/* =========================================================================== Copyright (C) 2005 - 2015, ioquake3 contributors Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ #include "qcommon/q_version.h" #include "sys_local.h" #include #include #include #include #include #define MEM_THRESHOLD (128*1024*1024) // Used to determine where to store user-specific files static char homePath[ MAX_OSPATH ] = { 0 }; static UINT timerResolution = 0; /* ============== Sys_Dialog Display a win32 dialog box ============== */ dialogResult_t Sys_Dialog(dialogType_t type, const char* message, const char* title) { UINT uType; switch (type) { default: case DT_INFO: uType = MB_ICONINFORMATION | MB_OK; break; case DT_WARNING: uType = MB_ICONWARNING | MB_OK; break; case DT_ERROR: uType = MB_ICONERROR | MB_OK; break; case DT_YES_NO: uType = MB_ICONQUESTION | MB_YESNO; break; case DT_OK_CANCEL: uType = MB_ICONWARNING | MB_OKCANCEL; break; } switch (MessageBox(NULL, message, title, uType)) { default: case IDOK: return DR_OK; case IDCANCEL: return DR_CANCEL; case IDYES: return DR_YES; case IDNO: return DR_NO; } } /* ============== Sys_Basename ============== */ const char *Sys_Basename( char *path ) { static char base[ MAX_OSPATH ] = { 0 }; int length; length = strlen( path ) - 1; // Skip trailing slashes while( length > 0 && path[ length ] == '\\' ) length--; while( length > 0 && path[ length - 1 ] != '\\' ) length--; Q_strncpyz( base, &path[ length ], sizeof( base ) ); length = strlen( base ) - 1; // Strip trailing slashes while( length > 0 && base[ length ] == '\\' ) base[ length-- ] = '\0'; return base; } /* ============== Sys_Dirname ============== */ const char *Sys_Dirname( char *path ) { static char dir[ MAX_OSPATH ] = { 0 }; int length; Q_strncpyz( dir, path, sizeof( dir ) ); length = strlen( dir ) - 1; while( length > 0 && dir[ length ] != '\\' ) length--; dir[ length ] = '\0'; return dir; } /* ============== Sys_Dirname ============== */ const char *Sys_CurrentDirname( ) { static char dir[ MAX_OSPATH ] = { 0 }; GetCurrentDirectory( MAX_OSPATH, dir ); return dir; } /* ================ Sys_Milliseconds ================ */ int Sys_Milliseconds (bool baseTime) { static int sys_timeBase = timeGetTime(); int sys_curtime; sys_curtime = timeGetTime(); if(!baseTime) { sys_curtime -= sys_timeBase; } return sys_curtime; } int Sys_Milliseconds2( void ) { return Sys_Milliseconds(false); } /* ================ Sys_RandomBytes ================ */ bool Sys_RandomBytes( byte *string, int len ) { HCRYPTPROV prov; if( !CryptAcquireContext( &prov, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) { return false; } if( !CryptGenRandom( prov, len, (BYTE *)string ) ) { CryptReleaseContext( prov, 0 ); return false; } CryptReleaseContext( prov, 0 ); return true; } /* ================== Sys_GetCurrentUser ================== */ char *Sys_GetCurrentUser( void ) { static char s_userName[1024]; DWORD size = sizeof( s_userName ); if ( !GetUserName( s_userName, &size ) ) strcpy( s_userName, "player" ); if ( !s_userName[0] ) { strcpy( s_userName, "player" ); } return s_userName; } /* * Builds the path for the user's game directory */ char *Sys_DefaultHomePath( void ) { #if defined(BUILD_PORTABLE) Com_Printf( "Portable install requested, skipping homepath support\n" ); return NULL; #else if ( !homePath[0] ) { TCHAR homeDirectory[MAX_PATH]; if( !SUCCEEDED( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, homeDirectory ) ) ) { Com_Printf( "Unable to determine your home directory.