/* =========================================================================== Copyright (C) 2000 - 2013, Raven Software, Inc. Copyright (C) 2001 - 2013, Activision, Inc. Copyright (C) 2013 - 2015, OpenJK contributors This file is part of the OpenJK source code. OpenJK is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, see . =========================================================================== */ // Filename:- stringed_interface.h // // These are the functions that get replaced by game-specific ones (or StringEd code) so SGE can access files etc // #ifndef STRINGED_INTERFACE_H #define STRINGED_INTERFACE_H #include unsigned char * SE_LoadFileData ( const char *psFileName, int *piLoadedLength = 0); void SE_FreeFileDataAfterLoad( unsigned char *psLoadedFile ); int SE_BuildFileList ( const char *psStartDir, std::string &strResults ); #endif // #ifndef STRINGED_INTERFACE_H ////////////////// eof ///////////////////