/* =========================================================================== Copyright (C) 2000 - 2013, Raven Software, Inc. Copyright (C) 2001 - 2013, Activision, Inc. Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ #include "g_local.h" #include "w_local.h" // Bot Laser //--------------------------------------------------------- void WP_BotLaser( gentity_t *ent ) //--------------------------------------------------------- { gentity_t *missile = CreateMissile( muzzle, forwardVec, BRYAR_PISTOL_VEL, 10000, ent ); missile->classname = "bryar_proj"; missile->s.weapon = WP_BRYAR_PISTOL; missile->damage = BRYAR_PISTOL_DAMAGE; missile->dflags = DAMAGE_DEATH_KNOCKBACK; missile->methodOfDeath = MOD_ENERGY; missile->clipmask = MASK_SHOT | CONTENTS_LIGHTSABER; }