Jedi Knight games on OpenXR devices (Meta Quest, Pico 4, and PCVR)
Find a file
Simon 4b1e010ca0 Use calculated projection matrix
sorts out weird warping on the Pico.
Allows for FOV to be overridden still for some effects (force speed)
2022-12-14 15:17:44 +00:00
assets Restore shiny saber by default 2022-11-26 19:22:48 +00:00
java/com/drbeef/jkquest Full OpenXR compatibility 2022-12-14 15:17:44 +00:00
Projects/Android Use calculated projection matrix 2022-12-14 15:17:44 +00:00
res Initial Commit 2022-09-18 16:37:21 +01:00
z_vr_assets Update to use gesture (@MuadDib) 2022-12-14 14:45:51 +00:00
.gitignore Initial Commit 2022-09-18 16:37:21 +01:00
make_z_vr_assets_pk3.bat Many improvements 2022-10-13 23:19:44 +01:00
XrSamples-JKQuest.iml early start on this OpenXR - doesn't build yet 2022-12-14 15:17:43 +00:00