..
ai.h
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Animal.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_AssassinDroid.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Atst.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_BobaFett.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Civilian.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Default.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Droid.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_GalakMech.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Grenadier.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_HazardTrooper.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Howler.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_ImperialProbe.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Interrogator.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Jedi.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Mark1.cpp
Initial Commit
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AI_Mark2.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_MineMonster.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Rancor.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Remote.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_RocketTrooper.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_SaberDroid.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_SandCreature.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Seeker.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Sentry.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Sniper.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Stormtrooper.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Tusken.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Utils.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AI_Wampa.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
AnimalNPC.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
anims.h
Initial Commit
2022-09-18 16:37:21 +01:00
b_local.h
Initial Commit
2022-09-18 16:37:21 +01:00
b_public.h
Attempted fix for save game crash
2023-04-11 08:39:32 +01:00
bg_local.h
Start of proper changes for JKA
2023-02-26 09:45:41 +00:00
bg_misc.cpp
Lots of changes to get vehicles/animals working nicely
2023-05-14 22:50:24 +01:00
bg_pangles.cpp
Proper handling of saber lock scenario
2022-11-11 19:48:01 +00:00
bg_panimate.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
bg_pmove.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
bg_public.h
@MuadDib's Multi-hand-use-gesture
2023-03-05 08:48:31 +00:00
bg_slidemove.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
bg_vehicleLoad.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
bset.h
Initial Commit
2022-09-18 16:37:21 +01:00
bstate.h
Initial Commit
2022-09-18 16:37:21 +01:00
channels.h
Initial Commit
2022-09-18 16:37:21 +01:00
CMakeLists.txt
Initial Commit
2022-09-18 16:37:21 +01:00
common_headers.h
Still too many build issues...
2022-09-19 22:46:47 +01:00
dmstates.h
Initial Commit
2022-09-18 16:37:21 +01:00
events.h
Initial Commit
2022-09-18 16:37:21 +01:00
fields.h
Initial Commit
2022-09-18 16:37:21 +01:00
FighterNPC.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_active.cpp
Lots of changes to get vehicles/animals working nicely
2023-05-14 22:50:24 +01:00
g_breakable.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_camera.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_client.cpp
A number of changes
2023-05-21 22:38:42 +01:00
g_cmds.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_combat.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
g_emplaced.cpp
Prevent cameras and turrets exiting if player moves their head too much
2022-10-25 23:12:20 +01:00
g_functions.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_functions.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_fx.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_inventory.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_itemLoad.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_items.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_items.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_local.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_main.cpp
Ensure proper menu defaults on the very first start
2023-04-15 00:02:59 +02:00
g_mem.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_misc.cpp
Add special delay for re-triggering security cameras
2023-03-30 17:52:26 +02:00
g_misc_model.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_missile.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_mover.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_nav.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_nav.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_navigator.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_navigator.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_navnew.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_object.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_objectives.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_public.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_rail.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_ref.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_roff.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_roff.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_savegame.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_session.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_shared.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_spawn.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_svcmds.cpp
Implement stance switching in 3rd person JKA
2023-05-12 18:41:08 +01:00
g_target.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
G_Timer.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_trigger.cpp
Fix quick save crash
2023-05-09 22:06:11 +01:00
g_turret.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_usable.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_utils.cpp
Fix AT-ST usable hint icon
2023-04-16 15:18:57 +02:00
g_vehicleLoad.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_vehicles.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
g_vehicles.h
Initial Commit
2022-09-18 16:37:21 +01:00
g_weapon.cpp
Small tweaks to the melee
2023-05-22 21:28:54 +01:00
g_weaponLoad.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
game.vcproj
Initial Commit
2022-09-18 16:37:21 +01:00
genericparser2.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
genericparser2.h
Initial Commit
2022-09-18 16:37:21 +01:00
ghoul2_shared.h
Initial Commit
2022-09-18 16:37:21 +01:00
hitlocs.h
Initial Commit
2022-09-18 16:37:21 +01:00
NPC.cpp
Intern all default values; Remove no longer needed configuration files
2023-04-14 22:19:47 +02:00
NPC_behavior.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_combat.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
NPC_goal.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
npc_headers.h
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_misc.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_move.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_reactions.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_senses.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_sounds.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_spawn.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
NPC_stats.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
NPC_utils.cpp
Academy-IRL-Crouch
2023-03-05 19:52:49 +00:00
objectives.h
Initial Commit
2022-09-18 16:37:21 +01:00
Q3_Interface.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
Q3_Interface.h
Initial Commit
2022-09-18 16:37:21 +01:00
say.h
Initial Commit
2022-09-18 16:37:21 +01:00
SpeederNPC.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
statindex.h
Initial Commit
2022-09-18 16:37:21 +01:00
surfaceflags.h
Initial Commit
2022-09-18 16:37:21 +01:00
teams.h
Initial Commit
2022-09-18 16:37:21 +01:00
w_local.h
Small tweaks to the melee
2023-05-22 21:28:54 +01:00
WalkerNPC.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
weapons.h
Item Selector
2022-10-12 18:00:41 +01:00
wp_atst.cpp
Get the ATST working correctly in JKA
2023-05-27 12:17:20 +01:00
wp_blaster_pistol.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
wp_blaster_rifle.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
wp_bot_laser.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
wp_bowcaster.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
wp_concussion.cpp
Make alt-fire of concussion rifle 6DoF
2023-05-21 14:46:08 +01:00
wp_demp2.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
wp_det_pack.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
wp_disruptor.cpp
Big improvement to disruptor
2022-11-21 21:56:59 +00:00
wp_emplaced_gun.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
wp_flechette.cpp
Proper 6DoF for Flechette alt-fire
2023-05-29 08:03:17 +01:00
wp_melee.cpp
Small tweaks to the melee
2023-05-22 21:28:54 +01:00
wp_noghri_stick.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
wp_repeater.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
wp_rocket_launcher.cpp
TBDC and more..
2023-06-07 23:33:59 +01:00
wp_saber.cpp
Lots of changes to get vehicles/animals working nicely
2023-05-14 22:50:24 +01:00
wp_saber.h
Initial Commit
2022-09-18 16:37:21 +01:00
wp_saberLoad.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
wp_stun_baton.cpp
Turn the stun baton into an "always active" weapon
2023-03-29 22:44:50 +01:00
wp_thermal.cpp
Throwable Thermal Detonators
2023-03-08 22:56:21 +00:00
wp_trip_mine.cpp
Initial Commit
2022-09-18 16:37:21 +01:00
wp_tusken.cpp
Initial Commit
2022-09-18 16:37:21 +01:00