jkxr/Projects/Android/jni/OpenJK/code/win32/winquake.rc
Simon 4597b03873 Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00

101 lines
2.4 KiB
Text

// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <windows.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "starwars.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
#include "AutoVersion.h"
VS_VERSION_INFO VERSIONINFO
FILEVERSION VERSION_MAJOR_RELEASE,VERSION_MINOR_RELEASE,VERSION_EXTERNAL_BUILD,VERSION_INTERNAL_BUILD
PRODUCTVERSION VERSION_MAJOR_RELEASE,VERSION_MINOR_RELEASE,VERSION_EXTERNAL_BUILD,VERSION_INTERNAL_BUILD
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "Comments", "Raven Software"
VALUE "CompanyName", "Activision Inc"
VALUE "FileDescription", "OpenJK Singleplayer"
VALUE "FileVersion", VERSION_STRING
VALUE "InternalName", "JASP"
VALUE "LegalCopyright", "Copyright (C) 2013"
VALUE "OriginalFilename", "jasp.exe"
VALUE "ProductName", "OpenJK Singleplayer"
VALUE "ProductVersion", VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////