\n" ); return NULL; } Com_sprintf( homePath, sizeof( homePath ), "%s%cMy Games%c", homeDirectory, PATH_SEP, PATH_SEP ); if ( com_homepath && com_homepath->string[0] ) Q_strcat( homePath, sizeof( homePath ), com_homepath->string ); else Q_strcat( homePath, sizeof( homePath ), HOMEPATH_NAME_WIN ); } return homePath; #endif } static const char *GetErrorString( DWORD error ) { static char buf[MAX_STRING_CHARS]; buf[0] = '\0'; if ( error ) { LPVOID lpMsgBuf; DWORD bufLen = FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPTSTR)&lpMsgBuf, 0, NULL ); if ( bufLen ) { LPCSTR lpMsgStr = (LPCSTR)lpMsgBuf; Q_strncpyz( buf, lpMsgStr, Q_min( (size_t)(lpMsgStr + bufLen), sizeof(buf) ) ); LocalFree( lpMsgBuf ); } } return buf; } void Sys_SetProcessorAffinity( void ) { DWORD_PTR processMask, processAffinityMask, systemAffinityMask; HANDLE handle = GetCurrentProcess(); if ( !GetProcessAffinityMask( handle, &processAffinityMask, &systemAffinityMask ) ) return; if ( sscanf( com_affinity->string, "%X", &processMask ) != 1 ) processMask = 1; // set to first core only if ( !processMask ) processMask = systemAffinityMask; // use all the cores available to the system if ( processMask == processAffinityMask ) return; // no change if ( !SetProcessAffinityMask( handle, processMask ) ) Com_DPrintf( "Setting affinity mask failed (%s)\n", GetErrorString( GetLastError() ) ); } /* ================== Sys_LowPhysicalMemory() ================== */ qboolean Sys_LowPhysicalMemory(void) { static MEMORYSTATUSEX stat; static qboolean bAsked = qfalse; static cvar_t* sys_lowmem = Cvar_Get( "sys_lowmem", "0", 0 ); if (!bAsked) // just in case it takes a little time for GlobalMemoryStatusEx() to gather stats on { // stuff we don't care about such as virtual mem etc. bAsked = qtrue; stat.dwLength = sizeof (stat); GlobalMemoryStatusEx (&stat); } if (sys_lowmem->integer) { return qtrue; } return (stat.ullTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse; } /* ============== Sys_Mkdir ============== */ qboolean Sys_Mkdir( const char *path ) { if( !CreateDirectory( path, NULL ) ) { if( GetLastError( ) != ERROR_ALREADY_EXISTS ) return qfalse; } return qtrue; } /* ============== Sys_Cwd ============== */ char *Sys_Cwd( void ) { static char cwd[MAX_OSPATH]; _getcwd( cwd, sizeof( cwd ) - 1 ); cwd[MAX_OSPATH-1] = 0; return cwd; } /* Resolves path names and determines if they are the same */ /* For use with full OS paths not quake paths */ /* Returns true if resulting paths are valid and the same, otherwise false */ bool Sys_PathCmp( const char *path1, const char *path2 ) { char *r1, *r2; r1 = _fullpath(NULL, path1, MAX_OSPATH); r2 = _fullpath(NULL, path2, MAX_OSPATH); if(r1 && r2 && !Q_stricmp(r1, r2)) { free(r1); free(r2); return true; } free(r1); free(r2); return false; } /* ============================================================== DIRECTORY SCANNING ============================================================== */ #define MAX_FOUND_FILES 0x1000 void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **psList, int *numfiles ) { char search[MAX_OSPATH], newsubdirs[MAX_OSPATH]; char filename[MAX_OSPATH]; intptr_t findhandle; struct _finddata_t findinfo; if ( *numfiles >= MAX_FOUND_FILES - 1 ) { return; } if (strlen(subdirs)) { Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs ); } else { Com_sprintf( search, sizeof(search), "%s\\*", basedir ); } findhandle = _findfirst (search, &findinfo); if (findhandle == -1) { return; } do { if (findinfo.attrib & _A_SUBDIR) { if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) { if (strlen(subdirs)) { Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name); } else { Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name); } Sys_ListFilteredFiles( basedir, newsubdirs, filter, psList, numfiles ); } } if ( *numfiles >= MAX_FOUND_FILES - 1 ) { break; } Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name ); if (!Com_FilterPath( filter, filename, qfalse )) continue; psList[ *numfiles ] = CopyString( filename ); (*numfiles)++; } while ( _findnext (findhandle, &findinfo) != -1 ); _findclose (findhandle); } static qboolean strgtr(const char *s0, const char *s1) { int l0, l1, i; l0 = strlen(s0); l1 = strlen(s1); if (l1 s0[i]) { return qtrue; } if (s1[i] < s0[i]) { return qfalse; } } return qfalse; } char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs ) { char search[MAX_OSPATH]; int nfiles; char **listCopy; char *list[MAX_FOUND_FILES]; struct _finddata_t findinfo; intptr_t findhandle; int flag; int i; int extLen; if (filter) { nfiles = 0; Sys_ListFilteredFiles( directory, "", filter, list, &nfiles ); list[ nfiles ] = 0; *numfiles = nfiles; if (!nfiles) return NULL; listCopy = (char **)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ), TAG_LISTFILES ); for ( i = 0 ; i < nfiles ; i++ ) { listCopy[i] = list[i]; } listCopy[i] = NULL; return listCopy; } if ( !extension) { extension = ""; } // passing a slash as extension will find directories if ( extension[0] == '/' && extension[1] == 0 ) { extension = ""; flag = 0; } else { flag = _A_SUBDIR; } extLen = strlen( extension ); Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension ); // search nfiles = 0; findhandle = _findfirst (search, &findinfo); if (findhandle == -1) { *numfiles = 0; return NULL; } do { if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) { if (*extension) { if ( strlen( findinfo.name ) < extLen || Q_stricmp( findinfo.name + strlen( findinfo.name ) - extLen, extension ) ) { continue; // didn't match } } if ( nfiles == MAX_FOUND_FILES - 1 ) { break; } list[ nfiles ] = CopyString( findinfo.name ); nfiles++; } } while ( _findnext (findhandle, &findinfo) != -1 ); list[ nfiles ] = 0; _findclose (findhandle); // return a copy of the list *numfiles = nfiles; if ( !nfiles ) { return NULL; } listCopy = (char **)Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ), TAG_LISTFILES ); for ( i = 0 ; i < nfiles ; i++ ) { listCopy[i] = list[i]; } listCopy[i] = NULL; do { flag = 0; for(i=1; i= 1) { if (FS_FileIsInPAK(name, NULL) == 1) { char *tempFileName; if ( FS_WriteToTemporaryFile(data, len, &tempFileName) ) { result.tempDLLPath = tempFileName; result.succeeded = true; } } } FS_FreeFile(data); return result; } bool Sys_DLLNeedsUnpacking() { #if defined(_JK2EXE) return false; #else return Cvar_VariableIntegerValue("sv_pure") != 0; #endif } /* ================ Sys_PlatformInit Platform-specific initialization ================ */ void Sys_PlatformInit( void ) { TIMECAPS ptc; if ( timeGetDevCaps( &ptc, sizeof( ptc ) ) == MMSYSERR_NOERROR ) { timerResolution = ptc.wPeriodMin; if ( timerResolution > 1 ) { Com_Printf( "Warning: Minimum supported timer resolution is %ums " "on this system, recommended resolution 1ms\n", timerResolution ); } timeBeginPeriod( timerResolution ); } else timerResolution = 0; } /* ================ Sys_PlatformExit Platform-specific exit code ================ */ void Sys_PlatformExit( void ) { if ( timerResolution ) timeEndPeriod( timerResolution ); } void Sys_Sleep( int msec ) { if ( msec == 0 ) return; #ifdef DEDICATED if ( msec < 0 ) WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE ); else WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec ); #else // Client Sys_Sleep doesn't support waiting on stdin if ( msec < 0 ) return; Sleep( msec ); #endif }