From fb15cd462d55df9ecd1ccea96af80c3b5f5e461e Mon Sep 17 00:00:00 2001 From: Simon Date: Mon, 10 Oct 2022 21:55:25 +0100 Subject: [PATCH] 0.1.0 - EA first build --- Projects/Android/AndroidManifest.xml | 4 ++-- Projects/Android/jni/OpenJK/code/rd-vanilla/tr_init.cpp | 2 +- Projects/Android/jni/OpenJK/code/ui/ui_atoms.cpp | 2 +- assets/weapons_vr_jo.cfg | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/Projects/Android/AndroidManifest.xml b/Projects/Android/AndroidManifest.xml index 65e4ef6..27de29f 100644 --- a/Projects/Android/AndroidManifest.xml +++ b/Projects/Android/AndroidManifest.xml @@ -1,8 +1,8 @@ + android:versionCode="13" + android:versionName="0.1.0" android:installLocation="auto" > diff --git a/Projects/Android/jni/OpenJK/code/rd-vanilla/tr_init.cpp b/Projects/Android/jni/OpenJK/code/rd-vanilla/tr_init.cpp index 747c659..2c00c15 100644 --- a/Projects/Android/jni/OpenJK/code/rd-vanilla/tr_init.cpp +++ b/Projects/Android/jni/OpenJK/code/rd-vanilla/tr_init.cpp @@ -1686,7 +1686,7 @@ void R_Register( void ) r_offsetUnits = ri.Cvar_Get( "r_offsetunits", "-2", CVAR_CHEAT ); r_lockpvs = ri.Cvar_Get ("r_lockpvs", "0", CVAR_CHEAT); r_noportals = ri.Cvar_Get ("r_noportals", "0", CVAR_CHEAT); - r_shadows = ri.Cvar_Get( "cg_shadows", "1", 0 ); + r_shadows = ri.Cvar_Get( "cg_shadows", "3", 0 ); r_shadowRange = ri.Cvar_Get( "r_shadowRange", "1000", CVAR_ARCHIVE_ND ); /* diff --git a/Projects/Android/jni/OpenJK/code/ui/ui_atoms.cpp b/Projects/Android/jni/OpenJK/code/ui/ui_atoms.cpp index 753119c..43b0ee0 100644 --- a/Projects/Android/jni/OpenJK/code/ui/ui_atoms.cpp +++ b/Projects/Android/jni/OpenJK/code/ui/ui_atoms.cpp @@ -300,7 +300,7 @@ void UI_Init( int apiVersion, uiimport_t *uiimport, qboolean inGameLoad ) ui.Cvar_Create( "g_subtitles", "0", CVAR_ARCHIVE ); ui.Cvar_Create( "cg_marks", "1", CVAR_ARCHIVE ); ui.Cvar_Create( "d_slowmodeath", "3", CVAR_ARCHIVE ); - ui.Cvar_Create( "cg_shadows", "1", CVAR_ARCHIVE ); + ui.Cvar_Create( "cg_shadows", "3", CVAR_ARCHIVE ); ui.Cvar_Create( "cg_runpitch", "0.0", CVAR_ARCHIVE ); ui.Cvar_Create( "cg_runroll", "0.0", CVAR_ARCHIVE ); diff --git a/assets/weapons_vr_jo.cfg b/assets/weapons_vr_jo.cfg index 9bd185d..632ab83 100644 --- a/assets/weapons_vr_jo.cfg +++ b/assets/weapons_vr_jo.cfg @@ -5,7 +5,7 @@ seta vr_weapon_adjustment_1 "0.55,-4.89,8.12,-12.36,-28.60,10.80,-199.50" seta vr_weapon_adjustment_2 "0.952,-3.908,4.874,-9.349,0.000,0.000,0.000" -seta vr_weapon_adjustment_3 "0.800,-4.250,8.025,-7.700,0.000,0.000,0.000" +seta vr_weapon_adjustment_3 "0.884,-4.140,7.036,-10.204,-0.000,0.000,0.000" seta vr_weapon_adjustment_4 "0.44,-8.75,12.50,-2.31,-0.00,-1.80,5.00" seta vr_weapon_adjustment_5 "1.500,-2.747,5.707,-7.827,1.800,0.000,0.000" seta vr_weapon_adjustment_6 "0.700,-4.029,10.714,-6.771,0.000,0.000,0.000"