mirror of
https://github.com/DrBeef/JKXR.git
synced 2024-12-11 13:11:58 +00:00
4597b03873
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
86 lines
3.1 KiB
C
86 lines
3.1 KiB
C
/*
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===========================================================================
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Copyright (C) 1999 - 2005, Id Software, Inc.
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Copyright (C) 2000 - 2013, Raven Software, Inc.
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Copyright (C) 2001 - 2013, Activision, Inc.
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Copyright (C) 2013 - 2015, OpenJK contributors
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This file is part of the OpenJK source code.
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OpenJK is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License version 2 as
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published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, see <http://www.gnu.org/licenses/>.
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===========================================================================
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*/
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#ifndef __CM_PUBLIC_H__
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#define __CM_PUBLIC_H__
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#include "qfiles.h"
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qboolean CM_DeleteCachedMap(qboolean bGuaranteedOkToDelete);
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void CM_LoadMap( const char *name, qboolean clientload, int *checksum, qboolean subBSP);
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void CM_ClearMap( void );
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int CM_TotalMapContents();
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clipHandle_t CM_InlineModel( int index ); // 0 = world, 1 + are bmodels
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clipHandle_t CM_TempBoxModel( const vec3_t mins, const vec3_t maxs );//, const int contents );
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int CM_ModelContents( clipHandle_t model, int subBSPIndex );
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int CM_NumInlineModels( void );
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char *CM_EntityString (void);
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char *CM_SubBSPEntityString (int index);
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int CM_LoadSubBSP(const char *name, qboolean clientload);
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int CM_FindSubBSP(int modelIndex);
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// returns an ORed contents mask
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int CM_PointContents( const vec3_t p, clipHandle_t model );
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int CM_TransformedPointContents( const vec3_t p, clipHandle_t model, const vec3_t origin, const vec3_t angles );
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void CM_BoxTrace ( trace_t *results, const vec3_t start, const vec3_t end,
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const vec3_t mins, const vec3_t maxs,
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clipHandle_t model, int brushmask);
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void CM_TransformedBoxTrace( trace_t *results, const vec3_t start, const vec3_t end,
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const vec3_t mins, const vec3_t maxs,
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clipHandle_t model, int brushmask,
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const vec3_t origin, const vec3_t angles);
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byte *CM_ClusterPVS (int cluster);
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int CM_PointLeafnum( const vec3_t p );
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// only returns non-solid leafs
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// overflow if return listsize and if *lastLeaf != list[listsize-1]
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int CM_BoxLeafnums( const vec3_t mins, const vec3_t maxs, int *boxList,
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int listsize, int *lastLeaf );
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int CM_LeafCluster (int leafnum);
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int CM_LeafArea (int leafnum);
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void CM_AdjustAreaPortalState( int area1, int area2, qboolean open );
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qboolean CM_AreasConnected( int area1, int area2 );
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int CM_WriteAreaBits( byte *buffer, int area );
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//for savegames
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void CM_WritePortalState ();
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void CM_ReadPortalState ();
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// cm_marks.c
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int CM_MarkFragments( int numPoints, const vec3_t *points, const vec3_t projection,
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int maxPoints, vec3_t pointBuffer, int maxFragments, markFragment_t *fragmentBuffer );
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// cm_patch.c
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void CM_DrawDebugSurface( void (*drawPoly)(int color, int numPoints, float *points) );
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#endif //__CM_PUBLIC_H__
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