LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := openjk_jo LOCAL_CFLAGS := $(JK3_BASE_CFLAGS) LOCAL_CPPFLAGS := $(JK3_BASE_CPPFLAGS) -DBOTLIB -D_JK2EXE -DJK2_MODE -DJKVR_CLIENT LOCAL_LDLIBS := $(JK3_BASE_LDLIBS) LOCAL_LDLIBS += -lGLESv3 -landroid -lEGL -llog -lz -lOpenSLES #Needed so lib can be loaded (_exit error) LOCAL_LDLIBS += -fuse-ld=bfd LOCAL_STATIC_LIBRARIES := sigc libzip libpng libminizip LOCAL_SHARED_LIBRARIES := openxr_loader gl4es LOCAL_C_INCLUDES := $(JK3_BASE_C_INCLUDES) $(TOP_DIR) $(TOP_DIR)/JKVR $(GL4ES_PATH) $(GL4ES_PATH)/include $(JK3_CODE_PATH)/game $(SUPPORT_LIBS)/minizip/include $(JK3_CODE_PATH)/rd-gles $(JK3_CODE_PATH)/rd-common ############################################################################# # CLIENT/SERVER ############################################################################# JK3_SRC = \ ${JK3_CODE_PATH}/android/in_android.cpp \ ${JK3_CODE_PATH}/android/android_main.cpp \ ${JK3_CODE_PATH}/android/android_snd.cpp \ ${JK3_CODE_PATH}/android/android_window.cpp \ \ ${JK3_CODE_PATH}/client/cl_cgame.cpp \ ${JK3_CODE_PATH}/client/cl_cin.cpp \ ${JK3_CODE_PATH}/client/cl_console.cpp \ ${JK3_CODE_PATH}/client/cl_input.cpp \ ${JK3_CODE_PATH}/client/cl_keys.cpp \ ${JK3_CODE_PATH}/client/cl_main.cpp \ ${JK3_CODE_PATH}/client/cl_mp3.cpp \ ${JK3_CODE_PATH}/client/cl_parse.cpp \ ${JK3_CODE_PATH}/client/cl_scrn.cpp \ ${JK3_CODE_PATH}/client/cl_ui.cpp \ ${JK3_CODE_PATH}/client/snd_ambient.cpp \ ${JK3_CODE_PATH}/client/snd_dma.cpp \ ${JK3_CODE_PATH}/client/snd_mem.cpp \ ${JK3_CODE_PATH}/client/snd_mix.cpp \ ${JK3_CODE_PATH}/client/snd_music.cpp \ ${JK3_CODE_PATH}/client/vmachine.cpp \ ${JK3_CODE_PATH}/qcommon/cm_load.cpp \ ${JK3_CODE_PATH}/qcommon/cm_patch.cpp \ ${JK3_CODE_PATH}/qcommon/cm_polylib.cpp \ ${JK3_CODE_PATH}/qcommon/cm_test.cpp \ ${JK3_CODE_PATH}/qcommon/cm_trace.cpp \ ${JK3_CODE_PATH}/qcommon/cmd.cpp \ ${JK3_CODE_PATH}/qcommon/common.cpp \ ${JK3_CODE_PATH}/qcommon/cvar.cpp \ ${JK3_CODE_PATH}/qcommon/files.cpp \ ${JK3_CODE_PATH}/qcommon/md4.cpp \ ${JK3_CODE_PATH}/qcommon/msg.cpp \ ${JK3_CODE_PATH}/qcommon/net_chan.cpp \ ${JK3_CODE_PATH}/qcommon/q_shared.cpp \ ${JK3_CODE_PATH}/qcommon/stringed_ingame.cpp \ ${JK3_CODE_PATH}/qcommon/stringed_interface.cpp \ ${JK3_CODE_PATH}/qcommon/strip.cpp \ ${JK3_CODE_PATH}/qcommon/persistence.cpp \ ${JK3_CODE_PATH}/qcommon/z_memman_pc.cpp \ ${JK3_CODE_PATH}/qcommon/ojk_saved_game.cpp \ ${SHARED_PATH}/qcommon/safe/files.cpp \ ${JK3_CODE_PATH}/server/exe_headers.cpp \ ${JK3_CODE_PATH}/server/sv_ccmds.cpp \ ${JK3_CODE_PATH}/server/sv_client.cpp \ ${JK3_CODE_PATH}/server/sv_game.cpp \ ${JK3_CODE_PATH}/server/sv_init.cpp \ ${JK3_CODE_PATH}/server/sv_main.cpp \ ${JK3_CODE_PATH}/server/sv_savegame.cpp \ ${JK3_CODE_PATH}/server/sv_snapshot.cpp \ ${JK3_CODE_PATH}/server/sv_world.cpp \ ${JK3_CODE_PATH}/game/genericparser2.cpp \ ${JK3_CODE_PATH}/mp3code/cdct.c \ ${JK3_CODE_PATH}/mp3code/csbt.c \ ${JK3_CODE_PATH}/mp3code/csbtb.c \ ${JK3_CODE_PATH}/mp3code/csbtl3.c \ ${JK3_CODE_PATH}/mp3code/cup.c \ ${JK3_CODE_PATH}/mp3code/cupini.c \ ${JK3_CODE_PATH}/mp3code/cupl1.c \ ${JK3_CODE_PATH}/mp3code/cupl3.c \ ${JK3_CODE_PATH}/mp3code/cwin.c \ ${JK3_CODE_PATH}/mp3code/cwinb.c \ ${JK3_CODE_PATH}/mp3code/cwinm.c \ ${JK3_CODE_PATH}/mp3code/hwin.c \ ${JK3_CODE_PATH}/mp3code/l3dq.c \ ${JK3_CODE_PATH}/mp3code/l3init.c \ ${JK3_CODE_PATH}/mp3code/mdct.c \ ${JK3_CODE_PATH}/mp3code/mhead.c \ ${JK3_CODE_PATH}/mp3code/msis.c \ ${JK3_CODE_PATH}/mp3code/towave.c \ ${JK3_CODE_PATH}/mp3code/uph.c \ ${JK3_CODE_PATH}/mp3code/upsf.c \ ${JK3_CODE_PATH}/mp3code/wavep.c \ ${JK3_CODE_PATH}/ui/ui_atoms.cpp \ ${JK3_CODE_PATH}/ui/ui_connect.cpp \ ${JK3_CODE_PATH}/ui/ui_main.cpp \ ${JK3_CODE_PATH}/ui/ui_saber.cpp \ ${JK3_CODE_PATH}/ui/ui_shared.cpp \ ${JK3_CODE_PATH}/ui/ui_syscalls.cpp \ ${SHARED_PATH}/sys/sys_event.cpp \ ${SHARED_PATH}/sys/con_log.cpp \ ${SHARED_PATH}/sys/sys_unix.cpp \ ${SHARED_PATH}/sys/con_tty.cpp \ \ ${SHARED_PATH}/qcommon/q_color.c \ ${SHARED_PATH}/qcommon/q_math.c \ ${SHARED_PATH}/qcommon/q_string.c \ ${SHARED_PATH}/qcommon/safe/string.cpp \ JKVR_SRC_FILES := ${TOP_DIR}/JKVR/JKVR_SurfaceView.cpp \ ${TOP_DIR}/JKVR/VrInputCommon.cpp \ ${TOP_DIR}/JKVR/VrInputDefault.cpp \ ${TOP_DIR}/JKVR/argtable3.c # ${TOP_DIR}/JKVR/VrCompositor.cpp \ # ${TOP_DIR}/JKVR/VrInputWeaponAlign.cpp \ LOCAL_SRC_FILES += $(JK3_SRC) $(JKVR_SRC_FILES) include $(BUILD_SHARED_LIBRARY) $(call import-module,OpenXR/Projects/AndroidPrebuilt/jni)