// Star Wars /* Defaults and explanations of fields: headModel "hazard" model directory/skin name torsoModel "hazard" model directory/skin name legsModel "hazard" model directory/skin name scale 100 Sets all above 3 to what you specify scaleX 100 X (horiz) scale, 100 is normal 100% scale scaleY 100 Y (horiz) scale, 100 is normal 100% scale scaleZ 100 Z (vert) scale, 100 is normal 100% scale headYawRangeLeft 70 How far left you can turn your head (angles) headYawRangeRight 70 How far right you can turn your head (angles) headPitchRangeUp 60 How far up you can tilt your head (angles) headPitchRangeDown 60 How far down you can tilt your head (angles) torsoYawRangeLeft 60 How far left you can turn your torso (angles) torsoYawRangeRight 60 How far right you can turn your torso (angles) torsoPitchRangeUp 30 How far up you can tilt your torso (angles) torsoPitchRangeDown 70 How far down you can tilt your torso (angles) playerTeam none player, enemy, neutral enemyTeam none player, enemy, neutral race none human, borg, parasite, klingon, malon, hirogen, stasis, species8472, dreadnought, harvester, reaver, avatar, vulcan health 100 Health of entity (if not supplied by designer) aggression 3 How likely they are to attack (from 1 (least) to 5 (most)) aim 3 How good their aim is (from 1 (worst) to 5 (best)) earshot 1024 How far in map units they can hear, in map units evasion 3 How likely they are to take cover or defensive maneuvers (from 1 (least) to 5 (most)) intelligence 3 How smart they are, in general (from 1 (least) to 5 (most)) move 3 How complex their moves are when evading or in combat (from 1 (least) to 5 (most)) reactions 3 How quickly they react (from 1 (worst) to 5 (best)) vigilance 0.1 How likely they are to notice something (from 0 (never) to 1 (always)) visrange 2048 How far away they can see something, in map units shootDistance 0 Overrides current weapon's max range hfov 45 Horizontal field of view, in angles vfov 34 Vertical field of view, in angles moveType "runjump" Which movetype they can be (other choices are "static", "walk" and "flyswim" yawSpeed 50 How quickly they can turn walkSpeed 150 How fast they walk runSpeed 300 How fast they run acceleration 15 Acceleration (accel x 20fps = speed up per second, so accel of 15 means they can go from 0 to 300 in one second) Accel of 0 means don't accel/decel - just start/stop (good if you're a slow mover anyway and/or robotic - like a Borg) snd "munro" Subdirectory of sound/player from which to get custom sounds (pain, death, jump, etc.) dismemberProbHead 0 Probability of head being dismembered ( from 0 (never) to 100 (always) ) dismemberProbArms 0 Probability of arms being dismembered ( from 0 (never) to 100 (always) ) dismemberProbHands 0 Probability of hands being dismembered ( from 0 (never) to 100 (always) ) dismemberProbLegs 0 Probability of legs being dismembered ( from 0 (never) to 100 (always) ) dismemberProbWaist 0 Probability of waist being dismembered ( from 0 (never) to 100 (always) ) */ // Controlable NPC fix : Reborn_Desann { fullName "Desann" playerModel desann scale 135 height 78 crouchheight 42 width 18 class desann rank ensign saberColor red playerTeam enemy enemyTeam player health 500 aggression 5 aim 5 evasion 5 intelligence 5 move 5 reactions 5 moveType "walk" yawSpeed 120 walkSpeed 55 runSpeed 130 snd desann sndcombat desann sndjedi desann dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Reborn_Tavion { fullName "Axmis, Tavion" playerModel tavion scale 99 height 64 crouchheight 32 width 16 class desann rank ensign saberColor red playerTeam enemy enemyTeam player health 300 aggression 3 aim 3 evasion 4 intelligence 5 move 4 //5 reactions 3 hfov 160 vfov 160 moveType "walk" yawSpeed 120 walkSpeed 55 runSpeed 130 //200 snd tavion sndcombat tavion sndjedi tavion dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Reborn_Boss { playerModel reborn customSkin boss scale 100 height 64 crouchheight 32 width 16 class reborn rank ensign saberColor red playerTeam enemy enemyTeam player health 150 aggression 4 //5 aim 5 //4 evasion 4 intelligence 5 move 4 //5 reactions 4 hfov 160 vfov 160 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 //200 snd reborn3 sndcombat reborn3 sndjedi reborn3 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Reborn_Acrobat { playerModel reborn customSkin acrobat scale 90 height 64 crouchheight 32 width 16 class reborn rank civilian saberColor red playerTeam enemy enemyTeam player scale 102 //96 health 100 aggression 3 aim 5 //3 evasion 3 intelligence 5 move 4 //5 reactions 5 //3 hfov 160 vfov 160 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 //200 snd reborn1 sndcombat reborn1 sndjedi reborn1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Reborn_Fencer { playerModel reborn customSkin fencer scale 95 height 64 crouchheight 32 width 16 class reborn rank ensign saberColor red playerTeam enemy enemyTeam player scale 102 //96 health 100 aggression 3 //4 aim 5 //3 evasion 2 intelligence 5 move 4 //5 reactions 5 //3 hfov 160 vfov 160 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 //200 snd reborn2 sndcombat reborn2 sndjedi reborn2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi_Kyle { fullName "Katarn, Kyle" playerModel kyle scale 100 height 64 crouchheight 32 width 16 class jedi rank ensign saberColor blue playerTeam player enemyTeam enemy health 250 aggression 5 aim 5 evasion 5 intelligence 5 move 3 reactions 4 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 snd kyle sndcombat kyle // sndjedi kyle dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi_Luke { fullName "Skywalker, Luke" playerModel luke scale 98 height 64 crouchheight 32 width 16 class luke rank ensign saberColor green playerTeam player enemyTeam enemy health 500 aggression 5 aim 5 evasion 5 intelligence 5 move 5 reactions 5 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 200 snd luke sndcombat luke sndjedi luke dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi_Morgan { fullName "Katarn, Morgan" playerModel morgan scale 95 height 64 crouchheight 32 width 16 class jedi rank ensign saberColor blue playerTeam player enemyTeam enemy health 200 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 moveType "walk" yawSpeed 90 walkSpeed 55 runSpeed 130 snd morgan dismemberProbHead 0 dismemberProbArms 0 dismemberProbHands 0 dismemberProbLegs 0 dismemberProbWaist 0 } Jedi_Knight { playerModel jedi scale 92 height 64 crouchheight 32 width 16 class jedi rank ensign saberColor blue playerTeam player enemyTeam enemy health 200 aggression 3 aim 3 evasion 2 intelligence 3 move 3 reactions 3 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 snd jedi1 sndcombat jedi1 sndjedi jedi1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi_Master { playerModel jedi surfOff "head head_face" surfOn "head_off head_face_off" customSkin j2 scale 96 height 64 crouchheight 32 width 16 class jedi rank ensign saberColor green playerTeam player enemyTeam enemy health 350 aggression 3 aim 3 evasion 2 intelligence 5 move 3 reactions 3 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 snd jedi2 sndcombat jedi2 sndjedi jedi2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi_Trainer { playerModel jeditrainer scale 99 height 64 crouchheight 32 width 16 class jedi rank ensign saberColor orange playerTeam player enemyTeam enemy health 400 aggression 5 aim 5 evasion 5 intelligence 5 move 5 reactions 5 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 snd jedi2 sndcombat jedi2 sndjedi jedi2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi_Female { playerModel jan surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt" surfOn "torso_augment_off hips_augment_off hips_torso_off" scale 88 height 58 crouchheight 32 width 16 class jedi rank ensign saberColor random playerTeam player enemyTeam enemy health 200 aggression 3 aim 3 evasion 2 intelligence 3 move 3 reactions 3 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 130 snd jan sndcombat jan sndjedi jan dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Merc_Jan { fullName "Ors, Jan" playerModel jan scale 98 height 64 crouchheight 32 width 16 class jan rank ensign playerTeam player enemyTeam enemy health 200 aggression 3 aim 5 evasion 3 intelligence 5 move 3 reactions 3 moveType "walk" yawSpeed 140 walkSpeed 55 runSpeed 200 snd jan sndcombat jan sndextra jan dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Merc_Chiss { playerModel chiss scale 98 height 64 crouchheight 32 width 16 class stormtrooper rank crewman playerTeam enemy enemyTeam player health 50 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 