jkxr/Projects/Android/jni/OpenJK/code/ui/gameinfo.cpp
Simon 4597b03873 Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00

49 lines
1.3 KiB
C++

/*
===========================================================================
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>.
===========================================================================
*/
//
// gameinfo.c
//
// *** This file is used by both the game and the user interface ***
#include "gameinfo.h"
#include "../game/weapons.h"
weaponData_t weaponData[WP_NUM_WEAPONS];
ammoData_t ammoData[AMMO_MAX];
extern void WP_LoadWeaponParms (void);
//
// Initialization - Read in files and parse into infos
//
/*
===============
GI_Init
===============
*/
void GI_Init( gameinfo_import_t *import ) {
WP_LoadWeaponParms ();
}