Simon
5cffb00cd4
Staff-saber now allows bottom blade to be shut off
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Use B to toggle: Two Blades -> Single Blade -> Off
2023-07-10 22:05:46 +01:00
Simon
dfa54a439a
A number of changes
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- Made Melee available - punch stormtroopers to death! (default melee damage is now 25)
- Draw hand models when in melee (to be replaced with fists soon)
- Made movement not reactivate saber by default (cvar controlled)
- Draw open hand when saber is thrown
2023-05-21 22:38:42 +01:00
Simon
26487d6233
Lots of changes to get vehicles/animals working nicely
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also fixed some of the 3rd person 6DoF movement
ensure force speed briefly affects FOV
2023-05-14 22:50:24 +01:00
Simon
7faa7755dd
Implement stance switching in 3rd person JKA
2023-05-12 18:41:08 +01:00
Simon
9202d2896e
Improved dual saber haptics
2023-04-20 19:55:48 +01:00
Simon
abedc8d96c
JKA Weapon Haptics & Fix for unresponsive menu after training in JKA
2023-04-19 22:53:48 +01:00
Petr Bartos
82af313786
Merge branch 'main' into contributions
2023-04-13 18:59:46 +02:00
Simon
c7c66e46a7
Revert "Arrange quick save icons horizontally"
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This reverts commit 20f8fff3fe
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Also make the icons white
2023-04-12 08:37:36 +01:00
Simon
20f8fff3fe
Arrange quick save icons horizontally
2023-04-11 21:00:09 +01:00
Simon
a2ff16b576
Quick Save/Load in Selector
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Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Petr Bartos
260d501776
Fix and improve weapon adjustment helper axes
2023-04-08 22:34:59 +02:00
Petr Bartos
21483d0d5a
Make weapon adjustment mode independent for each weapon; Optimize loading of weapon adjustments
2023-04-01 11:25:11 +02:00
Simon
52fcc8a49e
Revert "Removed the no-backface-culling for weapons as it is no longer needed"
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This reverts commit b899b99178
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2023-04-01 09:47:48 +01:00
Simon
5f56cf48fc
Camera shake fix part 2
2023-03-30 22:16:37 +01:00
Simon
3dd7833cd0
Disable camera shake when charging a weapon's alt fire
2023-03-30 22:06:18 +01:00
Simon
b899b99178
Removed the no-backface-culling for weapons as it is no longer needed
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used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
3b5121e349
Render Special Effects on hand/weapon when force power is activated for protection etc
2023-03-27 21:37:49 +01:00
Simon
f16e6b2e7e
Various changes
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- Force Speed FOV changes
- Fix skybox
- Scoped weapons
2023-03-08 21:06:51 +00:00
Simon
80f4e9520a
Improved font scaling
2023-03-07 22:52:55 +00:00
Simon
72ba9972d8
Renaming JKQuest to JKXR
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Rename JKQuest -> JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
Renaming JKQuest to JKXR
2023-03-01 22:14:44 +00:00
Simon
eed4ea9e15
Allow demo assets map to be played
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only register appropriate weapon models if playing the demo map
2023-02-26 15:08:31 +00:00
Simon
348bd46f62
Support for first person sabers - including dual wield and two-handed
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needs more work, but going well
2023-02-02 22:53:34 +00:00
Simon
773593c8bd
Started on JKA
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- First person view working
- Merged a lot of other changes from JKO
2023-02-01 21:11:04 +00:00
Simon
a8a402288b
Fix issue with muzzle flash only causing dlight in the left eye
2022-11-26 10:14:13 +00:00
Simon
b1207a60ca
Few small changes...
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- Tidied up selector rendering a little bit for when no weapon held
- render a hand when no weapon held
- don't allow weapon stabilisation when holding no weapon or using saber
- better support for left handed mode
- disable face culling for VR view models (weapons / hands) so they look much better, especially left handed!
2022-10-29 09:44:25 +01:00
Simon
ab03fc7c6d
So many changes..
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- Fix issue where scripts stop running if you die (change to Android.mk)
- Added weapon based crosshair
- Lots of HUD fixes
- Fixed snowing indoors issue
2022-10-08 17:29:49 +01:00
Simon
3826eb86c4
Number of small tweaks
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including world scale
2022-10-04 22:48:30 +01:00
Simon
9620011ed5
Multiple fixes
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- Fixed some crashes
- weapons (for the first level of outcast) should be aligned
- ducking works, player height now correct
some button changes:
A - Jump
B - Alt Fire
X - Use current Force (no use in outcast atm)
Y - Select next Force Power
Right Thumbstick Button - "Use"
Left Thumbstick Button - Duck - good for side rolls etc
Right Grip - Slow time to 10% (testing this for the weapon/force selector, also quite fun)
Left Grip - two handed weapons (no advantage to this at the moment)
You should find that weapons are now properly motion controlled
2022-10-01 00:02:49 +01:00
Simon
385017812e
Some weapon aiming code
2022-09-29 23:38:22 +01:00
Simon
7cc4c4f281
Several changes
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- Jedi Outcast now running properly
- Added Use to right thumbstick to bypass cutscenes
2022-09-28 23:07:22 +01:00
Simon
adfc6da46d
Many many changes
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- Added in a cheat menu (https://jkhub.org/files/file/3828-beta-ingame-customization-and-cheat-menu/ )
- Added and building source for JK2
- FIxed jittery head tracking
- Started on motion controlled weapons (no sabers yet)
- made cutscenes immersive (can be turned off)
- Started on a visible HUD
2022-09-27 23:19:12 +01:00
Simon
4597b03873
Initial Commit
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Opens in Android Studio but haven't even tried to build it yet (it won't.. I know that much!)
2022-09-18 16:37:21 +01:00