/* =========================================================================== Copyright (C) 1999 - 2005, Id Software, Inc. Copyright (C) 2000 - 2013, Raven Software, Inc. Copyright (C) 2001 - 2013, Activision, Inc. Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ /***************************************************************************** * name: be_interface.h * * desc: botlib interface * * $Archive: /source/code/botlib/be_interface.h $ * $Author: Mrelusive $ * $Revision: 2 $ * $Modtime: 10/05/99 3:32p $ * $Date: 10/05/99 3:42p $ * *****************************************************************************/ #pragma once //#define DEBUG //debug code #define RANDOMIZE //randomize bot behaviour //FIXME: get rid of this global structure typedef struct botlib_globals_s { int botlibsetup; //true when the bot library has been setup int maxentities; //maximum number of entities int maxclients; //maximum number of clients float time; //the global time #ifdef DEBUG qboolean debug; //true if debug is on int goalareanum; vec3_t goalorigin; int runai; #endif } botlib_globals_t; extern botlib_globals_t botlibglobals; extern botlib_import_t botimport; extern int botDeveloper; //true if developer is on // int Sys_MilliSeconds(void);