jkxr/Projects/Android/jni/OpenJK/codeJK2/game
Simon 19ee9179e8 Many improvements
Added cvar g_saberAutoDeflect1stPerson so saber is only ever used to deflect lasers in first person
Made selector always draw using HMD YAW so it remains in front when turning i.r.l
Updated the hand model (@baggyg)
Updated the crawler text with the patron credits
Added @MuadDib's menu changes
Aligned all weapons
Scaled the saber hilt down a little bit

Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2022-10-13 23:19:44 +01:00
..
ai.h Initial Commit 2022-09-18 16:37:21 +01:00
AI_Atst.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Default.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Droid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_GalakMech.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Grenadier.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Howler.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_ImperialProbe.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Interrogator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Jedi.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark1.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_MineMonster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Remote.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Seeker.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sentry.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sniper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Stormtrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
anims.h Initial Commit 2022-09-18 16:37:21 +01:00
b_local.h Initial Commit 2022-09-18 16:37:21 +01:00
b_public.h Initial Commit 2022-09-18 16:37:21 +01:00
bg_local.h Item Selector 2022-10-12 18:00:41 +01:00
bg_misc.cpp Item Selector 2022-10-12 18:00:41 +01:00
bg_pangles.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_panimate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_pmove.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
bg_public.h Initial Commit 2022-09-18 16:37:21 +01:00
bg_slidemove.cpp Initial Commit 2022-09-18 16:37:21 +01:00
boltons.h Initial Commit 2022-09-18 16:37:21 +01:00
bset.h Initial Commit 2022-09-18 16:37:21 +01:00
bstate.h Initial Commit 2022-09-18 16:37:21 +01:00
channels.h Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
dmstates.h Initial Commit 2022-09-18 16:37:21 +01:00
events.h Initial Commit 2022-09-18 16:37:21 +01:00
fields.h Initial Commit 2022-09-18 16:37:21 +01:00
g_active.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_breakable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_camera.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_client.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_cmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_combat.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_functions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_functions.h Initial Commit 2022-09-18 16:37:21 +01:00
g_fx.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
g_ICARUS.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_icarus.h Initial Commit 2022-09-18 16:37:21 +01:00
g_inventory.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_itemLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.cpp Added placeholder hand model 2022-10-12 22:35:27 +01:00
g_items.h Initial Commit 2022-09-18 16:37:21 +01:00
g_local.h Initial Commit 2022-09-18 16:37:21 +01:00
g_main.cpp Many improvements 2022-10-13 23:19:44 +01:00
g_mem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_misc.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_misc_model.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_missile.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_mover.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.h Number of small tweaks 2022-10-04 22:48:30 +01:00
g_navigator.cpp So many changes.. 2022-10-08 17:29:49 +01:00
g_navigator.h So many changes.. 2022-10-08 17:29:49 +01:00
g_navnew.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_object.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_objectives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_public.h Initial Commit 2022-09-18 16:37:21 +01:00
g_ref.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.h Initial Commit 2022-09-18 16:37:21 +01:00
g_savegame.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_session.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
g_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_svcmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_target.cpp Initial Commit 2022-09-18 16:37:21 +01:00
G_Timer.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_trigger.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_turret.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_usable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_weapon.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_weaponLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.h Initial Commit 2022-09-18 16:37:21 +01:00
ghoul2_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_behavior.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_combat.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_goal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
npc_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC_misc.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_move.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_reactions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_senses.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_sounds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_stats.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
objectives.h Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.cpp Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.h Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Registers.cpp Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Registers.h Initial Commit 2022-09-18 16:37:21 +01:00
say.h Initial Commit 2022-09-18 16:37:21 +01:00
statindex.h Initial Commit 2022-09-18 16:37:21 +01:00
surfaceflags.h Initial Commit 2022-09-18 16:37:21 +01:00
teams.h Initial Commit 2022-09-18 16:37:21 +01:00
w_local.h Initial Commit 2022-09-18 16:37:21 +01:00
weapons.h Item Selector 2022-10-12 18:00:41 +01:00
wp_atst.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_blaster_rifle.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_bot_laser.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_bowcaster.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_bryar_pistol.cpp Multiple fixes 2022-10-01 00:02:49 +01:00
wp_demp2.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_det_pack.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_disruptor.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_emplaced_gun.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_flechette.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_melee.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_repeater.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_rocket_launcher.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_saber.cpp Many improvements 2022-10-13 23:19:44 +01:00
wp_saber.h Many many changes 2022-09-27 23:19:12 +01:00
wp_stun_baton.cpp Multiple fixes 2022-10-01 00:02:49 +01:00
wp_thermal.cpp Almost too many changes to mention! 2022-10-03 22:19:00 +01:00
wp_trip_mine.cpp Initial Commit 2022-09-18 16:37:21 +01:00