Commit graph

159 commits

Author SHA1 Message Date
Simon
34bb30d714 Fix staff saber top blade not actually blocking shots 2023-04-19 23:51:56 +01:00
Simon
abedc8d96c JKA Weapon Haptics & Fix for unresponsive menu after training in JKA 2023-04-19 22:53:48 +01:00
Simon
ccd581c8d0 FOV fix for remote turrets on JKA 2023-04-16 22:25:18 +01:00
Petr Bartos
5acadef11e Fix AT-ST usable hint icon 2023-04-16 15:18:57 +02:00
Petr Bartos
539bfa8956 Ensure proper menu defaults on the very first start 2023-04-15 00:02:59 +02:00
Petr Bartos
216a225aa6 Fix storing of force crosshair option 2023-04-14 22:41:24 +02:00
Petr Bartos
48c2486aad Merge remote-tracking branch 'origin/main' into contributions 2023-04-14 22:23:24 +02:00
Petr Bartos
a72ca459c5 Intern all default values; Remove no longer needed configuration files 2023-04-14 22:19:47 +02:00
Petr Bartos
32c4e6eac1 Ensure weapon adjustment is applied when resetting to defaults 2023-04-14 20:59:41 +02:00
Grant Bagwell
2433ae4110 Change Force Crosshair 2023-04-14 18:55:56 +02:00
Petr Bartos
fada09a0bb Fix remote turret on-screen help 2023-04-13 20:38:13 +02:00
Petr Bartos
82af313786 Merge branch 'main' into contributions 2023-04-13 18:59:46 +02:00
Petr Bartos
7680cb1288 Fix use action when controlling droid; fix droid view help 2023-04-12 22:26:44 +02:00
Simon
c7c66e46a7 Revert "Arrange quick save icons horizontally"
This reverts commit 20f8fff3fe.

Also make the icons white
2023-04-12 08:37:36 +01:00
Simon
20f8fff3fe Arrange quick save icons horizontally 2023-04-11 21:00:09 +01:00
Simon
3b2ffd7289 Attempted fix for save game crash
- Not really a proper fix, but might at least workaround it
2023-04-11 08:39:32 +01:00
Simon
a2ff16b576 Quick Save/Load in Selector
Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Petr Bartos
b9d0314a6a Make getting into AT-ST easier 2023-04-09 19:38:32 +02:00
Petr Bartos
d121206f83 Tune touch gesture distance; Improve use interaction in 3rd person. 2023-04-08 22:49:28 +02:00
Petr Bartos
260d501776 Fix and improve weapon adjustment helper axes 2023-04-08 22:34:59 +02:00
Petr Bartos
4a1d90e729 Merge branch 'main' into contributions 2023-04-06 19:12:07 +02:00
Simon
a2f1644d72 Update version to 1.0.0 for release 2023-04-06 08:39:02 +01:00
Simon
a3fdb460c4 Prevent crash when throwing Saber
seems it is indexing the g2 model surface that doesn't exist, might be something to do with the new hilt and the old hilt being in the save. Not sure, but this stops it crashing.
2023-04-04 23:03:31 +01:00
Petr Bartos
fe9e12a3f9 Merge branch 'main' into contributions 2023-04-03 22:55:29 +02:00
Simon
2b255ac3ea Improved version string 2023-04-03 21:26:39 +01:00
Simon
dd71a05e36 Put version at the bottom of the main menu 2023-04-02 22:51:49 +01:00
Simon
64ab392fc5 JKA: Some CVAR change to increase performance 2023-04-02 19:42:39 +01:00
Simon
d43de53e8a Added missed saber blocking check
might explain why some people find JKA a bit easy if it is auto-blocking in 1st person
2023-04-02 19:41:50 +01:00
Petr Bartos
e3524e8e48 Add use haptic feedback; Fix use in 3rd person mode 2023-04-02 09:16:00 +01:00
Petr Bartos
05fc4d5ab4 Fix menu haptics 2023-04-02 09:16:00 +01:00
Petr Bartos
eec46c183d Add use haptic feedback; Fix use in 3rd person mode 2023-04-01 18:48:42 +02:00
Petr Bartos
fe9891f8db Fix menu haptics 2023-04-01 12:07:13 +02:00
Petr Bartos
21483d0d5a Make weapon adjustment mode independent for each weapon; Optimize loading of weapon adjustments 2023-04-01 11:25:11 +02:00
Petr Bartos
baec8832ab Merge branch 'main' into contributions 2023-04-01 11:15:25 +02:00
Simon
52fcc8a49e Revert "Removed the no-backface-culling for weapons as it is no longer needed"
This reverts commit b899b99178.
2023-04-01 09:47:48 +01:00
Petr Bartos
822d1ddbba Merge branch 'main' into contributions 2023-03-31 08:43:50 +02:00
Simon
5f56cf48fc Camera shake fix part 2 2023-03-30 22:16:37 +01:00
Simon
3dd7833cd0 Disable camera shake when charging a weapon's alt fire 2023-03-30 22:06:18 +01:00
Petr Bartos
6d49f87150 Do not check angle on non-facing triggers 2023-03-30 21:50:11 +01:00
Petr Bartos
926c64c691 Add angle check for triggers touched by hand 2023-03-30 21:50:11 +01:00
Simon
b899b99178 Removed the no-backface-culling for weapons as it is no longer needed
used only for hand models now
2023-03-30 21:45:10 +01:00
Petr Bartos
15d932c75f Do not check angle on non-facing triggers 2023-03-30 19:26:36 +02:00
Petr Bartos
402277e717 Add angle check for triggers touched by hand 2023-03-30 17:54:33 +02:00
Petr Bartos
9b22378c88 Add special delay for re-triggering security cameras 2023-03-30 17:52:26 +02:00
Simon
c4cc218f8b Turn the stun baton into an "always active" weapon
movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00
Petr Bartos
94e82c2da3 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be Add help to menu 2023-03-28 22:43:42 +01:00
Simon
f452b9cf06 Slight tweak to NPC Combat 2023-03-28 13:51:49 +01:00
Simon
1b22652e5c Fixed aiming of bowcaster and demp alt fire 2023-03-27 21:38:46 +01:00
Simon
895b09041f JKA - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:25 +01:00