jkxr/Projects/Android/jni/OpenJK/codeJK2/cgame
Simon 43503dbeff Fixed shadow defaulting
1 - Blobs for Standalong
2 - Stencils for PCVR
2023-08-03 08:14:13 +01:00
..
animtable.h Initial Commit 2022-09-18 16:37:21 +01:00
cg_camera.cpp Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
cg_camera.h Huge improvement to immersive cutscene camera control 2023-01-24 18:52:10 +00:00
cg_consolecmds.cpp Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
cg_credits.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_draw.cpp FInal improvements to HUD text drawing 2023-08-01 18:39:05 +01:00
cg_drawtools.cpp Fix adjustment to weapon scopes for asymmetric fov HMDs 2023-07-31 22:57:24 +01:00
cg_effects.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_ents.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_event.cpp HAPTICS!!! 2022-11-17 00:05:01 +00:00
cg_info.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_lights.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_local.h Fix missing hand in JKO when saber equipped 2023-05-26 23:16:44 +01:00
cg_localents.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_main.cpp Fixed shadow defaulting 2023-08-03 08:14:13 +01:00
cg_marks.cpp MuadDib's persistent saber burn marks 2022-11-09 22:05:06 +00:00
cg_media.h A number of changes 2023-05-21 22:38:42 +01:00
cg_players.cpp Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
cg_playerstate.cpp HAPTICS!!! 2022-11-17 00:05:01 +00:00
cg_predict.cpp Ensure controlling an NPC allows time for the view angles to be set correctly 2023-01-26 22:03:41 +00:00
cg_public.h HAPTICS!!! 2022-11-17 00:05:01 +00:00
cg_scoreboard.cpp FInal improvements to HUD text drawing 2023-08-01 18:39:05 +01:00
cg_servercmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_snapshot.cpp Initial Commit 2022-09-18 16:37:21 +01:00
cg_syscalls.cpp Fix for HUD scaling with new projections 2023-07-31 22:42:04 +01:00
cg_text.cpp FInal improvements to HUD text drawing 2023-08-01 18:39:05 +01:00
cg_view.cpp Slight adjustment as to when to draw hand models 2023-08-01 18:22:19 +01:00
cg_weapons.cpp FInal improvements to HUD text drawing 2023-08-01 18:39:05 +01:00
FX_ATSTMain.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Blaster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Bowcaster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_BryarPistol.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_DEMP2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Disruptor.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Emplaced.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_Flechette.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_HeavyRepeater.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FX_RocketLauncher.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxPrimitives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxPrimitives.h Initial Commit 2022-09-18 16:37:21 +01:00
FxScheduler.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxScheduler.h Initial Commit 2022-09-18 16:37:21 +01:00
FxSystem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxSystem.h Initial Commit 2022-09-18 16:37:21 +01:00
FxTemplate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxUtil.cpp Initial Commit 2022-09-18 16:37:21 +01:00
FxUtil.h Initial Commit 2022-09-18 16:37:21 +01:00
strip_objectives.h Initial Commit 2022-09-18 16:37:21 +01:00