jkxr/Projects/Android/jni/OpenJK/code
2023-07-27 22:08:18 +01:00
..
android Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
cgame Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
client Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
game Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
ghoul2 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
icarus Still too many build issues... 2022-09-19 22:46:47 +01:00
macosx Initial Commit 2022-09-18 16:37:21 +01:00
mp3code Still too many build issues... 2022-09-19 22:46:47 +01:00
qcommon Use the complete JKO level 3 saber seek code 2023-07-14 22:41:21 +01:00
Ragl Initial Commit 2022-09-18 16:37:21 +01:00
Ratl Initial Commit 2022-09-18 16:37:21 +01:00
Ravl Initial Commit 2022-09-18 16:37:21 +01:00
rd-common Changes to sync up with the PCVR build 2023-07-27 21:56:20 +01:00
rd-gles Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
rd-vanilla Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
Rufl Initial Commit 2022-09-18 16:37:21 +01:00
server Load last save game on respawn (@MuadDib) 2022-11-30 19:23:00 +00:00
ui Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00
win32 Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
EaxMan.dll Initial Commit 2022-09-18 16:37:21 +01:00
OpenAL32.dll Initial Commit 2022-09-18 16:37:21 +01:00
README.md Initial Commit 2022-09-18 16:37:21 +01:00

OpenJK "Jedi Academy" Singleplayer Code

This includes code for the SP engine (client+server+ui), SP renderer(s), and the mod code module.