jkxr/Projects/Android/jni/OpenJK/code/game
Simon 0723c2335e Make saber combat in JKA match JKO
g_saberRealisticCombat should be set to "1"
g_dismemberment should be set to "4"
g_saberMoreRealistic is no longer used
changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled
fixed saber bounce in JKA too
2023-06-15 22:07:24 +01:00
..
ai.h Initial Commit 2022-09-18 16:37:21 +01:00
AI_Animal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_AssassinDroid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Atst.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_BobaFett.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Civilian.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Default.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Droid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_GalakMech.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Grenadier.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_HazardTrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Howler.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_ImperialProbe.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Interrogator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Jedi.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark1.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Mark2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_MineMonster.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Rancor.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Remote.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_RocketTrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_SaberDroid.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_SandCreature.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Seeker.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sentry.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Sniper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Stormtrooper.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Tusken.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Utils.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AI_Wampa.cpp Initial Commit 2022-09-18 16:37:21 +01:00
AnimalNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
anims.h Initial Commit 2022-09-18 16:37:21 +01:00
b_local.h Initial Commit 2022-09-18 16:37:21 +01:00
b_public.h Attempted fix for save game crash 2023-04-11 08:39:32 +01:00
bg_local.h Start of proper changes for JKA 2023-02-26 09:45:41 +00:00
bg_misc.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
bg_pangles.cpp Proper handling of saber lock scenario 2022-11-11 19:48:01 +00:00
bg_panimate.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_pmove.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
bg_public.h @MuadDib's Multi-hand-use-gesture 2023-03-05 08:48:31 +00:00
bg_slidemove.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bg_vehicleLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
bset.h Initial Commit 2022-09-18 16:37:21 +01:00
bstate.h Initial Commit 2022-09-18 16:37:21 +01:00
channels.h Initial Commit 2022-09-18 16:37:21 +01:00
CMakeLists.txt Initial Commit 2022-09-18 16:37:21 +01:00
common_headers.h Still too many build issues... 2022-09-19 22:46:47 +01:00
dmstates.h Initial Commit 2022-09-18 16:37:21 +01:00
events.h Initial Commit 2022-09-18 16:37:21 +01:00
fields.h Initial Commit 2022-09-18 16:37:21 +01:00
FighterNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_active.cpp Lots of changes to get vehicles/animals working nicely 2023-05-14 22:50:24 +01:00
g_breakable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_camera.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_client.cpp A number of changes 2023-05-21 22:38:42 +01:00
g_cmds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_combat.cpp Make saber combat in JKA match JKO 2023-06-15 22:07:24 +01:00
g_emplaced.cpp Prevent cameras and turrets exiting if player moves their head too much 2022-10-25 23:12:20 +01:00
g_functions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_functions.h Initial Commit 2022-09-18 16:37:21 +01:00
g_fx.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_inventory.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_itemLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_items.h Initial Commit 2022-09-18 16:37:21 +01:00
g_local.h Initial Commit 2022-09-18 16:37:21 +01:00
g_main.cpp Make saber combat in JKA match JKO 2023-06-15 22:07:24 +01:00
g_mem.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_misc.cpp Add special delay for re-triggering security cameras 2023-03-30 17:52:26 +02:00
g_misc_model.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_missile.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_mover.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_nav.h Initial Commit 2022-09-18 16:37:21 +01:00
g_navigator.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_navigator.h Initial Commit 2022-09-18 16:37:21 +01:00
g_navnew.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_object.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_objectives.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_public.h Initial Commit 2022-09-18 16:37:21 +01:00
g_rail.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_ref.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_roff.h Initial Commit 2022-09-18 16:37:21 +01:00
g_savegame.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_session.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
g_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_svcmds.cpp Implement stance switching in 3rd person JKA 2023-05-12 18:41:08 +01:00
g_target.cpp Initial Commit 2022-09-18 16:37:21 +01:00
G_Timer.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_trigger.cpp Fix quick save crash 2023-05-09 22:06:11 +01:00
g_turret.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_usable.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_utils.cpp Fix AT-ST usable hint icon 2023-04-16 15:18:57 +02:00
g_vehicleLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicles.cpp Initial Commit 2022-09-18 16:37:21 +01:00
g_vehicles.h Initial Commit 2022-09-18 16:37:21 +01:00
g_weapon.cpp Small tweaks to the melee 2023-05-22 21:28:54 +01:00
g_weaponLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
game.vcproj Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.cpp Initial Commit 2022-09-18 16:37:21 +01:00
genericparser2.h Initial Commit 2022-09-18 16:37:21 +01:00
ghoul2_shared.h Initial Commit 2022-09-18 16:37:21 +01:00
hitlocs.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC.cpp Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
NPC_behavior.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_combat.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
NPC_goal.cpp Initial Commit 2022-09-18 16:37:21 +01:00
npc_headers.h Initial Commit 2022-09-18 16:37:21 +01:00
NPC_misc.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_move.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_reactions.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_senses.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_sounds.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_spawn.cpp Initial Commit 2022-09-18 16:37:21 +01:00
NPC_stats.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
NPC_utils.cpp Academy-IRL-Crouch 2023-03-05 19:52:49 +00:00
objectives.h Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.cpp Initial Commit 2022-09-18 16:37:21 +01:00
Q3_Interface.h Initial Commit 2022-09-18 16:37:21 +01:00
say.h Initial Commit 2022-09-18 16:37:21 +01:00
SpeederNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
statindex.h Initial Commit 2022-09-18 16:37:21 +01:00
surfaceflags.h Initial Commit 2022-09-18 16:37:21 +01:00
teams.h Initial Commit 2022-09-18 16:37:21 +01:00
w_local.h Small tweaks to the melee 2023-05-22 21:28:54 +01:00
WalkerNPC.cpp Initial Commit 2022-09-18 16:37:21 +01:00
weapons.h Item Selector 2022-10-12 18:00:41 +01:00
wp_atst.cpp Get the ATST working correctly in JKA 2023-05-27 12:17:20 +01:00
wp_blaster_pistol.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
wp_blaster_rifle.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
wp_bot_laser.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_bowcaster.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
wp_concussion.cpp Make alt-fire of concussion rifle 6DoF 2023-05-21 14:46:08 +01:00
wp_demp2.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
wp_det_pack.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_disruptor.cpp Big improvement to disruptor 2022-11-21 21:56:59 +00:00
wp_emplaced_gun.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_flechette.cpp Proper 6DoF for Flechette alt-fire 2023-05-29 08:03:17 +01:00
wp_melee.cpp Small tweaks to the melee 2023-05-22 21:28:54 +01:00
wp_noghri_stick.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_repeater.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
wp_rocket_launcher.cpp TBDC and more.. 2023-06-07 23:33:59 +01:00
wp_saber.cpp Make saber combat in JKA match JKO 2023-06-15 22:07:24 +01:00
wp_saber.h Initial Commit 2022-09-18 16:37:21 +01:00
wp_saberLoad.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_stun_baton.cpp Turn the stun baton into an "always active" weapon 2023-03-29 22:44:50 +01:00
wp_thermal.cpp Throwable Thermal Detonators 2023-03-08 22:56:21 +00:00
wp_trip_mine.cpp Initial Commit 2022-09-18 16:37:21 +01:00
wp_tusken.cpp Initial Commit 2022-09-18 16:37:21 +01:00