/*
===========================================================================
Copyright (C) 2000 - 2013, Raven Software, Inc.
Copyright (C) 2001 - 2013, Activision, Inc.
Copyright (C) 2013 - 2015, OpenJK contributors
This file is part of the OpenJK source code.
OpenJK is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License version 2 as
published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see .
===========================================================================
*/
////////////////////////////////////////////////////////////////////////////////////////
// RAVEN STANDARD TEMPLATE LIBRARY
// (c) 2002 Activision
//
//
// Queue Template
// --------------
// The queue is a circular buffer of objects which supports a push at the "front" and a
// pop at the "back". Therefore it is:
//
// First In, First Out
//
// As the pointers to the push and pop locations are changed it wrapps around the end
// of the array and back to the front. There are asserts to make sure it never goes
// beyond the capacity of the object.
//
//
//
// NOTES:
//
//
//
////////////////////////////////////////////////////////////////////////////////////////
#if !defined(RATL_QUEUE_VS_INC)
#define RATL_QUEUE_VS_INC
////////////////////////////////////////////////////////////////////////////////////////
// Includes
////////////////////////////////////////////////////////////////////////////////////////
#if !defined(RATL_COMMON_INC)
#include "ratl_common.h"
#endif
namespace ratl
{
////////////////////////////////////////////////////////////////////////////////////////
// The Queue Class
////////////////////////////////////////////////////////////////////////////////////////
template
class queue_base : public ratl_base
{
public:
typedef T TStorageTraits;
typedef typename T::TValue TTValue;
////////////////////////////////////////////////////////////////////////////////////
// Capacity Enum
////////////////////////////////////////////////////////////////////////////////////
static const int CAPACITY = T::CAPACITY;
private:
////////////////////////////////////////////////////////////////////////////////////
// Data
////////////////////////////////////////////////////////////////////////////////////
array_base mData; // The Memory
int mPush; // Address Of Next Add Location
int mPop; // Address Of Next Remove Location
int mSize;
int push_low()
{
assert(size()=CAPACITY)
{
mPush=0;
return CAPACITY-1;
}
return mPush-1;
}
public:
////////////////////////////////////////////////////////////////////////////////////
// Constructor
////////////////////////////////////////////////////////////////////////////////////
queue_base() : mPush(0), mPop(0), mSize(0)
{
}
////////////////////////////////////////////////////////////////////////////////////
// Get The Size (The Difference Between The Push And Pop "Pointers")
////////////////////////////////////////////////////////////////////////////////////
int size() const
{
return mSize;
}
////////////////////////////////////////////////////////////////////////////////////
// Check To See If The Size Is Zero
////////////////////////////////////////////////////////////////////////////////////
bool empty() const
{
return !mSize;
}
////////////////////////////////////////////////////////////////////////////////////
// Check To See If The Size Is Full
////////////////////////////////////////////////////////////////////////////////////
bool full() const
{
return mSize>=CAPACITY;
}
////////////////////////////////////////////////////////////////////////////////////
// Empty Out The Entire Queue
////////////////////////////////////////////////////////////////////////////////////
void clear()
{
mPush = 0;
mPop = 0;
mSize = 0;
mData.clear();
}
////////////////////////////////////////////////////////////////////////////////////
// Add A Value, returns a reference to the value in place
////////////////////////////////////////////////////////////////////////////////////
TTValue & push()
{
int idx=push_low();
mData.construct(idx);
return mData[idx];
}
////////////////////////////////////////////////////////////////////////////////////
// Add A Value to the Queue
////////////////////////////////////////////////////////////////////////////////////
void push(const TTValue& v)
{
mData.construct(push_low(),v);
}
////////////////////////////////////////////////////////////////////////////////////
// Add A Value to the Queue, returning a void * to the memory
////////////////////////////////////////////////////////////////////////////////////
TRatlNew *push_raw()
{
return mData.alloc_raw(push_low());
}
////////////////////////////////////////////////////////////////////////////////////
// Remove A Value From The Queue
////////////////////////////////////////////////////////////////////////////////////
void pop()
{
assert(size()>0);
mData.destruct(mPop);
// Update Pop Location
//---------------------
mPop++;
if (mPop>=CAPACITY)
{
mPop=0;
}
mSize--;
}
TTValue & top()
{
assert(size()>0);
return mData[mPop];
}
const TTValue & top() const
{
assert(size()>0);
return mData[mPop];
}
template
CAST_TO *verify_alloc(CAST_TO *p) const
{
return mData.verify_alloc(p);
}
};
template
class queue_vs : public queue_base >
{
public:
typedef typename storage::value_semantics TStorageTraits;
typedef typename TStorageTraits::TValue TTValue;
static const int CAPACITY = ARG_CAPACITY;
queue_vs() {}
};
template
class queue_os : public queue_base >
{
public:
typedef typename storage::object_semantics TStorageTraits;
typedef typename TStorageTraits::TValue TTValue;
static const int CAPACITY = ARG_CAPACITY;
queue_os() {}
};
template
class queue_is : public queue_base >
{
public:
typedef typename storage::virtual_semantics TStorageTraits;
typedef typename TStorageTraits::TValue TTValue;
static const int CAPACITY = ARG_CAPACITY;
static const int MAX_CLASS_SIZE = ARG_MAX_CLASS_SIZE;
queue_is() {}
};
}
#endif