/* =========================================================================== Copyright (C) 1999 - 2005, Id Software, Inc. Copyright (C) 2000 - 2013, Raven Software, Inc. Copyright (C) 2001 - 2013, Activision, Inc. Copyright (C) 2005 - 2015, ioquake3 contributors Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ #include "../server/exe_headers.h" #include "client.h" #include "client_ui.h" /* key up events are sent even if in console mode */ // console field_t g_consoleField; int nextHistoryLine; // the last line in the history buffer, not masked int historyLine; // the line being displayed from history buffer will be <= nextHistoryLine field_t historyEditLines[COMMAND_HISTORY]; keyGlobals_t kg; // do NOT blithely change any of the key names (3rd field) here, since they have to match the key binds // in the CFG files, they're also prepended with "KEYNAME_" when looking up StripEd references // keyname_t keynames[MAX_KEYS] = { { 0x00, 0x00, NULL, A_NULL, false }, { 0x01, 0x01, "SHIFT", A_SHIFT, false }, { 0x02, 0x02, "CTRL", A_CTRL, false }, { 0x03, 0x03, "ALT", A_ALT, false }, { 0x04, 0x04, "CAPSLOCK", A_CAPSLOCK, false }, { 0x05, 0x05, "KP_NUMLOCK", A_NUMLOCK, false }, { 0x06, 0x06, "SCROLLLOCK", A_SCROLLLOCK, false }, { 0x07, 0x07, "PAUSE", A_PAUSE, false }, { 0x08, 0x08, "BACKSPACE", A_BACKSPACE, false }, { 0x09, 0x09, "TAB", A_TAB, false }, { 0x0a, 0x0a, "ENTER", A_ENTER, false }, { 0x0b, 0x0b, "KP_PLUS", A_KP_PLUS, false }, { 0x0c, 0x0c, "KP_MINUS", A_KP_MINUS, false }, { 0x0d, 0x0d, "KP_ENTER", A_KP_ENTER, false }, { 0x0e, 0x0e, "KP_DEL", A_KP_PERIOD, false }, { 0x0f, 0x0f, NULL, A_PRINTSCREEN, false }, { 0x10, 0x10, "KP_INS", A_KP_0, false }, { 0x11, 0x11, "KP_END", A_KP_1, false }, { 0x12, 0x12, "KP_DOWNARROW", A_KP_2, false }, { 0x13, 0x13, "KP_PGDN", A_KP_3, false }, { 0x14, 0x14, "KP_LEFTARROW", A_KP_4, false }, { 0x15, 0x15, "KP_5", A_KP_5, false }, { 0x16, 0x16, "KP_RIGHTARROW", A_KP_6, false }, { 0x17, 0x17, "KP_HOME", A_KP_7, false }, { 0x18, 0x18, "KP_UPARROW", A_KP_8, false }, { 0x19, 0x19, "KP_PGUP", A_KP_9, false }, { 0x1a, 0x1a, "CONSOLE", A_CONSOLE, false }, { 0x1b, 0x1b, "ESCAPE", A_ESCAPE, false }, { 0x1c, 0x1c, "F1", A_F1, true }, { 0x1d, 0x1d, "F2", A_F2, true }, { 0x1e, 0x1e, "F3", A_F3, true }, { 0x1f, 0x1f, "F4", A_F4, true }, { 0x20, 0x20, "SPACE", A_SPACE, false }, { (word)'!', (word)'!', NULL, A_PLING, false }, { (word)'"', (word)'"', NULL, A_DOUBLE_QUOTE, false }, { (word)'#', (word)'#', NULL, A_HASH, false }, { (word)'$', (word)'$', NULL, A_STRING, false }, { (word)'%', (word)'%', NULL, A_PERCENT, false }, { (word)'&', (word)'&', NULL, A_AND, false }, { 0x27, 0x27, NULL, A_SINGLE_QUOTE, false }, { (word)'(', (word)'(', NULL, A_OPEN_BRACKET, false }, { (word)')', (word)')', NULL, A_CLOSE_BRACKET, false }, { (word)'*', (word)'*', NULL, A_STAR, false }, { (word)'+', (word)'+', NULL, A_PLUS, false }, { (word)',', (word)',', NULL, A_COMMA, false }, { (word)'-', (word)'-', NULL, A_MINUS, false }, { (word)'.', (word)'.', NULL, A_PERIOD, false }, { (word)'/', (word)'/', NULL, A_FORWARD_SLASH, false }, { (word)'0', (word)'0', NULL, A_0, false }, { (word)'1', (word)'1', NULL, A_1, false }, { (word)'2', (word)'2', NULL, A_2, false }, { (word)'3', (word)'3', NULL, A_3, false }, { (word)'4', (word)'4', NULL, A_4, false }, { (word)'5', (word)'5', NULL, A_5, false }, { (word)'6', (word)'6', NULL, A_6, false }, { (word)'7', (word)'7', NULL, A_7, false }, { (word)'8', (word)'8', NULL, A_8, false }, { (word)'9', (word)'9', NULL, A_9, false }, { (word)':', (word)':', NULL, A_COLON, false }, { (word)';', (word)';', "SEMICOLON", A_SEMICOLON, false }, { (word)'<', (word)'<', NULL, A_LESSTHAN, false }, { (word)'=', (word)'=', NULL, A_EQUALS, false }, { (word)'>', (word)'>', NULL, A_GREATERTHAN, false }, { (word)'?', (word)'?', NULL, A_QUESTION, false }, { (word)'@', (word)'@', NULL, A_AT, false }, { (word)'A', (word)'a', NULL, A_CAP_A, false }, { (word)'B', (word)'b', NULL, A_CAP_B, false }, { (word)'C', (word)'c', NULL, A_CAP_C, false }, { (word)'D', (word)'d', NULL, A_CAP_D, false }, { (word)'E', (word)'e', NULL, A_CAP_E, false }, { (word)'F', (word)'f', NULL, A_CAP_F, false }, { (word)'G', (word)'g', NULL, A_CAP_G, false }, { (word)'H', (word)'h', NULL, A_CAP_H, false }, { (word)'I', (word)'i', NULL, A_CAP_I, false }, { (word)'J', (word)'j', NULL, A_CAP_J, false }, { (word)'K', (word)'k', NULL, A_CAP_K, false }, { (word)'L', (word)'l', NULL, A_CAP_L, false }, { (word)'M', (word)'m', NULL, A_CAP_M, false }, { (word)'N', (word)'n', NULL, A_CAP_N, false }, { (word)'O', (word)'o', NULL, A_CAP_O, false }, { (word)'P', (word)'p', NULL, A_CAP_P, false }, { (word)'Q', (word)'q', NULL, A_CAP_Q, false }, { (word)'R', (word)'r', NULL, A_CAP_R, false }, { (word)'S', (word)'s', NULL, A_CAP_S, false }, { (word)'T', (word)'t', NULL, A_CAP_T, false }, { (word)'U', (word)'u', NULL, A_CAP_U, false }, { (word)'V', (word)'v', NULL, A_CAP_V, false }, { (word)'W', (word)'w', NULL, A_CAP_W, false }, { (word)'X', (word)'x', NULL, A_CAP_X, false }, { (word)'Y', (word)'y', NULL, A_CAP_Y, false }, { (word)'Z', (word)'z', NULL, A_CAP_Z, false }, { (word)'[', (word)'[', NULL, A_OPEN_SQUARE, false }, { 0x5c, 0x5c, NULL, A_BACKSLASH, false }, { (word)']', (word)']', NULL, A_CLOSE_SQUARE, false }, { (word)'^', (word)'^', NULL, A_CARET, false }, { (word)'_', (word)'_', NULL, A_UNDERSCORE, false }, { 0x60, 0x60, NULL, A_LEFT_SINGLE_QUOTE, false }, { (word)'A', (word)'a', NULL, A_LOW_A, false }, { (word)'B', (word)'b', NULL, A_LOW_B, false }, { (word)'C', (word)'c', NULL, A_LOW_C, false }, { (word)'D', (word)'d', NULL, A_LOW_D, false }, { (word)'E', (word)'e', NULL, A_LOW_E, false }, { (word)'F', (word)'f', NULL, A_LOW_F, false }, { (word)'G', (word)'g', NULL, A_LOW_G, false }, { (word)'H', (word)'h', NULL, A_LOW_H, false }, { (word)'I', (word)'i', NULL, A_LOW_I, false }, { (word)'J', (word)'j', NULL, A_LOW_J, false }, { (word)'K', (word)'k', NULL, A_LOW_K, false }, { (word)'L', (word)'l', NULL, A_LOW_L, false }, { (word)'M', (word)'m', NULL, A_LOW_M, false }, { (word)'N', (word)'n', NULL, A_LOW_N, false }, { (word)'O', (word)'o', NULL, A_LOW_O, false }, { (word)'P', (word)'p', NULL, A_LOW_P, false }, { (word)'Q', (word)'q', NULL, A_LOW_Q, false }, { (word)'R', (word)'r', NULL, A_LOW_R, false }, { (word)'S', (word)'s', NULL, A_LOW_S, false }, { (word)'T', (word)'t', NULL, A_LOW_T, false }, { (word)'U', (word)'u', NULL, A_LOW_U, false }, { (word)'V', (word)'v', NULL, A_LOW_V, false }, { (word)'W', (word)'w', NULL, A_LOW_W, false }, { (word)'X', (word)'x', NULL, A_LOW_X, false }, { (word)'Y', (word)'y', NULL, A_LOW_Y, false }, { (word)'Z', (word)'z', NULL, A_LOW_Z, false }, { (word)'{', (word)'{', NULL, A_OPEN_BRACE, false }, { (word)'|', (word)'|', NULL, A_BAR, false }, { (word)'}', (word)'}', NULL, A_CLOSE_BRACE, false }, { (word)'~', (word)'~', NULL, A_TILDE, false }, { 0x7f, 0x7f, "DEL", A_DELETE, false }, { 0x80, 0x80, "EURO", A_EURO, false }, { 0x81, 0x81, "SHIFT", A_SHIFT2, false }, { 0x82, 0x82, "CTRL", A_CTRL2, false }, { 0x83, 0x83, "ALT", A_ALT2, false }, { 0x84, 0x84, "F5", A_F5, true }, { 0x85, 0x85, "F6", A_F6, true }, { 0x86, 0x86, "F7", A_F7, true }, { 0x87, 0x87, "F8", A_F8, true }, { 0x88, 0x88, "CIRCUMFLEX", A_CIRCUMFLEX, false }, { 0x89, 0x89, "MWHEELUP", A_MWHEELUP, false }, { 0x8a, 0x9a, NULL, A_CAP_SCARON, false }, // ****** { 0x8b, 0x8b, "MWHEELDOWN", A_MWHEELDOWN, false }, { 0x8c, 0x9c, NULL, A_CAP_OE, false }, // ****** { 0x8d, 0x8d, "MOUSE1", A_MOUSE1, false }, { 0x8e, 0x8e, "MOUSE2", A_MOUSE2, false }, { 0x8f, 0x8f, "INS", A_INSERT, false }, { 0x90, 0x90, "HOME", A_HOME, false }, { 0x91, 0x91, "PGUP", A_PAGE_UP, false }, { 0x92, 0x92, NULL, A_RIGHT_SINGLE_QUOTE, false }, { 0x93, 0x93, NULL, A_LEFT_DOUBLE_QUOTE, false }, { 0x94, 0x94, NULL, A_RIGHT_DOUBLE_QUOTE, false }, { 0x95, 0x95, "F9", A_F9, true }, { 0x96, 0x96, "F10", A_F10, true }, { 0x97, 0x97, "F11", A_F11, true }, { 0x98, 0x98, "F12", A_F12, true }, { 0x99, 0x99, NULL, A_TRADEMARK, false }, { 0x8a, 0x9a, NULL, A_LOW_SCARON, false }, // ****** { 0x9b, 0x9b, "SHIFT_ENTER", A_ENTER, false }, { 0x8c, 0x9c, NULL, A_LOW_OE, false }, // ****** { 0x9d, 0x9d, "END", A_END, false }, { 0x9e, 0x9e, "PGDN", A_PAGE_DOWN, false }, { 0x9f, 0xff, NULL, A_CAP_YDIERESIS, false }, // ****** { 0xa0, 0, "SHIFT_SPACE", A_SPACE, false }, { 0xa1, 0xa1, NULL, A_EXCLAMDOWN, false }, // upside down '!' - undisplayable { L'\u00A2', L'\u00A2', NULL, A_CENT, false }, // cent sign { L'\u00A3', L'\u00A3', NULL, A_POUND, false }, // pound (as in currency) symbol { 0xa4, 