/* =========================================================================== Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ #pragma once void UIVM_Init ( qboolean inGameLoad ); void UIVM_Shutdown ( void ); void UIVM_KeyEvent ( int key, qboolean down ); void UIVM_MouseEvent ( int dx, int dy ); void UIVM_Refresh ( int realtime ); qboolean UIVM_IsFullscreen ( void ); void UIVM_SetActiveMenu ( uiMenuCommand_t menu ); qboolean UIVM_ConsoleCommand ( int realTime ); void UIVM_DrawConnectScreen ( qboolean overlay ); void CL_BindUI( void ); void CL_UnbindUI( void );