/* =========================================================================== Copyright (C) 2000 - 2013, Raven Software, Inc. Copyright (C) 2001 - 2013, Activision, Inc. Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ // // gameinfo.c // // *** This file is used by both the game and the user interface *** #include "gameinfo.h" #include "../game/weapons.h" weaponData_t weaponData[WP_NUM_WEAPONS]; ammoData_t ammoData[AMMO_MAX]; extern void WP_LoadWeaponParms (void); // // Initialization - Read in files and parse into infos // /* =============== GI_Init =============== */ void GI_Init( gameinfo_import_t *import ) { WP_LoadWeaponParms (); }