0, "SHIFT_KP_ENTER", A_KP_ENTER, false }, { L'\u00A5', L'\u00A5', NULL, A_YEN, false }, // yen symbol { 0xa6, 0xa6, "MOUSE3", A_MOUSE3, false }, { 0xa7, 0xa7, "MOUSE4", A_MOUSE4, false }, { 0xa8, 0xa8, "MOUSE5", A_MOUSE5, false }, { L'\u00A9', L'\u00A9', NULL, A_COPYRIGHT, false }, // copyright symbol { 0xaa, 0xaa, "UPARROW", A_CURSOR_UP, false }, { 0xab, 0xab, "DOWNARROW", A_CURSOR_DOWN, false }, { 0xac, 0xac, "LEFTARROW", A_CURSOR_LEFT, false }, { 0xad, 0xad, "RIGHTARROW", A_CURSOR_RIGHT, false }, { L'\u00AE', L'\u00AE', NULL, A_REGISTERED, false }, // registered trademark symbol { 0xaf, 0, NULL, A_UNDEFINED_7, false }, { 0xb0, 0, NULL, A_UNDEFINED_8, false }, { 0xb1, 0, NULL, A_UNDEFINED_9, false }, { 0xb2, 0, NULL, A_UNDEFINED_10, false }, { 0xb3, 0, NULL, A_UNDEFINED_11, false }, { 0xb4, 0, NULL, A_UNDEFINED_12, false }, { 0xb5, 0, NULL, A_UNDEFINED_13, false }, { 0xb6, 0, NULL, A_UNDEFINED_14, false }, { 0xb7, 0, NULL, A_UNDEFINED_15, false }, { 0xb8, 0, NULL, A_UNDEFINED_16, false }, { 0xb9, 0, NULL, A_UNDEFINED_17, false }, { 0xba, 0, NULL, A_UNDEFINED_18, false }, { 0xbb, 0, NULL, A_UNDEFINED_19, false }, { 0xbc, 0, NULL, A_UNDEFINED_20, false }, { 0xbd, 0, NULL, A_UNDEFINED_21, false }, { 0xbe, 0, NULL, A_UNDEFINED_22, false }, { L'\u00BF', L'\u00BF', NULL, A_QUESTION_DOWN, false }, // upside-down question mark { L'\u00C0', L'\u00E0', NULL, A_CAP_AGRAVE, false }, { L'\u00C1', L'\u00E1', NULL, A_CAP_AACUTE, false }, { L'\u00C2', L'\u00E2', NULL, A_CAP_ACIRCUMFLEX, false }, { L'\u00C3', L'\u00E3', NULL, A_CAP_ATILDE, false }, { L'\u00C4', L'\u00E4', NULL, A_CAP_ADIERESIS, false }, { L'\u00C5', L'\u00E5', NULL, A_CAP_ARING, false }, { L'\u00C6', L'\u00E6', NULL, A_CAP_AE, false }, { L'\u00C7', L'\u00E7', NULL, A_CAP_CCEDILLA, false }, { L'\u00C8', L'\u00E8', NULL, A_CAP_EGRAVE, false }, { L'\u00C9', L'\u00E9', NULL, A_CAP_EACUTE, false }, { L'\u00CA', L'\u00EA', NULL, A_CAP_ECIRCUMFLEX, false }, { L'\u00CB', L'\u00EB', NULL, A_CAP_EDIERESIS, false }, { L'\u00CC', L'\u00EC', NULL, A_CAP_IGRAVE, false }, { L'\u00CD', L'\u00ED', NULL, A_CAP_IACUTE, false }, { L'\u00CE', L'\u00EE', NULL, A_CAP_ICIRCUMFLEX, false }, { L'\u00CF', L'\u00EF', NULL, A_CAP_IDIERESIS, false }, { L'\u00D0', L'\u00F0', NULL, A_CAP_ETH, false }, { L'\u00D1', L'\u00F1', NULL, A_CAP_NTILDE, false }, { L'\u00D2', L'\u00F2', NULL, A_CAP_OGRAVE, false }, { L'\u00D3', L'\u00F3', NULL, A_CAP_OACUTE, false }, { L'\u00D4', L'\u00F4', NULL, A_CAP_OCIRCUMFLEX, false }, { L'\u00D5', L'\u00F5', NULL, A_CAP_OTILDE, false }, { L'\u00D6', L'\u00F6', NULL, A_CAP_ODIERESIS, false }, { L'\u00D7', L'\u00D7', "KP_STAR", A_MULTIPLY, false }, { L'\u00D8', L'\u00F8', NULL, A_CAP_OSLASH, false }, { L'\u00D9', L'\u00F9', NULL, A_CAP_UGRAVE, false }, { L'\u00DA', L'\u00FA', NULL, A_CAP_UACUTE, false }, { L'\u00DB', L'\u00FB', NULL, A_CAP_UCIRCUMFLEX, false }, { L'\u00DC', L'\u00FC', NULL, A_CAP_UDIERESIS, false }, { L'\u00DD', L'\u00FD', NULL, A_CAP_YACUTE, false }, { L'\u00DE', L'\u00FE', NULL, A_CAP_THORN, false }, { L'\u00DF', L'\u00DF', NULL, A_GERMANDBLS, false }, { L'\u00C0', L'\u00E0', NULL, A_LOW_AGRAVE, false }, { L'\u00C1', L'\u00E1', NULL, A_LOW_AACUTE, false }, { L'\u00C2', L'\u00E2', NULL, A_LOW_ACIRCUMFLEX, false }, { L'\u00C3', L'\u00E3', NULL, A_LOW_ATILDE, false }, { L'\u00C4', L'\u00E4', NULL, A_LOW_ADIERESIS, false }, { L'\u00C5', L'\u00E5', NULL, A_LOW_ARING, false }, { L'\u00C6', L'\u00E6', NULL, A_LOW_AE, false }, { L'\u00C7', L'\u00E7', NULL, A_LOW_CCEDILLA, false }, { L'\u00C8', L'\u00E8', NULL, A_LOW_EGRAVE, false }, { L'\u00C9', L'\u00E9', NULL, A_LOW_EACUTE, false }, { L'\u00CA', L'\u00EA', NULL, A_LOW_ECIRCUMFLEX, false }, { L'\u00CB', L'\u00EB', NULL, A_LOW_EDIERESIS, false }, { L'\u00CC', L'\u00EC', NULL, A_LOW_IGRAVE, false }, { L'\u00CD', L'\u00ED', NULL, A_LOW_IACUTE, false }, { L'\u00CE', L'\u00EE', NULL, A_LOW_ICIRCUMFLEX, false }, { L'\u00CF', L'\u00EF', NULL, A_LOW_IDIERESIS, false }, { L'\u00D0', L'\u00F0', NULL, A_LOW_ETH, false }, { L'\u00D1', L'\u00F1', NULL, A_LOW_NTILDE, false }, { L'\u00D2', L'\u00F2', NULL, A_LOW_OGRAVE, false }, { L'\u00D3', L'\u00F3', NULL, A_LOW_OACUTE, false }, { L'\u00D4', L'\u00F4', NULL, A_LOW_OCIRCUMFLEX, false }, { L'\u00D5', L'\u00F5', NULL, A_LOW_OTILDE, false }, { L'\u00D6', L'\u00F6', NULL, A_LOW_ODIERESIS, false }, { L'\u00F7', L'\u00F7', "KP_SLASH", A_DIVIDE, false }, { L'\u00D8', L'\u00F8', NULL, A_LOW_OSLASH, false }, { L'\u00D9', L'\u00F9', NULL, A_LOW_UGRAVE, false }, { L'\u00DA', L'\u00FA', NULL, A_LOW_UACUTE, false }, { L'\u00DB', L'\u00FB', NULL, A_LOW_UCIRCUMFLEX, false }, { L'\u00DC', L'\u00FC', NULL, A_LOW_UDIERESIS, false }, { L'\u00DD', L'\u00FD', NULL, A_LOW_YACUTE, false }, { L'\u00DE', L'\u00FE', NULL, A_LOW_THORN, false }, { 0x9f, 0xff, NULL, A_LOW_YDIERESIS, false }, // ******* { 0x100, 0x100, "JOY0", A_JOY0, false }, { 0x101, 0x101, "JOY1", A_JOY1, false }, { 0x102, 0x102, "JOY2", A_JOY2, false }, { 0x103, 0x103, "JOY3", A_JOY3, false }, { 0x104, 0x104, "JOY4", A_JOY4, false }, { 0x105, 0x105, "JOY5", A_JOY5, false }, { 0x106, 0x106, "JOY6", A_JOY6, false }, { 0x107, 0x107, "JOY7", A_JOY7, false }, { 0x108, 0x108, "JOY8", A_JOY8, false }, { 0x109, 0x109, "JOY9", A_JOY9, false }, { 0x10a, 0x10a, "JOY10", A_JOY10, false }, { 0x10b, 0x10b, "JOY11", A_JOY11, false }, { 0x10c, 0x10c, "JOY12", A_JOY12, false }, { 0x10d, 0x10d, "JOY13", A_JOY13, false }, { 0x10e, 0x10e, "JOY14", A_JOY14, false }, { 0x10f, 0x10f, "JOY15", A_JOY15, false }, { 0x110, 0x110, "JOY16", A_JOY16, false }, { 0x111, 0x111, "JOY17", A_JOY17, false }, { 0x112, 0x112, "JOY18", A_JOY18, false }, { 0x113, 0x113, "JOY19", A_JOY19, false }, { 0x114, 0x114, "JOY20", A_JOY20, false }, { 0x115, 0x115, "JOY21", A_JOY21, false }, { 0x116, 0x116, "JOY22", A_JOY22, false }, { 0x117, 0x117, "JOY23", A_JOY23, false }, { 0x118, 0x118, "JOY24", A_JOY24, false }, { 0x119, 0x119, "JOY25", A_JOY25, false }, { 0x11a, 0x11a, "JOY26", A_JOY26, false }, { 0x11b, 0x11b, "JOY27", A_JOY27, false }, { 0x11c, 0x11c, "JOY28", A_JOY28, false }, { 0x11d, 0x11d, "JOY29", A_JOY29, false }, { 0x11e, 0x11e, "JOY30", A_JOY30, false }, { 0x11f, 0x11f, "JOY31", A_JOY31, false }, { 0x120, 0x120, "AUX0", A_AUX0, false }, { 0x121, 0x121, "AUX1", A_AUX1, false }, { 0x122, 0x122, "AUX2", A_AUX2, false }, { 0x123, 0x123, "AUX3", A_AUX3, false }, { 0x124, 0x124, "AUX4", A_AUX4, false }, { 0x125, 0x125, "AUX5", A_AUX5, false }, { 0x126, 0x126, "AUX6", A_AUX6, false }, { 0x127, 0x127, "AUX7", A_AUX7, false }, { 0x128, 0x128, "AUX8", A_AUX8, false }, { 0x129, 0x129, "AUX9", A_AUX9, false }, { 0x12a, 0x12a, "AUX10", A_AUX10, false }, { 0x12b, 0x12b, "AUX11", A_AUX11, false }, { 0x12c, 0x12c, "AUX12", A_AUX12, false }, { 0x12d, 0x12d, "AUX13", A_AUX13, false }, { 0x12e, 0x12e, "AUX14", A_AUX14, false }, { 0x12f, 0x12f, "AUX15", A_AUX15, false }, { 0x130, 0x130, "AUX16", A_AUX16, false }, { 0x131, 0x131, "AUX17", A_AUX17, false }, { 0x132, 0x132, "AUX18", A_AUX18, false }, { 0x133, 0x133, "AUX19", A_AUX19, false }, { 0x134, 0x134, "AUX20", A_AUX20, false }, { 0x135, 0x135, "AUX21", A_AUX21, false }, { 0x136, 0x136, "AUX22", A_AUX22, false }, { 0x137, 0x137, "AUX23", A_AUX23, false }, { 0x138, 0x138, "AUX24", A_AUX24, false }, { 0x139, 0x139, "AUX25", A_AUX25, false }, { 0x13a, 0x13a, "AUX26", A_AUX26, false }, { 0x13b, 0x13b, "AUX27", A_AUX27, false }, { 0x13c, 0x13c, "AUX28", A_AUX28, false }, { 0x13d, 0x13d, "AUX29", A_AUX29, false }, { 0x13e, 0x13e, "AUX30", A_AUX30, false }, { 0x13f, 0x13f, "AUX31", A_AUX31, false } }; static const size_t numKeynames = ARRAY_LEN( keynames ); /* ============================================================================= EDIT FIELDS ============================================================================= */ /* =================== Field_Draw Handles horizontal scrolling and cursor blinking x, y, amd width are in pixels =================== */ void Field_VariableSizeDraw( field_t *edit, int x, int y, int width, int size, qboolean showCursor, qboolean noColorEscape ) { int len; int drawLen; int prestep; int cursorChar; char str[MAX_STRING_CHARS]; int i; drawLen = edit->widthInChars - 1; // - 1 so there is always a space for the cursor len = strlen( edit->buffer ); // guarantee that cursor will be visible if ( len <= drawLen ) { prestep = 0; } else { if ( edit->scroll + drawLen > len ) { edit->scroll = len - drawLen; if ( edit->scroll < 0 ) { edit->scroll = 0; } } prestep = edit->scroll; } if ( prestep + drawLen > len ) { drawLen = len - prestep; } // extract characters from the field at if ( drawLen >= MAX_STRING_CHARS ) { Com_Error( ERR_DROP, "drawLen >= MAX_STRING_CHARS" ); } memcpy( str, edit->buffer + prestep, drawLen ); str[ drawLen ] = 0; // draw it if ( size == SMALLCHAR_WIDTH ) { float color[4]; color[0] = color[1] = color[2] = color[3] = 1.0; SCR_DrawSmallStringExt( x, y, str, color, qfalse, noColorEscape ); } else { // draw big string with drop shadow SCR_DrawBigString( x, y, str, 1.0, noColorEscape ); } // draw the cursor if ( showCursor ) { if ( (int)( cls.realtime >> 8 ) & 1 ) { return; // off blink } if ( kg.key_overstrikeMode ) { cursorChar = 11; } else { cursorChar = 10; } i = drawLen - strlen( str ); if ( size == SMALLCHAR_WIDTH ) { SCR_DrawSmallChar( x + ( edit->cursor - prestep - i ) * size, y, cursorChar ); } else { str[0] = cursorChar; str[1] = 0; SCR_DrawBigString( x + ( edit->cursor - prestep - i ) * size, y, str, 1.0, qfalse ); } } } void Field_Draw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape ) { Field_VariableSizeDraw( edit, x, y, width, SMALLCHAR_WIDTH, showCursor, noColorEscape ); } void Field_BigDraw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape ) { Field_VariableSizeDraw( edit, x, y, width, BIGCHAR_WIDTH, showCursor, noColorEscape ); } /* ================ Field_Paste ================ */ void Field_CharEvent( field_t *edit, int ch ); void Field_Paste( field_t *edit ) { char *cbd, *c; /* c = cbd = Sys_GetClipboardData(); if ( !cbd ) { return; } // send as if typed, so insert / overstrike works properly while( *c ) { uint32_t utf32 = ConvertUTF8ToUTF32( c, &c ); Field_CharEvent( edit, ConvertUTF32ToExpectedCharset( utf32 ) ); } Z_Free( cbd ); */ } /* ================= Field_KeyDownEvent Performs the basic line editing functions for the console, in-game talk, and menu fields Key events are used for non-printable characters, others are gotten from char events. ================= */ void Field_KeyDownEvent( field_t *edit, int key ) { int len; // shift-insert is paste if ( ( key == A_INSERT ) && kg.keys[A_SHIFT].down ) { Field_Paste( edit ); return; } len = strlen( edit->buffer ); if ( key == A_DELETE ) { if ( edit->cursor < len ) { memmove( edit->buffer + edit->cursor, edit->buffer + edit->cursor + 1, len - edit->cursor ); } return; } if ( key == A_CURSOR_RIGHT ) { if ( edit->cursor < len ) { edit->cursor++; } if ( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len ) { edit->scroll++; } return; } if ( key == A_CURSOR_LEFT ) { if ( edit->cursor > 0 ) { edit->cursor--; } if ( edit->cursor < edit->scroll ) { edit->scroll--; } return; } if ( key == A_HOME || ( keynames[key].lower == 'a' && kg.keys[A_CTRL].down ) ) { edit->cursor = 0; return; } if ( key == A_END || ( keynames[key].lower == 'e' && kg.keys[A_CTRL].down ) ) { edit->cursor = len; return; } if ( key == A_INSERT ) { kg.key_overstrikeMode = (qboolean)!kg.key_overstrikeMode; return; } } /* ================== Field_CharEvent ================== */ void Field_CharEvent( field_t *edit, int ch ) { int len; if ( ch == 'v' - 'a' + 1 ) { // ctrl-v is paste Field_Paste( edit ); return; } if ( ch == 'c' - 'a' + 1 ) { // ctrl-c clears the field Field_Clear( edit ); return; } len = strlen( edit->buffer ); if ( ch == 'h' - 'a' + 1 ) { // ctrl-h is backspace if ( edit->cursor > 0 ) { memmove( edit->buffer + edit->cursor - 1, edit->buffer + edit->cursor, len + 1 - edit->cursor ); edit->cursor--; if ( edit->cursor < edit->scroll ) { edit->scroll--; } } return; } if ( ch == 'a' - 'a' + 1 ) { // ctrl-a is home edit->cursor = 0; edit->scroll = 0; return; } if ( ch == 'e' - 'a' + 1 ) { // ctrl-e is end edit->cursor = len; edit->scroll = edit->cursor - edit->widthInChars; return; } // // ignore any other non printable chars // if ( ch < 32 ) { return; } if ( kg.key_overstrikeMode ) { // - 2 to leave room for the leading slash and trailing \0 if ( edit->cursor == MAX_EDIT_LINE - 2 ) return; edit->buffer[edit->cursor] = ch; edit->cursor++; } else { // insert mode // - 2 to leave room for the leading slash and trailing \0 if ( len == MAX_EDIT_LINE - 2 ) { return; // all full } memmove( edit->buffer + edit->cursor + 1, edit->buffer + edit->cursor, len + 1 - edit->cursor ); edit->buffer[edit->cursor] = ch; edit->cursor++; } if ( edit->cursor >= edit->widthInChars ) { edit->scroll++; } if ( edit->cursor == len + 1) { edit->buffer[edit->cursor] = 