moveType "walk" yawSpeed 90 walkSpeed 55 runSpeed 130 snd bartender dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } // NPC Characters : munro { fullName "Katarn, Kyle" playerModel kyle scale 100 height 64 crouchheight 32 width 16 class kyle saberColor blue playerTeam player aggression 5 aim 5 evasion 5 intelligence 5 move 3 reactions 4 snd munro } Kyle { fullName "Katarn, Kyle" playerModel kyle scale 100 height 64 crouchheight 32 width 16 class kyle saberColor blue playerTeam player aggression 5 aim 5 evasion 5 intelligence 5 move 3 reactions 4 snd kyle sndcombat kyle sndjedi kyle dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Tavion { playerModel tavion scale 99 height 64 crouchheight 32 width 16 class tavion saberColor red rank commander playerTeam enemy enemyTeam player health 300 aggression 3 aim 3 evasion 4 intelligence 5 move 4 //5 reactions 3 hfov 160 vfov 160 yawSpeed 120 walkSpeed 55 runSpeed 130 //200 snd tavion sndcombat tavion sndjedi tavion dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Lando { fullName "Calrissian, Lando" playerModel lando scale 100 height 64 crouchheight 32 width 16 class lando rank crewman playerTeam player enemyTeam enemy aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 snd lando sndcombat lando sndextra lando sndjedi lando yawSpeed 120 walkSpeed 55 runSpeed 200 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Reelo { fullName "Baruk, Reelo" playerModel reelo scale 100 height 64 crouchheight 32 width 16 class reelo rank crewman playerTeam enemy enemyTeam player aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 snd reelo sndcombat reelo sndextra reelo yawSpeed 90 walkSpeed 55 runSpeed 130 //200 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jan { fullName "Ors, Jan" playerModel jan scale 98 height 64 crouchheight 32 width 16 class jan rank lt playerTeam player enemyTeam enemy aggression 3 aim 5 evasion 3 intelligence 5 move 3 reactions 3 yawSpeed 140 walkSpeed 55 runSpeed 200 snd jan sndcombat jan sndextra jan dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Galak { fullName "Fyyar, Galak" playerModel galak scale 99 height 64 crouchheight 32 width 16 class imperial rank captain playerTeam enemy enemyTeam player aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd galak dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Galak_Mech { fullName "Fyyar, Galak" playerModel galak_mech scale 110 height 88 crouchheight 88 width 20 headPitchRangeUp 60 headPitchRangeDown 60 torsoPitchRangeUp 60 torsoPitchRangeDown 60 class galak_mech rank crewman playerTeam enemy enemyTeam player health 1000 aggression 3 aim 5 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 50 walkSpeed 45 runSpeed 110 //150 snd galak_mech snd galak sndcombat galak sndextra galak dismemberProbHead 0 dismemberProbArms 0 dismemberProbHands 0 dismemberProbLegs 0 dismemberProbWaist 0 } Desann { fullName "Desann" playerModel desann scale 135 height 78 crouchheight 42 width 18 class desann rank captain saberColor red playerTeam enemy enemyTeam player health 500 aggression 3 aim 3 evasion 5 intelligence 5 move 5 reactions 3 hfov 160 vfov 160 yawSpeed 120 walkSpeed 55 runSpeed 150 //200 snd desann sndcombat desann sndjedi desann dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Luke { fullName "Skywalker, Luke" playerModel luke scale 98 height 64 crouchheight 32 width 16 class luke rank captain saberColor green playerTeam player enemyTeam enemy health 350 aggression 3 aim 3 evasion 5 intelligence 5 move 3 reactions 3 yawSpeed 140 walkSpeed 55 runSpeed 200 snd luke sndcombat luke sndjedi luke dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } MonMothma { fullName "Mon Mothma" playerModel monmothma scale 95 height 64 crouchheight 32 width 16 class monmotha rank crewman playerTeam player enemyTeam enemy aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 walkSpeed 55 runSpeed 200 yawSpeed 90 snd monmothma dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Bartender { fullName "Bartender" playerModel chiss scale 98 height 64 crouchheight 32 width 16 class bartender rank crewman playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 walkSpeed 55 runSpeed 200 yawSpeed 90 snd bartender dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } MorganKatarn { fullName "MorganKatarn" playerModel morgan scale 95 height 64 crouchheight 32 width 16 class morgan rank crewman playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 walkSpeed 55 runSpeed 200 yawSpeed 90 snd morgan dismemberProbHead 0 dismemberProbArms 0 dismemberProbHands 0 dismemberProbLegs 0 dismemberProbWaist 0 } Prisoner { playerModel prisoner scale 100 height 64 crouchheight 32 width 16 class prisoner rank crewman playerTeam player enemyTeam enemy aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 walkSpeed 55 runSpeed 130 //200 yawSpeed 110 snd prisoner snd prisoner1 sndcombat prisoner1 sndextra prisoner1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Prisoner2 { playerModel prisoner surfOff "head head_face" surfOn "head_off head_face_off" scale 95 height 64 crouchheight 32 width 16 class prisoner rank crewman playerTeam player enemyTeam enemy aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 snd prisoner snd prisoner2 sndcombat prisoner2 sndextra prisoner2 walkSpeed 55 runSpeed 130 //200 yawSpeed 110 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } // NPC Humanoids : Jedi { playerModel jedi scale 92 height 64 crouchheight 32 width 16 class jedi rank lt saberColor blue playerTeam player enemyTeam enemy health 200 aggression 3 aim 3 evasion 2 intelligence 3 move 3 reactions 3 yawSpeed 140 walkSpeed 55 runSpeed 200 snd jedi1 sndcombat jedi1 sndjedi jedi1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Jedi2 { playerModel jedi surfOff "head head_face" surfOn "head_off head_face_off" customSkin j2 scale 96 height 64 crouchheight 32 width 16 class jedi rank lt saberColor green playerTeam player enemyTeam enemy health 350 aggression 3 aim 3 evasion 2 intelligence 5 move 3 reactions 3 yawSpeed 140 walkSpeed 55 runSpeed 200 snd jedi2 sndcombat jedi2 sndjedi jedi2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } JediF { playerModel jan surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt" surfOn "torso_augment_off hips_augment_off hips_torso_off" scale 88 height 58 crouchheight 32 width 16 class jedi rank lt saberColor random playerTeam player enemyTeam enemy health 200 aggression 3 aim 3 evasion 2 intelligence 4 move 3 reactions 3 yawSpeed 140 walkSpeed 55 runSpeed 200 snd jan sndcombat jan sndjedi jan dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } JediTrainer { playerModel jeditrainer scale 99 height 64 crouchheight 32 width 16 class jedi rank commander saberColor orange playerTeam player enemyTeam enemy health 400 aggression 5 aim 5 evasion 5 intelligence 5 move 5 reactions 5 yawSpeed 140 walkSpeed 55 runSpeed 200 snd jedi2 sndcombat jedi2 sndjedi jedi2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Rebel { playerModel rebel scale 100 height 64 crouchheight 32 width 16 class rebel rank crewman playerTeam player enemyTeam enemy aggression 3 aim 1 intelligence 5 evasion 1 move 3 reactions 3 yawSpeed 120 walkSpeed 55 runSpeed 130 //200 snd rebel1 sndcombat rebel1 sndextra rebel1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Rebel2 { playerModel rebel scale 95 height 64 crouchheight 32 width 16 class rebel rank crewman playerTeam player enemyTeam enemy aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 120 walkSpeed 55 runSpeed 130 //200 snd rebel2 sndcombat rebel2 sndextra rebel2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } BespinCop { playerModel bespin_cop scale 95 height 64 crouchheight 32 width 16 class bespin_cop rank crewman playerTeam player enemyTeam enemy health 40 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 120 walkSpeed 55 runSpeed 130 //200 snd bespincop1 sndcombat bespincop1 sndextra bespincop1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } BespinCop2 { playerModel bespin_cop scale 98 height 64 crouchheight 32 width 16 class bespin_cop rank crewman playerTeam player enemyTeam enemy health 40 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 120 walkSpeed 55 runSpeed 130 //200 snd bespincop2 sndcombat bespincop2 sndextra bespincop2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Ugnaught { playerModel ugnaught scale 75 height 50 crouchheight 32 width 16 class ugnaught rank crewman playerTeam neutral enemyTeam player health 10 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 200 snd ugnaught dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Ugnaught2 { playerModel ugnaught surfOff "l_hand_purse" surfOn "r_hand_tool_off" scale 70 height 48 crouchheight 32 width 16 class ugnaught rank crewman playerTeam neutral enemyTeam player health 10 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 200 snd ugnaught dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Gran { playerModel gran scale 95 height 64 crouchheight 32 width 16 class gran rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd gran1 sndcombat gran1 sndextra gran1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Gran2 { playerModel gran scale 90 height 64 crouchheight 32 width 16 class gran rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd gran2 sndcombat gran2 sndextra gran2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } GranShooter { playerModel gran surfOff "l_leg_kneeguard" scale 95 height 64 crouchheight 32 width 16 class gran rank crewman playerTeam enemy enemyTeam player health 40 aggression 3 aim 5 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd gran1 sndcombat gran1 sndextra gran1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } GranBoxer { playerModel gran surfOff "l_leg_kneeguard r_leg_kneeguard" scale 100 height 64 crouchheight 32 width 16 class gran rank crewman playerTeam enemy enemyTeam player health 50 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd gran2 sndcombat gran2 sndextra gran2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Rodian { playerModel rodian scale 98 height 64 crouchheight 32 width 16 class rodian rank crewman playerTeam enemy enemyTeam player health 25 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 visrange 8192 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd rodian1 sndcombat rodian1 sndextra rodian1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Rodian2 { playerModel rodian surfOff "hips_belt torso_vest" surfOn "torso_augment_off" scale 90 height 64 crouchheight 32 width 16 class rodian rank crewman playerTeam enemy enemyTeam player health 20 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd rodian2 sndcombat rodian2 sndextra rodian2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Weequay { playerModel weequay surfOff "hips_lowerarmor" surfOn "hips_torso_augment_off" scale 110 height 70 crouchheight 48 width 16 class weequay rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd weequay sndcombat weequay sndextra weequay dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Weequay2 { playerModel weequay surfOff "head_l_hairback hips_r_strap hips_r_packsmall" surfOn "head_r_hairshoulder_off hips_l_packsmall_off hips_l_strap_off" scale 100 height 64 crouchheight 32 width 16 class weequay rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd weequay sndcombat weequay sndextra weequay dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Weequay3 { playerModel weequay surfOff "head_l_hairback hips_l_packlarge hips_l_packwide hips_r_strap hips_r_packsmall" surfOn "head_r_hairback_off hips_l_packsmall_off hips_l_strap_off hips_r_packlarge_off hips_r_packwide_off" scale 100 height 64 crouchheight 32 width 16 class weequay rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd weequay sndcombat weequay sndextra weequay dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Weequay4 { playerModel weequay surfOff "head_l_hairback hips_l_packlarge hips_l_packwide" surfOn "head_l_hairshoulder_off hips_r_packlarge_off hips_r_packwide_off" scale 95 height 64 crouchheight 32 width 16 class weequay rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd weequay sndcombat weequay sndextra weequay dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Trandoshan { playerModel trandoshan scale 110 height 70 crouchheight 48 width 16 class trandoshan rank crewman playerTeam enemy enemyTeam player health 40 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd trandoshan1 sndcombat trandoshan1 sndextra trandoshan1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } StormTrooper { playerModel stormtrooper surfOff torso_pauldron_off surfOn "torso_armor_neck_augment torso_body_neck_augment" scale 100 height 64 crouchheight 48 width 16 headPitchRangeDown 30 class stormtrooper rank crewman playerTeam enemy enemyTeam player health 30 aggression 2 //3 aim 1 evasion 1 intelligence 5 move 2 //3 reactions 3 yawSpeed 70 walkSpeed 55 runSpeed 130 //200 snd st1 sndcombat st1 sndextra st1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } StormTrooper2 { playerModel stormtrooper surfOff torso_pauldron_off surfOn "torso_armor_neck_augment torso_body_neck_augment" scale 100 height 64 crouchheight 48 width 16 headPitchRangeDown 30 class stormtrooper rank crewman playerTeam enemy enemyTeam player health 30 aggression 2 //3 aim 1 evasion 1 intelligence 5 move 2 //3 reactions 3 yawSpeed 70 walkSpeed 55 runSpeed 130 //200 snd st2 sndcombat st2 sndextra st2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } STOfficer { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" scale 110 height 70 crouchheight 52 width 16 headPitchRangeDown 30 class stormtrooper rank ensign playerTeam enemy enemyTeam player scale 102 //105 (looked too huge in vr) health 60 aggression 4 //5 aim 4 //5 evasion 4 //5 intelligence 5 move 4 //5 reactions 3 //5 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd stofficer1 sndcombat stofficer1 sndextra stofficer1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } StormPilot { playerModel stormpilot scale 100 height 65 crouchheight 48 width 16 headPitchRangeDown 30 class stormtrooper rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 5 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 80 walkSpeed 55 runSpeed 130 //200 snd st3 sndcombat st3 sndextra st3 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } STOfficerAlt { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" scale 110 height 70 crouchheight 52 width 16 headPitchRangeDown 30 class stormtrooper rank ensign playerTeam enemy enemyTeam player scale 102 //105 (looked too huge in vr) health 60 aggression 3 //5 aim 4 //5 evasion 3 //5 intelligence 5 move 3 //5 reactions 4 //5 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd stofficer2 sndcombat stofficer2 sndextra stofficer2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } STCommander { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" scale 105 height 68 crouchheight 50 width 16 headPitchRangeDown 30 class stormtrooper rank ensign playerTeam enemy enemyTeam player scale 102 //105 (looked too huge in vr) health 60 aggression 5 aim 5 evasion 4 //5 intelligence 5 move 3 //5 reactions 3 //4 yawSpeed 110 walkSpeed 55 runSpeed 130 //200 snd stofficer2 sndcombat stofficer2 sndextra stofficer2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } SwampTrooper { playerModel swamptrooper scale 110 height 70 crouchheight 52 width 16 headPitchRangeDown 30 class swamptrooper playerTeam enemy enemyTeam player health 70 aggression 3 aim 3 evasion 3 intelligence 3 move 3 reactions 3 yawSpeed 100 walkSpeed 55 runSpeed 130 //200 snd swamp1 sndcombat swamp1 sndextra swamp1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } SwampTrooper2 { playerModel swamptrooper scale 110 height 70 crouchheight 52 width 16 headPitchRangeDown 30 class swamptrooper playerTeam enemy enemyTeam player health 70 aggression 3 aim 3 evasion 3 intelligence 3 move 3 reactions 3 yawSpeed 100 walkSpeed 55 runSpeed 130 //200 snd swamp2 sndcombat swamp2 sndextra swamp2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } RocketTrooper { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" scale 110 height 70 crouchheight 52 width 16 headPitchRangeDown 30 class stormtrooper rank ensign playerTeam enemy enemyTeam player health 60 aggression 5 aim 5 evasion 5 intelligence 5 move 4 //5 reactions 4 //5 yawSpeed 100 walkSpeed 55 runSpeed 130 //200 snd st3 sndcombat st3 sndextra st3 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Imperial { playerModel imperial surfOff l_arm_key scale 98 height 64 crouchheight 32 width 16 class imperial rank lt playerTeam enemy enemyTeam player scale 102 health 20 aggression 2 aim 2 evasion 2 intelligence 2 move 2 reactions 2 yawSpeed 110 walkSpeed 55 runSpeed 130 //200 snd io2 sndcombat io2 sndextra io2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ImpOfficer { playerModel imperial surfOff l_arm_key customSkin officer scale 95 height 64 crouchheight 32 width 16 class imperial rank ltcomm playerTeam enemy enemyTeam player scale 102 health 40 aggression 3 aim 3 evasion 3 intelligence 3 move 3 reactions 3 yawSpeed 110 walkSpeed 55 runSpeed 130 //200 snd io1 sndcombat