Commit graph

46 commits

Author SHA1 Message Date
Simon
af4cabfd64 Fix white screen issue
something to do with the renderer being destroyed every time you transition from screen view to game view
2023-12-21 21:43:06 +00:00
Simon
5cb9a73394 Improved the weapon grab cone 2023-12-21 18:45:33 +00:00
Simon
671299dc6c Revert "Configurable super sampling for PCVR (untested\!)"
This reverts commit 0e58a043ac.
2023-12-20 18:36:25 +00:00
Petr Bartos
0e58a043ac Configurable super sampling for PCVR (untested\!) 2023-12-18 18:36:30 +00:00
Petr Bartos
b0ceacda6f Configurable super sampling (standalone only) 2023-12-18 18:36:30 +00:00
Grant Bagwell
6cf975b889 Vive Wand Index Knuckles Support Finalised 2023-12-17 00:23:46 +01:00
Grant Bagwell
453c2fd749 Pico Saber Defaults 2023-12-14 23:22:20 +01:00
Petr Bartos
bc6b23786e Recognise Controllers - add missing declarations to android build 2023-12-13 20:06:16 +01:00
Grant Bagwell
a56dad8ca3 Merge branch 'main' of https://github.com/DrBeef/JKXR 2023-12-13 19:04:17 +01:00
Grant Bagwell
054b36c3d3 Recognise Controllers
Index Saber Default
Vive Vibration Adjustment
2023-12-13 19:04:14 +01:00
Simon
af7647dc44 Merge branch 'main' of https://github.com/DrBeef/JKXR 2023-12-13 07:37:10 +00:00
Simon
6bf6666b7b Restore OpenXR performance boost level setting 2023-12-13 07:37:08 +00:00
Grant Bagwell
ee0f69e34b Merge branch 'main' of https://github.com/DrBeef/JKXR 2023-12-13 02:58:27 +01:00
Grant Bagwell
c7a1314a1f Vive / Index Bindings / Vibration PCVR issue
Also refactored a lot of naming to be consistent with OpenXR definitions and removed unused variables.
Vibration solved by removing frequency.
Vive needs to be shortened still once we've identified controllers
2023-12-13 02:58:25 +01:00
Simon
99a54fd190 Additional states for screen layer 2023-12-12 22:58:27 +00:00
Simon
130652ae62 Removed unused code 2023-12-12 22:30:08 +00:00
Simon
5d41a967b7 Added performance flags for Quest decives 2023-12-12 22:29:57 +00:00
Simon
f5c84bd51d Fix issue with two handed weapons preventing force wheel from showing 2023-12-12 22:29:00 +00:00
Simon
1141b17bf1 Fix crash when going into a cut scene with scope activated 2023-12-09 17:05:09 +00:00
Simon
930d64b758 Some stuff to ensure screen shows up in the correct place 2023-12-09 10:38:10 +00:00
Simon
e6542f1d0f Improved weapon offhand grab logic 2023-12-09 10:37:22 +00:00
Simon
8c3fa38e30 Installer and cvar changes 2023-11-26 17:43:05 +00:00
Simon
d10b4d9c2c Fixes for scope on android 2023-11-24 19:57:02 +00:00
Simon
a21b683cc2 A number of fixes...
- Fixed issue where sounds when using scope came from the wrong location
 - Now walk direction when scoped is correct
 - Walking when scoped won't cause horrible display jitering between scoped and unscoped views
 - Fixed situation when NPC saber battles caused haptics to fire
2023-11-23 22:33:07 +00:00
Simon
e7667b063e Allow slow movement while scoped 2023-11-19 20:13:41 +00:00
Simon
44511cddbc fix android crash 2023-11-19 12:04:04 +00:00
Simon
11f6204ba5 vr_always_run cvar so player doesn't cycle move speeds on thumbstick 2023-11-18 17:51:31 +00:00
Simon
83bee3bbff Multiple fixes
- Scope mask / force effects masks are too small. Edges are visible.
- Cutscenes can't be skipped when in 2D mode (none immersive)
- If you zoom in with the scoped rifle you also change the running speed. 😬
- walking while shooting scoped
2023-11-18 13:07:22 +00:00
Simon
3cec1ae469 Fix things being culled at the edges of view on Quest 3 2023-11-18 11:09:26 +00:00
Petr Bartos
0aaf76fa3b Integration of NpcSP mod; MP map selection menu 2023-11-18 10:53:05 +00:00
Simon
bde091d6b2 Use correct framebuffer 2023-11-02 22:04:42 +00:00
Simon
25987a5fb7 Revert "Move Speed selector on offhand radial quick menu"
This reverts commit bc964e2ee0.
2023-11-02 21:48:19 +00:00
Simon
3b8a9eac81 Fix crash on standalone when two handing weapons 2023-10-18 21:09:38 +01:00
Simon
bc964e2ee0 Move Speed selector on offhand radial quick menu 2023-09-28 21:29:51 +01:00
Simon
8a09007ad0 Multiple small changes:
- Menu option to use motion to reignite saber
- Show error dialog if app can't start due to no headset detected
- Cvar to allow people to configure custom distance for weapon scopes to engage from HMD
- Use faster buffer blit for desktop window
2023-09-17 08:46:21 +01:00
Simon
572b6c5f8a Reduce sensitivity of grip activation of selectors (better for Index users) 2023-08-13 15:09:53 +01:00
Simon
d28bd8aa9c Fix missing intro movies on Quest 2023-08-12 15:25:36 +01:00
Simon
ca40a99ec1 Implement separate saber pitch adjustment
it uses the OpenXR grip pose and an adjuster separate to the weapon one
2023-08-12 15:25:23 +01:00
Simon
84f257ac60 Updated Beef Crawl & small menu/cvar tweaks 2023-08-04 11:37:17 +01:00
Simon
afaf887a47 Fix adjustment to weapon scopes for asymmetric fov HMDs 2023-07-31 22:57:24 +01:00
Simon
c01babfc1d More unification of the two builds 2023-07-31 22:42:28 +01:00
Simon
67e1d61214 Fix for the zooming fov cross-eyed issue 2023-07-31 22:41:33 +01:00
Simon
6a09e2d411 A few PCVR specific fixes
- Restored missing item selector beam
- Allow much wider angle pitch adjust, hopefully enough for Index users
2023-07-29 19:14:24 +01:00
Simon
f0eb5262eb Integration of PCVR into the main repo 2023-07-27 23:08:48 +01:00
Simon
9411068172 Next set of changes to sync pcvr and standalone 2023-07-27 22:46:41 +01:00
Simon
1d5be37787 Code re-org to sync with PCVR 2023-07-27 22:08:18 +01:00