/* =========================================================================== Copyright (C) 2000 - 2013, Raven Software, Inc. Copyright (C) 2001 - 2013, Activision, Inc. Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ #ifndef __GAMEINFO_H__ #define __GAMEINFO_H__ #include "../qcommon/q_shared.h" #include typedef struct { int (*FS_FOpenFile)( const char *qpath, fileHandle_t *file, fsMode_t mode ); int (*FS_Read)( void *buffer, int len, fileHandle_t f ); void (*FS_FCloseFile)( fileHandle_t f ); void (*Cvar_Set)( const char *name, const char *value ); void (*Cvar_VariableStringBuffer)( const char *var_name, char *buffer, int bufsize ); void (*Cvar_Create)( const char *var_name, const char *var_value, int flags ); int (*FS_ReadFile)( const char *name, void **buf ); void (*FS_FreeFile)( void *buf ); void (*Printf)( const char *fmt, ... ); } gameinfo_import_t; void GI_Init( gameinfo_import_t *import ); #endif