0; } } /* ==================== Console_Key Handles history and console scrollback ==================== */ void Console_Key (int key) { // ctrl-L clears screen if ( keynames[ key ].lower == 'l' && kg.keys[A_CTRL].down ) { Cbuf_AddText ("clear\n"); return; } // enter finishes the line if ( key == A_ENTER || key == A_KP_ENTER ) { // legacy hack: strip any prepended slashes. they're not necessary anymore if ( g_consoleField.buffer[0] && (g_consoleField.buffer[0] == '\\' || g_consoleField.buffer[0] == '/') ) { char temp[MAX_EDIT_LINE-1]; Q_strncpyz( temp, g_consoleField.buffer+1, sizeof( temp ) ); Com_sprintf( g_consoleField.buffer, sizeof( g_consoleField.buffer ), "%s", temp ); g_consoleField.cursor--; } // print executed command Com_Printf( "%c%s\n", CONSOLE_PROMPT_CHAR, g_consoleField.buffer ); Cbuf_AddText( g_consoleField.buffer ); // valid command Cbuf_AddText ("\n"); if (!g_consoleField.buffer[0]) { return; // empty lines just scroll the console without adding to history } // copy line to history buffer historyEditLines[nextHistoryLine % COMMAND_HISTORY] = g_consoleField; nextHistoryLine++; historyLine = nextHistoryLine; Field_Clear( &g_consoleField ); g_consoleField.widthInChars = g_console_field_width; //CL_SaveConsoleHistory(); if ( cls.state == CA_DISCONNECTED ) SCR_UpdateScreen (); // force an update, because the command may take some time return; } // command completion if (key == A_TAB) { Field_AutoComplete( &g_consoleField ); return; } // history scrolling if ( key == A_CURSOR_UP || key == A_KP_8 || (kg.keys[A_SHIFT].down && key == A_MWHEELUP) || (kg.keys[A_CTRL].down && keynames[key].lower == 'p') ) {// scroll up: arrow-up, numpad-up, shift + mwheelup, ctrl + p if ( nextHistoryLine - historyLine < COMMAND_HISTORY && historyLine > 0 ) historyLine--; g_consoleField = historyEditLines[historyLine % COMMAND_HISTORY]; return; } if ( key == A_CURSOR_DOWN || key == A_KP_2 || (kg.keys[A_SHIFT].down && key == A_MWHEELDOWN) || (kg.keys[A_CTRL].down && keynames[key].lower == 'n') ) {// scroll down: arrow-down, numpad-down, shift + mwheeldown, ctrl + n historyLine++; if (historyLine >= nextHistoryLine) { historyLine = nextHistoryLine; Field_Clear( &g_consoleField ); g_consoleField.widthInChars = g_console_field_width; return; } g_consoleField = historyEditLines[historyLine % COMMAND_HISTORY]; return; } // console scrolling (ctrl to scroll fast) if ( key == A_PAGE_UP || key == A_MWHEELUP ) { int count = kg.keys[A_CTRL].down ? 5 : 1; for ( int i=0; i= MAX_KEYS ) return qfalse; return kg.keys[keynames[keynum].upper].down; } /* =================== Key_StringToKeynum Returns a key number to be used to index keys[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. 0x11 will be interpreted as raw hex, which will allow new controlers to be configured even if they don't have defined names. =================== */ int Key_StringToKeynum( char *str ) { if ( !VALIDSTRING( str ) ) return -1; // If single char bind, presume ascii char bind if ( !str[1] ) return keynames[(unsigned char)str[0]].upper; // scan for a text match for ( int i=0; i= 0 ) return n; } return -1; } static char tinyString[16]; static const char *Key_KeynumValid( int keynum ) { if ( keynum == -1 ) return ""; if ( keynum < 0 || keynum >= MAX_KEYS ) return ""; return NULL; } static const char *Key_KeyToName( int keynum ) { return keynames[keynum].name; } static const char *Key_KeyToAscii( int keynum ) { if ( !keynames[keynum].lower ) return NULL; if ( keynum == A_SPACE ) tinyString[0] = (char)A_SHIFT_SPACE; else if ( keynum == A_ENTER ) tinyString[0] = (char)A_SHIFT_ENTER; else if ( keynum == A_KP_ENTER ) tinyString[0] = (char)A_SHIFT_KP_ENTER; else tinyString[0] = keynames[keynum].upper; tinyString[1] = '\0'; return tinyString; } static const char *Key_KeyToHex( int keynum ) { int i = keynum >> 4; int j = keynum & 15; tinyString[0] = '0'; tinyString[1] = 'x'; tinyString[2] = i > 9 ? (i - 10 + 'A') : (i + '0'); tinyString[3] = j > 9 ? (j - 10 + 'A') : (j + '0'); tinyString[4] = '\0'; return tinyString; } // Returns the ascii code of the keynum const char *Key_KeynumToAscii( int keynum ) { const char *name = Key_KeynumValid(keynum); // check for printable ascii if ( !name && keynum > 0 && keynum < 256 ) name = Key_KeyToAscii( keynum ); // Check for name (for JOYx and AUXx