 2023-03-30 17:52:26 +02:00
g_misc_model.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_missile.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_mover.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.h Initial Commit 2022-09-18 16:37:21 +01:00
g_navigator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_navigator.h Initial Commit 2022-09-18 16:37:21 +01:00
g_navnew.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_object.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_objectives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_public.h Initial Commit 2022-09-18 16:37:21 +01:00
g_rail.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_ref.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.h Initial Commit 2022-09-18 16:37:21 +01:00
g_savegame.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_session.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
g_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_svcmds.cpp Implement stance switching in 3rd person JKA 2023-05-12 18:41:08 +01:00
g_target.cpp Initial Commit 2022-09-18 16:37:21 +01:00
G_Timer.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_trigger.cpp Fix quick save crash 2023-05-09 22:06:11 +01:00
g_turret.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_usable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_utils.cpp Fix AT-ST usable hint icon 2023-04-16 15:18:57 +02:00
g_vehicleLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicles.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicles.h Initial Commit 2022-09-18 16:37:21 +01:00
g_weapon.cpp Small tweaks to the melee 2023-05-22 21:28:54 +01:00
g_weaponLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
game.vcproj Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.h Initial Commit 2022-09-18 16:37:21 +01:00
ghoul2_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
hitlocs.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC.cpp Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
NPC_behavior.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_combat.cpp Slight tweak to NPC Combat 2023-03-28 13:51:49 +01:00
NPC_goal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
npc_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC_misc.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_move.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_reactions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_senses.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_sounds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_stats.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_utils.cpp Academy-IRL-Crouch 2023-03-05 19:52:49 +00:00
objectives.h Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.cpp Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.h Initial Commit 2022-09-18 16:37:21 +01:00
say.h Initial Commit 2022-09-18 16:37:21 +01:00
SpeederNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
statindex.h Initial Commit 2022-09-18 16:37:21 +01:00
surfaceflags.h Initial Commit 2022-09-18 16:37:21 +01:00
teams.h Initial Commit 2022-09-18 16:37:21 +01:00
w_local.h Small tweaks to the melee 2023-05-22 21:28:54 +01:00
WalkerNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
weapons.h Item Selector 2022-10-12 18:00:41 +01:00
wp_atst.cpp Get the ATST working correctly in JKA 2023-05-27 12:17:20 +01:00
wp_blaster_pistol.cpp Big improvement to disruptor 2022-11-21 21:56:59 +00:00
wp_blaster_rifle.cpp Various changes 2023-03-08 21:06:51 +00:00
wp_bot_laser.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_bowcaster.cpp Fixed aiming of bowcaster and demp alt fire 2023-03-27 21:38:46 +01:00
wp_concussion.cpp Make alt-fire of concussion rifle 6DoF 2023-05-21 14:46:08 +01:00
wp_demp2.cpp Fixed aiming of bowcaster and demp alt fire 2023-03-27 21:38:46 +01:00
wp_det_pack.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_disruptor.cpp Big improvement to disruptor 2022-11-21 21:56:59 +00:00
wp_emplaced_gun.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_flechette.cpp Big improvement to disruptor 2022-11-21 21:56:59 +00:00
wp_melee.cpp Small tweaks to the melee 2023-05-22 21:28:54 +01:00
wp_noghri_stick.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_repeater.cpp Big improvement to disruptor 2022-11-21 21:56:59 +00:00
wp_rocket_launcher.cpp Big improvement to disruptor 2022-11-21 21:56:59 +00:00
wp_saber.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
wp_saber.h Initial Commit 2022-09-18 16:37:21 +01:00
wp_saberLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_stun_baton.cpp Turn the stun baton into an "always active" weapon 2023-03-29 22:44:50 +01:00
wp_thermal.cpp Throwable Thermal Detonators 2023-03-08 22:56:21 +00:00
wp_trip_mine.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_tusken.cpp Initial Commit 2022-09-18 16:37:21 +01:00