Commit graph

248 commits

Author SHA1 Message Date
Petr Bartos
a1a7d541fa Fix virtual gun stock 2023-03-30 21:52:44 +02:00
Petr Bartos
15d932c75f Do not check angle on non-facing triggers 2023-03-30 19:26:36 +02:00
Petr Bartos
402277e717 Add angle check for triggers touched by hand 2023-03-30 17:54:33 +02:00
Petr Bartos
9b22378c88 Add special delay for re-triggering security cameras 2023-03-30 17:52:26 +02:00
Petr Bartos
a4e99c20f9 JKA mod menu warning 2023-03-29 22:59:27 +02:00
Petr Bartos
442a1fc8e2 JKO mod menu warning 2023-03-29 22:42:11 +02:00
Petr Bartos
02261c57f0 Merge branch 'contributions' of github.com:DrBeef/JKXR into contributions 2023-03-29 20:51:42 +02:00
Simon
3c64fa7e3e Lowered Stun Baton trigger velocity 2023-03-28 23:19:29 +01:00
Simon
43192a355d Move beef_crawl back into the game specific assets
as we will be fixing the JKO one on release, but updating JKA
2023-03-28 23:03:17 +01:00
Petr Bartos
94e82c2da3 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be Add help to menu 2023-03-28 22:43:42 +01:00
Petr Bartos
4f1b6b5f07 Split vr asset packs to avoid duplicates 2023-03-28 22:43:13 +01:00
Petr Bartos
51c703a481 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 23:21:28 +02:00
Petr Bartos
04a539f890 Add help to menu 2023-03-28 18:02:08 +02:00
Petr Bartos
d9126738d3 Split vr asset packs to avoid duplicates 2023-03-28 17:36:13 +02:00
Simon
62b9a0bfab Hide force power aura when item selector is shown 2023-03-28 13:52:45 +01:00
Simon
0a9206642e Slight adjustment to muzzle position based on whether scoped/two-handed 2023-03-28 13:52:23 +01:00
Simon
f452b9cf06 Slight tweak to NPC Combat 2023-03-28 13:51:49 +01:00
Simon
20de6ec478 Added simple readme and license 2023-03-28 13:50:54 +01:00
Simon
77672f612b Updated website link to be the patreon 2023-03-28 07:20:22 +01:00
Simon
2a1cd0e6e7 Don't send roll to the server, this might be causing gradual roll drift 2023-03-28 07:20:10 +01:00
Simon
1b22652e5c Fixed aiming of bowcaster and demp alt fire 2023-03-27 21:38:46 +01:00
Simon
895b09041f JKA - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:25 +01:00
Simon
3897531544 JKO - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:17 +01:00
Simon
3b5121e349 Render Special Effects on hand/weapon when force power is activated for protection etc 2023-03-27 21:37:49 +01:00
Simon
50db9039df Separate no copy file flag for JK3 2023-03-26 16:33:52 +01:00
Simon
1968a7d8ba Always use right hand as saber home 2023-03-26 16:33:22 +01:00
Simon
74dcd955d2 Fix crash in JKA 2023-03-26 16:32:49 +01:00
Simon
1e4692d04a Update z_Crusty_and_Elin_vr_weapons.pk3 2023-03-26 16:32:16 +01:00
Simon
134dec8264 Fix possible crash on JK2 2023-03-26 16:31:53 +01:00
Simon
f6dc432f6a Copy mods to jk2demo if it exists
to resolve the issue with mods not being picked up from the base folder
2023-03-25 15:36:57 +00:00
Simon
3c97d7d54a Updated for EA build 0.7.6 2023-03-23 21:59:49 +00:00
Simon
ef7a6a6531 For gesture force push / pull ensure palm is facing correct direction for correct force
palm away = force push
palm facing you = force pull
2023-03-22 22:58:17 +00:00
Simon
e51b7b0c0f Improve transition to scope so it more matches where the player is pointing 2023-03-22 22:12:48 +00:00
Simon
c950cb69cb Improved Trip Mine view model scale 2023-03-22 21:44:15 +00:00
Simon
31184c1f4a added a cvar for development weapon alignment toggle 2023-03-22 21:43:59 +00:00
Simon
a0473a29e8 Vince Crusty and Elin's VR Weapon Models 2023-03-22 20:34:56 +00:00
Simon
a51f6e058a Added a couple of packaged mods (see text file for credit details) 2023-03-22 20:34:34 +00:00
Simon
858c5b7f31 Made stun baton a velocity triggered weapon 2023-03-22 20:34:12 +00:00
Simon
d00d0a6a26 Do-not-wrap-cursor-Do-not-switch-menu-controls
Thanks @MuadDib!

Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-21 20:10:40 +00:00
Simon
ec021f9b2e Two handed saber improvement 2023-03-21 20:04:54 +00:00
Simon
0517b987e2 Fix missing muzzle flash in JKA
Not really sure why it didn't work, but this specific handling for the player seems to fix it
2023-03-20 22:15:58 +00:00
Simon
1534cad9cf Add missing code from JKO for enemy aim at player 2023-03-20 21:34:26 +00:00
Simon
3fcbf553d6 Weapon Alignment 2023-03-20 21:33:54 +00:00
Simon
8a6e37b216 Fix crash with security camera on Artus Mine level 2023-03-19 10:53:12 +00:00
Simon
e500890d8c Ragdoll menu options
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-17 21:59:40 +00:00
Simon
3a8b6c3a0b Ensure menu can be used if user has switched option buttons on Quest 2023-03-17 21:58:55 +00:00
Simon
636a579924 Saber realistic combat cvar name change
Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-17 21:58:28 +00:00
Simon
93efed3b24 Corrected logic error with saber-lock hilt rendering scenario 2023-03-13 19:37:13 +00:00
Simon
7528b8dc40 Ensure hand is drawn if dual sabering, but holding a different weapon 2023-03-12 10:58:23 +00:00