buttons) if ( !name ) name = Key_KeyToName( keynum ); // Fallback to hex number if ( !name ) name = Key_KeyToHex( keynum ); return name; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the given keynum. =================== */ // Returns a console/config file friendly name for the key const char *Key_KeynumToString( int keynum ) { const char *name; name = Key_KeynumValid( keynum ); // Check for friendly name if ( !name ) name = Key_KeyToName( keynum ); // check for printable ascii if ( !name && keynum > 0 && keynum < 256) name = Key_KeyToAscii( keynum ); // Fallback to hex number if ( !name ) name = Key_KeyToHex( keynum ); return name; } /* =================== Key_SetBinding =================== */ void Key_SetBinding( int keynum, const char *binding ) { if ( keynum < 0 || keynum >= MAX_KEYS ) return; // free old bindings if ( kg.keys[keynames[keynum].upper].binding ) { Z_Free( kg.keys[keynames[keynum].upper].binding ); kg.keys[keynames[keynum].upper].binding = NULL; } // allocate memory for new binding if ( binding ) kg.keys[keynames[keynum].upper].binding = CopyString( binding ); // consider this like modifying an archived cvar, so the // file write will be triggered at the next oportunity cvar_modifiedFlags |= CVAR_ARCHIVE; } /* =================== Key_GetBinding =================== */ const char *Key_GetBinding( int keynum ) { if ( keynum < 0 || keynum >= MAX_KEYS ) return ""; return kg.keys[keynum].binding; } /* =================== Key_GetKey =================== */ int Key_GetKey( const char *binding ) { if ( binding ) { for ( int i=0; i : remove commands from a key\n" ); return; } int b = Key_StringToKeynum( Cmd_Argv( 1 ) ); if ( b == -1 ) { Com_Printf( "\"%s\" isn't a valid key\n", Cmd_Argv( 1 ) ); return; } Key_SetBinding( b, "" ); } /* =================== Key_Unbindall_f =================== */ void Key_Unbindall_f( void ) { for ( int i=0; i [command] : attach a command to a key\n" ); return; } int b = Key_StringToKeynum( Cmd_Argv( 1 ) ); if ( b == -1 ) { Com_Printf( "\"%s\" isn't a valid key\n", Cmd_Argv( 1 ) ); return; } if ( c == 2 ) { if ( kg.keys[b].binding && kg.keys[b].binding[0] ) Com_Printf( S_COLOR_GREY "Bind " S_COLOR_WHITE "%s = " S_COLOR_GREY "\"" S_COLOR_WHITE "%s" S_COLOR_GREY "\"" S_COLOR_WHITE "\n", Key_KeynumToString( b ), kg.keys[b].binding ); else Com_Printf( "\"%s\" is not bound\n", Key_KeynumToString( b ) ); return; } Key_SetBinding( b, Cmd_ArgsFrom( 2 ) ); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings( fileHandle_t f ) { FS_Printf( f, "unbindall\n" ); for ( size_t i=0; i args ) Field_CompleteKeyname(); } } /* ==================== Key_CompleteBind ==================== */ static void Key_CompleteBind( char *args, int argNum ) { char *p; if ( argNum == 2 ) { // Skip "bind " p = Com_SkipTokens( args, 1, " " ); if ( p > args ) Field_CompleteKeyname(); } else if ( argNum >= 3 ) { // Skip "bind " p = Com_SkipTokens( args, 2, " " ); if ( p > args ) Field_CompleteCommand( p, qtrue, qtrue ); } } /* =================== CL_InitKeyCommands =================== */ void CL_InitKeyCommands( void ) { // register our functions Cmd_AddCommand( "bind", Key_Bind_f ); Cmd_SetCommandCompletionFunc( "bind", Key_CompleteBind ); Cmd_AddCommand( "unbind", Key_Unbind_f ); Cmd_SetCommandCompletionFunc( "unbind", Key_CompleteUnbind ); Cmd_AddCommand( "unbindall", Key_Unbindall_f ); Cmd_AddCommand( "bindlist", Key_Bindlist_f ); } /* =================== CL_BindUICommand Returns qtrue if bind command should be executed while user interface is shown =================== */ static qboolean CL_BindUICommand( const char *cmd ) { if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) return qfalse; if ( !Q_stricmp( cmd, "toggleconsole" ) ) return qtrue; if ( !Q_stricmp( cmd, "togglemenu" ) ) return qtrue; return qfalse; } /* =================== CL_ParseBinding Execute the commands in the bind string =================== */ void CL_ParseBinding( int key, qboolean down, unsigned time ) { char buf[ MAX_STRING_CHARS ], *p = buf, *end; qboolean allCommands, allowUpCmds; if( cls.state == CA_DISCONNECTED && Key_GetCatcher( ) == 0 ) return; if( !kg.keys[keynames[key].upper].binding || !kg.keys[keynames[key].upper].binding[0] ) return; Q_strncpyz( buf, kg.keys[keynames[key].upper].binding, sizeof( buf ) ); // run all