mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-11-23 12:32:26 +00:00
4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
/*
|
|
===========================================================================
|
|
Copyright (C) 1999 - 2005, Id Software, Inc.
|
|
Copyright (C) 2000 - 2013, Raven Software, Inc.
|
|
Copyright (C) 2001 - 2013, Activision, Inc.
|
|
Copyright (C) 2013 - 2015, OpenJK contributors
|
|
|
|
This file is part of the OpenJK source code.
|
|
|
|
OpenJK is free software; you can redistribute it and/or modify it
|
|
under the terms of the GNU General Public License version 2 as
|
|
published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, see <http://www.gnu.org/licenses/>.
|
|
===========================================================================
|
|
*/
|
|
|
|
//
|
|
// g_mem.c
|
|
//
|
|
// leave this line at the top for all g_xxxx.cpp files...
|
|
#include "g_headers.h"
|
|
|
|
#include "g_local.h"
|
|
|
|
/*#define POOLSIZE (2 * 1024 * 1024)
|
|
|
|
static char memoryPool[POOLSIZE];
|
|
*/
|
|
static int allocPoint;
|
|
static cvar_t *g_debugalloc;
|
|
|
|
void *G_Alloc( int size ) {
|
|
if ( g_debugalloc->integer ) {
|
|
gi.Printf( "G_Alloc of %i bytes\n", size );
|
|
}
|
|
|
|
|
|
allocPoint += size;
|
|
|
|
return gi.Malloc(size, TAG_G_ALLOC, qfalse);
|
|
}
|
|
|
|
void G_InitMemory( void ) {
|
|
allocPoint = 0;
|
|
g_debugalloc = gi.cvar ("g_debugalloc", "0", 0);
|
|
}
|
|
|
|
void Svcmd_GameMem_f( void ) {
|
|
gi.Printf( "Game memory status: %i allocated\n", allocPoint );
|
|
}
|