Commit graph

19 commits

Author SHA1 Message Date
Simon
399e803068 Restored original vanilla renderer and renamed current to rd-gles 2022-11-30 17:59:40 +00:00
Simon
96b8b4ebd5 Proper fix for Yavin sky 2022-11-25 19:06:25 +00:00
Simon
0d3d244157 Fix sky over Yavin Swamp
The only significant part of this change is the removal of r_fastsky check, since Yavin Swamp doesn't have a skybox.
2022-11-23 22:17:58 +00:00
Simon
b1207a60ca Few small changes...
- Tidied up selector rendering a little bit for when no weapon held
- render a hand when no weapon held
- don't allow weapon stabilisation when holding no weapon or using saber
- better support for left handed mode
- disable face culling for VR view models (weapons / hands) so they look much better, especially left handed!
2022-10-29 09:44:25 +01:00
Simon
fb15cd462d 0.1.0 - EA first build 2022-10-10 22:01:09 +01:00
Simon
daafcc6ba4 Drfaulting a lot of cvars
and saber blur now working
2022-10-10 21:58:02 +01:00
Simon
ab03fc7c6d So many changes..
- Fix issue where scripts stop running if you die (change to Android.mk)
- Added weapon based crosshair
- Lots of HUD fixes
- Fixed snowing indoors issue
2022-10-08 17:29:49 +01:00
Simon
3826eb86c4 Number of small tweaks
including world scale
2022-10-04 22:48:30 +01:00
Simon
9620011ed5 Multiple fixes
- Fixed some crashes
- weapons (for the first level of outcast) should be aligned
- ducking works, player height now correct
some button changes:

A - Jump
B - Alt Fire
X - Use current Force (no use in outcast atm)
Y - Select next Force Power
Right Thumbstick Button - "Use"
Left Thumbstick Button - Duck - good for side rolls etc
Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun)
Left Grip - two handed weapons (no advantage to this at the moment)

You should find that weapons are now properly motion controlled
2022-10-01 00:02:49 +01:00
Simon
7cc4c4f281 Several changes
- Jedi Outcast now running properly
- Added Use to right thumbstick to bypass cutscenes
2022-09-28 23:07:22 +01:00
Simon
adfc6da46d Many many changes
- Added in a cheat menu (https://jkhub.org/files/file/3828-beta-ingame-customization-and-cheat-menu/)
- Added and building source for JK2
- FIxed jittery head tracking
- Started on motion controlled weapons (no sabers yet)
- made cutscenes immersive (can be turned off)
- Started on a visible HUD
2022-09-27 23:19:12 +01:00
Simon
62556d9b6b Fixed crash
and head tacking seems to work
2022-09-24 17:50:21 +01:00
Simon
b1d847e0d8 Mouse working in main menu
and game library loads, intro plays, but crashing in a sequence atm
2022-09-23 23:10:32 +01:00
Simon
8c62569139 More progress... sound is playing (no visuals yet) 2022-09-22 23:23:00 +01:00
Simon
cf2aa201ee More fixing compilation and linker errors 2022-09-20 23:15:52 +01:00
Simon
11f00b4fd4 fixing compilation errors 2022-09-20 22:08:09 +01:00
Simon
c1cc1097f5 More fixes to try and build 2022-09-19 23:22:36 +01:00
Simon
bdb808b3f8 Still too many build issues... 2022-09-19 22:46:47 +01:00
Simon
4597b03873 Initial Commit
Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00