bind commands if console, ui, etc aren't reading keys allCommands = (qboolean)( Key_GetCatcher( ) == 0 ); // allow button up commands if in game even if key catcher is set allowUpCmds = (qboolean)( cls.state != CA_DISCONNECTED ); while( 1 ) { while( isspace( *p ) ) p++; end = strchr( p, ';' ); if( end ) *end = '\0'; if( *p == '+' ) { // button commands add keynum and time as parameters // so that multiple sources can be discriminated and // subframe corrected if ( allCommands || ( allowUpCmds && !down ) ) { char cmd[1024]; Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n", ( down ) ? '+' : '-', p + 1, key, time ); Cbuf_AddText( cmd ); } } else if( down ) { // normal commands only execute on key press if ( allCommands || CL_BindUICommand( p ) ) { Cbuf_AddText( p ); Cbuf_AddText( "\n" ); } } if( !end ) break; p = end + 1; } } /* =================== CL_KeyDownEvent Called by CL_KeyEvent to handle a keypress =================== */ void CL_KeyDownEvent( int key, unsigned time ) { kg.keys[keynames[key].upper].down = qtrue; kg.keys[keynames[key].upper].repeats++; if( kg.keys[keynames[key].upper].repeats == 1 ) { kg.keyDownCount++; kg.anykeydown = qtrue; } if ( cl_allowAltEnter->integer && kg.keys[A_ALT].down && key == A_ENTER ) { Cvar_SetValue( "r_fullscreen", !Cvar_VariableIntegerValue( "r_fullscreen" ) ); return; } // console key is hardcoded, so the user can never unbind it if ( key == A_CONSOLE || (kg.keys[A_SHIFT].down && key == A_ESCAPE) ) { Con_ToggleConsole_f(); Key_ClearStates (); return; } // keys can still be used for bound actions if ( ( cls.state == CA_CINEMATIC || CL_IsRunningInGameCinematic()) && !Key_GetCatcher() ) { SCR_StopCinematic(qtrue); return; // key = A_ESCAPE; } // escape is always handled special if ( key == A_ESCAPE ) { if ( !kg.keys[A_SHIFT].down && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) ) { Con_ToggleConsole_f (); Key_ClearStates (); return; } if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) { if ( cls.state == CA_ACTIVE ) UI_SetActiveMenu( "ingame", NULL ); else { CL_Disconnect_f(); UI_SetActiveMenu( "mainMenu", NULL ); } return; } _UI_KeyEvent( key, qtrue ); return; } // send the bound action CL_ParseBinding( key, qtrue, time ); // distribute the key down event to the apropriate handler if ( Key_GetCatcher() & KEYCATCH_CONSOLE ) { Console_Key( key ); } else if ( Key_GetCatcher() & KEYCATCH_UI ) { _UI_KeyEvent( key, qtrue ); } else if ( cls.state == CA_DISCONNECTED ) { Console_Key( key ); } } /* =================== CL_KeyUpEvent Called by CL_KeyEvent to handle a keyrelease =================== */ void CL_KeyUpEvent( int key, unsigned time ) { kg.keys[keynames[key].upper].repeats = 0; kg.keys[keynames[key].upper].down = qfalse; kg.keyDownCount--; if (kg.keyDownCount <= 0) { kg.anykeydown = qfalse; kg.keyDownCount = 0; } // don't process key-up events for the console key if ( key == A_CONSOLE || ( key == A_ESCAPE && kg.keys[A_SHIFT].down ) ) return; // // key up events only perform actions if the game key binding is // a button command (leading + sign). These will be processed even in // console mode and menu mode, to keep the character from continuing // an action started before a mode switch. // CL_ParseBinding( key, qfalse, time ); if ( Key_GetCatcher( ) & KEYCATCH_UI ) _UI_KeyEvent( key, qfalse ); } /* =================== CL_KeyEvent Called by the system for both key up and key down events =================== */ void CL_KeyEvent (int key, qboolean down, unsigned time) { if( down ) CL_KeyDownEvent( key, time ); else CL_KeyUpEvent( key, time ); } /* =================== CL_CharEvent Normal keyboard characters, already shifted / capslocked / etc =================== */ void CL_CharEvent( int key ) { // delete is not a printable character and is otherwise handled by Field_KeyDownEvent if ( key == 127 ) return; // distribute the key down event to the apropriate handler if ( Key_GetCatcher() & KEYCATCH_CONSOLE ) Field_CharEvent( &g_consoleField, key ); else if ( Key_GetCatcher() & KEYCATCH_UI ) _UI_KeyEvent( key|K_CHAR_FLAG, qtrue ); else if ( cls.state == CA_DISCONNECTED ) Field_CharEvent( &g_consoleField, key ); } /* =================== Key_ClearStates =================== */ void Key_ClearStates( void ) { kg.anykeydown = qfalse; kg.keyDownCount = 0; for ( int i=0; i