Simon
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e51b7b0c0f
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Improve transition to scope so it more matches where the player is pointing
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2023-03-22 22:12:48 +00:00 |
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Simon
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c950cb69cb
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Improved Trip Mine view model scale
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2023-03-22 21:44:15 +00:00 |
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Simon
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31184c1f4a
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added a cvar for development weapon alignment toggle
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2023-03-22 21:43:59 +00:00 |
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Simon
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858c5b7f31
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Made stun baton a velocity triggered weapon
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2023-03-22 20:34:12 +00:00 |
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Simon
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d00d0a6a26
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Do-not-wrap-cursor-Do-not-switch-menu-controls
Thanks @MuadDib!
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
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2023-03-21 20:10:40 +00:00 |
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Simon
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ec021f9b2e
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Two handed saber improvement
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2023-03-21 20:04:54 +00:00 |
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Simon
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0517b987e2
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Fix missing muzzle flash in JKA
Not really sure why it didn't work, but this specific handling for the player seems to fix it
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2023-03-20 22:15:58 +00:00 |
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Simon
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1534cad9cf
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Add missing code from JKO for enemy aim at player
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2023-03-20 21:34:26 +00:00 |
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Simon
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3fcbf553d6
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Weapon Alignment
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2023-03-20 21:33:54 +00:00 |
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Simon
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8a6e37b216
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Fix crash with security camera on Artus Mine level
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2023-03-19 10:53:12 +00:00 |
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Simon
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3a8b6c3a0b
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Ensure menu can be used if user has switched option buttons on Quest
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2023-03-17 21:58:55 +00:00 |
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Simon
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93efed3b24
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Corrected logic error with saber-lock hilt rendering scenario
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2023-03-13 19:37:13 +00:00 |
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Simon
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7528b8dc40
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Ensure hand is drawn if dual sabering, but holding a different weapon
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2023-03-12 10:58:23 +00:00 |
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Simon
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a67dc074cb
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Draw sabers in correct position when in enemy lock
and don't draw in security camera views
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2023-03-12 10:49:04 +00:00 |
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Simon
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be59694bc5
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Fix force push/pull use when dual saber but holding other weapon
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2023-03-12 10:48:31 +00:00 |
|
Simon
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a457b17c19
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Update AndroidManifest.xml
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2023-03-12 10:18:09 +00:00 |
|
Simon
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c110cd7bb2
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Ensure force push and pull work with a single saber
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2023-03-12 10:03:42 +00:00 |
|
Simon
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0d5162626d
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Realistic Saber (dismemberment)
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2023-03-12 10:03:25 +00:00 |
|
Simon
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f46644c08c
|
slight FOV warping in water
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2023-03-11 23:28:38 +00:00 |
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Simon
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4e6b7c226a
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Ensure sky box renders correctly when looking through a weapon scope
and hopefully in other circumstances too
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2023-03-11 20:20:20 +00:00 |
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Simon
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0de97cb8e9
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Fixed Model FOV in Character creation screen
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2023-03-11 20:19:23 +00:00 |
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Simon
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c8fa750c6e
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Prevent random weapon position being stuck
pretty sure it is an uninit variable (vr.saberBlockDebounce)
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2023-03-11 15:39:22 +00:00 |
|
Simon
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2eafff44ee
|
Force powers aimed using controllers
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2023-03-10 22:54:28 +00:00 |
|
Simon
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25f46bbf52
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@MuadDib: Fix-detection-of-expanded-menu-mod
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2023-03-10 17:54:58 +00:00 |
|
Simon
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fce7d4865a
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@MuadDib: Allow-1000-saves-instead-of-100
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2023-03-10 17:53:49 +00:00 |
|
Simon
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e19f8b9c1d
|
Force Crosshair & Force See effect correct
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2023-03-08 22:56:45 +00:00 |
|
Simon
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174350d86a
|
Throwable Thermal Detonators
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2023-03-08 22:56:21 +00:00 |
|
Simon
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f16e6b2e7e
|
Various changes
- Force Speed FOV changes
- Fix skybox
- Scoped weapons
|
2023-03-08 21:06:51 +00:00 |
|
Simon
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3930f6d514
|
JKVR -> JKXR
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2023-03-08 21:05:48 +00:00 |
|
Simon
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8c38301bf0
|
off hand dual saber now activated by swing
|
2023-03-08 21:05:28 +00:00 |
|
Simon
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e4da52c377
|
Better E11 scope aiming
|
2023-03-07 22:53:18 +00:00 |
|
Simon
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80f4e9520a
|
Improved font scaling
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2023-03-07 22:52:55 +00:00 |
|
Simon
|
6d6b4cf3da
|
Warning when force power too low to use selected force
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2023-03-07 22:52:30 +00:00 |
|
Simon
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3f869386a3
|
Off-hand-use-gesture-savegame-fix
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2023-03-05 19:53:50 +00:00 |
|
Simon
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4127f788e8
|
Academy-Bowcaster-angle-fix
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2023-03-05 19:53:18 +00:00 |
|
Simon
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5813c42b30
|
Academy-IRL-Crouch
|
2023-03-05 19:52:49 +00:00 |
|
Simon
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ac8ac8f6d9
|
Update to credits (further changes pending)
also default gesture use to be on
|
2023-03-05 16:13:44 +00:00 |
|
Simon
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911d89557d
|
@MuadDib's Fix-security-cameras-with-single-view
|
2023-03-05 08:52:35 +00:00 |
|
Simon
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9e00445947
|
@MuadDib's Improve-security-camera-controls
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2023-03-05 08:51:50 +00:00 |
|
Simon
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5ba176fced
|
@MuadDib's Usable-objects-hint
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2023-03-05 08:50:51 +00:00 |
|
Simon
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b00d5053dd
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@MuadDib's Multi-hand-use-gesture
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2023-03-05 08:48:31 +00:00 |
|
Simon
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a4b8ffc635
|
Enable optimisations when building release
|
2023-03-02 21:42:34 +00:00 |
|
Simon
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6b40649ef5
|
Added missing shaders and comfort vignette drawing
|
2023-03-01 23:20:26 +00:00 |
|
Simon
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1597349f9d
|
Prevent haptics triggering when an NPC is using the force
|
2023-03-01 22:59:45 +00:00 |
|
Simon
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72ba9972d8
|
Renaming JKQuest to JKXR
Rename JKQuest -> JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
|
2023-03-01 22:14:44 +00:00 |
|
Simon
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614d0ec605
|
MuadDib's changes for patreon credits and more!
|
2023-03-01 20:56:41 +00:00 |
|
Simon
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0578434775
|
Package the assets as part of the build (thanks to @MuadDib)
|
2023-02-26 19:49:51 +00:00 |
|
Simon
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eed4ea9e15
|
Allow demo assets map to be played
only register appropriate weapon models if playing the demo map
|
2023-02-26 15:08:31 +00:00 |
|
Simon
|
82ace54c07
|
Start of proper changes for JKA
|
2023-02-26 09:45:41 +00:00 |
|
Simon
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c8de3b4673
|
Gradle changes to support building without dependency on the Meta OpenXR SDK Package
|
2023-02-05 23:13:43 +00:00 |
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