io1 sndextra io1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ImpCommander { playerModel imperial surfOff l_arm_key customSkin commander scale 100 height 64 crouchheight 32 width 16 class imperial rank commander playerTeam enemy enemyTeam player scale 102 health 80 aggression 4 aim 4 evasion 4 intelligence 4 reactions 4 move 4 yawSpeed 110 walkSpeed 55 runSpeed 130 //120 snd io1 sndcombat io1 sndextra io1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ImpWorker { playerModel imperial_worker scale 95 height 64 crouchheight 48 width 16 headPitchRangeDown 30 class impworker rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd worker1 sndcombat worker1 sndextra worker1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ImpWorker2 { playerModel imperial_worker scale 100 height 65 crouchheight 48 width 16 headPitchRangeDown 30 class impworker rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd worker2 sndcombat worker2 sndextra worker2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ImpWorker3 { playerModel imperial_worker scale 98 height 64 crouchheight 48 width 16 headPitchRangeDown 30 class impworker rank crewman playerTeam enemy enemyTeam player health 30 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 yawSpeed 90 walkSpeed 55 runSpeed 130 //200 snd worker3 sndcombat worker3 sndextra worker3 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } RebornAcrobat { playerModel reborn customSkin acrobat scale 93 height 64 crouchheight 32 width 16 class reborn rank crewman saberColor red playerTeam enemy enemyTeam player scale 102 //96 health 100 aggression 3 aim 4 //3 evasion 3 intelligence 5 move 4 //5 reactions 4 //3 hfov 160 vfov 160 yawSpeed 140 walkSpeed 55 runSpeed 130 //200 snd reborn1 sndcombat reborn1 sndjedi reborn1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } Reborn { playerModel reborn scale 95 height 64 crouchheight 32 width 16 class reborn saberColor red playerTeam enemy enemyTeam player scale 102 //94 health 40 aggression 1 aim 3 //1 evasion 1 intelligence 2 //1 move 1 reactions 3 //1 hfov 120 vfov 120 yawSpeed 60 walkSpeed 45 runSpeed 110 //180 snd reborn1 sndcombat reborn1 sndjedi reborn1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } RebornForceUser { playerModel reborn customSkin forceuser scale 97 height 64 crouchheight 32 width 16 class reborn rank ensign saberColor red playerTeam enemy enemyTeam player scale 102 //100 health 100 aggression 2 aim 4 //3 evasion 2 intelligence 5 move 4 //5 reactions 5 //3 hfov 160 vfov 160 yawSpeed 80 walkSpeed 55 runSpeed 130 snd reborn2 sndcombat reborn2 sndjedi reborn2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } RebornFencer { playerModel reborn customSkin fencer scale 97 height 64 crouchheight 32 width 16 class reborn rank ltjg saberColor red playerTeam enemy enemyTeam player scale 102 //96 health 100 aggression 4 //4 aim 5 //3 evasion 2 intelligence 5 move 4 //5 reactions 5 //3 hfov 160 vfov 160 yawSpeed 140 walkSpeed 55 runSpeed 200 snd reborn2 sndcombat reborn2 sndjedi reborn2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } RebornBoss { playerModel reborn customSkin boss scale 100 height 64 crouchheight 32 width 16 class reborn rank lt saberColor red playerTeam enemy enemyTeam player scale 102 health 150 aggression 4 aim 5 //3 evasion 3 intelligence 5 move 4 //5 reactions 5 hfov 160 vfov 160 yawSpeed 140 walkSpeed 55 runSpeed 130 snd reborn3 sndcombat reborn3 sndjedi reborn3 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ShadowTrooper { playerModel shadowtrooper scale 100 height 64 crouchheight 32 width 16 class shadowtrooper rank ensign saberColor red playerTeam enemy enemyTeam player health 200 aggression 4 //5 aim 5 evasion 3 //4 intelligence 5 move 4 //5 reactions 5 hfov 160 vfov 160 yawSpeed 140 walkSpeed 55 runSpeed 130 snd shadow1 sndcombat shadow1 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } ShadowTrooper2 { playerModel shadowtrooper scale 95 height 64 crouchheight 32 width 16 class shadowtrooper rank lt saberColor red playerTeam enemy enemyTeam player health 200 aggression 4 //5 aim 5 evasion 3 //4 intelligence 5 move 4 //5 reactions 5 hfov 160 vfov 160 yawSpeed 140 walkSpeed 55 runSpeed 130 snd shadow2 sndcombat shadow2 dismemberProbHead 100 dismemberProbArms 100 dismemberProbHands 