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Copy mods to jk2demo if it exists
to resolve the issue with mods not being picked up from the base folder
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1 changed files with 18 additions and 0 deletions
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@ -247,6 +247,24 @@ import java.util.Vector;
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copy_asset("/sdcard/JKXR/JK3/base", "z_Crusty_and_Elin_vr_weapons.pk3", false);
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}
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//Copy mods to the demo folder if it exists, since the demo doesn't seem to be able to load mods from base
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if (new File("/sdcard/JKXR/JK2/jk2demo/assets0.pk3").exists()) {
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//Copy the weapon adjustment config - should we force overwrite?
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "weapons_vr_jo.cfg", true);
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//Our assets
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_vr_assets.pk3", true);
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//Bunch of cool mods and their credits - only copy if user wants them
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "packaged_mods_credits.txt", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "GGDynamicWeapons.pk3", false);
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "Kyle's_lightsaber_hilt_hd.pk3", false);
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//Weapon Models
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copy_asset("/sdcard/JKXR/JK2/jk2demo", "z_Crusty_and_Elin_vr_weapons.pk3", false);
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}
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//Read these from a file and pass through
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commandLineParams = new String("jo");
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