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https://github.com/DrBeef/JKXR.git
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4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
24 lines
1 KiB
Makefile
24 lines
1 KiB
Makefile
LOCAL_PATH := $(call my-dir)
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MPDir = codemp
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JK3_BASE_CFLAGS = -O1 -DHAVE_GLES -DFINAL_BUILD -DARCH_STRING=arm -fexceptions -Wall -Wno-write-strings -Wno-comment -fno-caller-saves -fno-tree-vectorize -Wno-unused-but-set-variable
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JK3_BASE_CPPFLAGS = -fvisibility-inlines-hidden -Wno-invalid-offsetof
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JK3_BASE_LDLIBS =
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#Armv7
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JK3_BASE_CFLAGS += -mfloat-abi=softfp
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JK3_BASE_LDLIBS += -Wl
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JK3_BASE_C_INCLUDES := $(LOCAL_PATH)/lib $(TOP_DIR)/../../Serial/jni $(TOP_DIR)/SDL2/include $(TOP_DIR)/openal/include $(LOCAL_PATH)/$(MPDir)/client $(LOCAL_PATH)/$(MPDir)/qclib $(LOCAL_PATH)/$(MPDir)/botlib $(LOCAL_PATH)/$(MPDir)/d3d $(LOCAL_PATH)/$(MPDir)/server $(LOCAL_PATH)/$(MPDir)/sw $(LOCAL_PATH)/$(MPDir)/libs/freetype2/include $(LOCAL_PATH)/$(MPDir)/common $(LOCAL_PATH)/$(MPDir)/gl
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JK3_BASE_C_INCLUDES += $(LOCAL_PATH)/$(MPDir)/
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include $(OPENJK_PATH)/Android_client.mk
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include $(OPENJK_PATH)/Android_game.mk
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include $(OPENJK_PATH)/Android_cgame.mk
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include $(OPENJK_PATH)/Android_ui.mk
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include $(OPENJK_PATH)/Android_gles.mk
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