100 dismemberProbLegs 100 dismemberProbWaist 100 } // NPC Monsters : Howler { playerModel howler class howler playerTeam enemy enemyTeam player health 60 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 50 runSpeed 150 snd howler } Minemonster { playerModel minemonster height 30 width 9 class minemonster playerTeam enemy enemyTeam player health 40 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 160 walkSpeed 50 runSpeed 210 snd mine } Glider { playerModel glider class glider playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 50 runSpeed 150 snd glider } // NPC Droids : protocol { playerModel protocol height 48 width 12 class protocol playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 50 runSpeed 150 snd protocol } protocol_imp { playerModel protocol surfOn head_off surfOff head customSkin imp height 48 width 12 class protocol playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 50 runSpeed 150 snd protocol } r2d2 { playermodel r2d2 height 40 width 12 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 class r2d2 playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 120 walkSpeed 50 runSpeed 150 snd r2d2 } r2d2_imp { playermodel r2d2 customSkin imp height 40 width 12 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 class r2d2 playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 120 walkSpeed 50 runSpeed 150 snd r2d2 } r5d2 { playerModel r5d2 height 40 width 12 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 class r5d2 playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 50 runSpeed 150 snd r5d2 } r5d2_imp { playerModel r5d2 customSkin imp height 40 width 12 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 class r5d2 playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 50 runSpeed 150 snd r5d2 } gonk { playerModel gonk height 32 width 12 class gonk playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 30 runSpeed 40 snd gonk } mouse { headmodel none torsomodel none legsmodel mouse height 16 width 8 class mouse playerTeam neutral enemyTeam neutral aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 120 walkSpeed 150 runSpeed 500 snd mouse } seeker { headmodel none torsomodel none legsmodel remote height 32 width 8 class seeker playerTeam player enemyTeam enemy aggression 3 aim 1 evasion 3 intelligence 5 move 3 reactions 3 hfov 160 vfov 45 moveType "flyswim" yawSpeed 120 walkSpeed 150 runSpeed 500 snd remote } remote { headmodel none torsomodel none legsmodel remote height 32 width 8 class remote playerTeam enemy enemyTeam player aggression 3 aim 1 evasion 3 intelligence 5 move 3 reactions 3 hfov 160 vfov 45 moveType "flyswim" yawSpeed 120 walkSpeed 150 runSpeed 500 snd remote } sentry { playermodel sentry height 48 width 24 class sentry playerTeam enemy enemyTeam player health 100 aggression 3 aim 3 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 160 yawSpeed 120 walkSpeed 250 runSpeed 400 snd sentry } interrogator { playermodel interrogator height 24 width 12 class interrogator playerTeam enemy enemyTeam player health 100 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 120 walkSpeed 50 runSpeed 150 snd interrogator } probe { playerModel probe height 110 width 24 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 class probe playerTeam enemy enemyTeam player health 200 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 moveType "flyswim" yawSpeed 60 walkSpeed 50 runSpeed 150 snd probe } mark1 { playerModel mark1 height 120 width 36 class mark1 playerTeam enemy enemyTeam player health 300 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 70 runSpeed 150 snd mark1 } mark2 { playerModel mark2 class mark2 playerTeam enemy enemyTeam player aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 walkSpeed 75 runSpeed 150 snd mark2 } atst { playerModel atst // headModel atst // torsoModel atst // legsModel atst height 272 width 80 headYawRangeLeft 80 headYawRangeRight 80 headPitchRangeUp 30 headPitchRangeDown 30 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 0 torsoPitchRangeDown 0 class atst playerTeam enemy enemyTeam player health 200 aggression 3 aim 1 evasion 1 intelligence 5 move 3 reactions 3 hfov 120 vfov 45 yawSpeed 60 runSpeed 150 walkSpeed 150 snd atst } test { playerModel test playerTeam player enemyTeam neutral class kyle }