jkxr/Projects/Android/jni/OpenJK/code/game
Simon 12d117f679 Prevent cameras and turrets exiting if player moves their head too much
also.. for the secrity cameras, it will show the actual angles of the camera, but in mono.
2022-10-25 23:12:20 +01:00
..
ai.h Initial Commit 2022-09-18 16:37:21 +01:00
AI_Animal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_AssassinDroid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Atst.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_BobaFett.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Civilian.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Default.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Droid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_GalakMech.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Grenadier.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_HazardTrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Howler.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_ImperialProbe.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Interrogator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Jedi.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark1.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_MineMonster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Rancor.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Remote.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_RocketTrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_SaberDroid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_SandCreature.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Seeker.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sentry.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sniper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Stormtrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Tusken.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Wampa.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AnimalNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
anims.h Initial Commit 2022-09-18 16:37:21 +01:00
b_local.h Initial Commit 2022-09-18 16:37:21 +01:00
b_public.h Initial Commit 2022-09-18 16:37:21 +01:00
bg_local.h Item Selector 2022-10-12 18:00:41 +01:00
bg_misc.cpp Item Selector 2022-10-12 18:00:41 +01:00
bg_pangles.cpp Fix issue with glitching view when using something 2022-10-15 19:37:07 +01:00
bg_panimate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_pmove.cpp Many improvements 2022-10-13 23:19:44 +01:00
bg_public.h Initial Commit 2022-09-18 16:37:21 +01:00
bg_slidemove.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_vehicleLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bset.h Initial Commit 2022-09-18 16:37:21 +01:00
bstate.h Initial Commit 2022-09-18 16:37:21 +01:00
channels.h Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
common_headers.h Still too many build issues... 2022-09-19 22:46:47 +01:00
dmstates.h Initial Commit 2022-09-18 16:37:21 +01:00
events.h Initial Commit 2022-09-18 16:37:21 +01:00
fields.h Initial Commit 2022-09-18 16:37:21 +01:00
FighterNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_active.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_breakable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_camera.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_client.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_cmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_combat.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_emplaced.cpp Prevent cameras and turrets exiting if player moves their head too much 2022-10-25 23:12:20 +01:00
g_functions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_functions.h Initial Commit 2022-09-18 16:37:21 +01:00
g_fx.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_inventory.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_itemLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.h Initial Commit 2022-09-18 16:37:21 +01:00
g_local.h Initial Commit 2022-09-18 16:37:21 +01:00
g_main.cpp Corrected cvars 2022-10-15 00:26:54 +01:00
g_mem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_misc.cpp Prevent cameras and turrets exiting if player moves their head too much 2022-10-25 23:12:20 +01:00
g_misc_model.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_missile.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_mover.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.h Initial Commit 2022-09-18 16:37:21 +01:00
g_navigator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_navigator.h Initial Commit 2022-09-18 16:37:21 +01:00
g_navnew.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_object.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_objectives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_public.h Initial Commit 2022-09-18 16:37:21 +01:00
g_rail.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_ref.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.h Initial Commit 2022-09-18 16:37:21 +01:00
g_savegame.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_session.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
g_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_svcmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_target.cpp Initial Commit 2022-09-18 16:37:21 +01:00
G_Timer.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_trigger.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_turret.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_usable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicleLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicles.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicles.h Initial Commit 2022-09-18 16:37:21 +01:00
g_weapon.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_weaponLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
game.vcproj Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.h Initial Commit 2022-09-18 16:37:21 +01:00
ghoul2_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
hitlocs.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_behavior.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_combat.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_goal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
npc_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC_misc.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_move.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_reactions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_senses.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_sounds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_stats.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
objectives.h Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.cpp Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.h Initial Commit 2022-09-18 16:37:21 +01:00
say.h Initial Commit 2022-09-18 16:37:21 +01:00
SpeederNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
statindex.h Initial Commit 2022-09-18 16:37:21 +01:00
surfaceflags.h Initial Commit 2022-09-18 16:37:21 +01:00
teams.h Initial Commit 2022-09-18 16:37:21 +01:00
w_local.h Initial Commit 2022-09-18 16:37:21 +01:00
WalkerNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
weapons.h Item Selector 2022-10-12 18:00:41 +01:00
wp_atst.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_blaster_pistol.cpp Multiple fixes 2022-10-01 00:02:49 +01:00
wp_blaster_rifle.cpp Many many changes 2022-09-27 23:19:12 +01:00
wp_bot_laser.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_bowcaster.cpp Multiple fixes 2022-10-01 00:02:49 +01:00
wp_concussion.cpp Some weapon aiming code 2022-09-29 23:38:22 +01:00
wp_demp2.cpp Some weapon aiming code 2022-09-29 23:38:22 +01:00
wp_det_pack.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_disruptor.cpp Multiple fixes 2022-10-01 00:02:49 +01:00
wp_emplaced_gun.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_flechette.cpp Some weapon aiming code 2022-09-29 23:38:22 +01:00
wp_melee.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_noghri_stick.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_repeater.cpp Some weapon aiming code 2022-09-29 23:38:22 +01:00
wp_rocket_launcher.cpp Some weapon aiming code 2022-09-29 23:38:22 +01:00
wp_saber.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_saber.h Initial Commit 2022-09-18 16:37:21 +01:00
wp_saberLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_stun_baton.cpp Some weapon aiming code 2022-09-29 23:38:22 +01:00
wp_thermal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_trip_mine.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_tusken.cpp Initial Commit 2022-09-18 16:37:21 +01:00